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- Find and solve the weird GVars bug that randomly appears on Windows and Mac versions. Bug causes some/all GVar variables to be locked to a particular state, stopping keyframe addition and the toggling of display overlays.
::Models Game
- texture loading
::Serialization
- (load the mvFailureQueueUIDs)
- more graceful file and dir handling - boost?
::Map Lock Manager
- Implement timeout
- on unregister, check for stale locks and release.
::Documentation
- Continue Doxygening
::Mac OSX
- Find out why PTAMM works on a dual core MacBook Pro, but not on a Quad Core iMac.