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Releases: jonathanhogg/flitter

Release 1.0.0b8

23 Feb 21:02
v1.0.0b8
a7a85e7
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Release 1.0.0b8 Pre-release
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Packaging test release.

Release 1.0.0b6

19 Feb 09:24
v1.0.0b6
09df31b
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Release 1.0.0b6 Pre-release
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This is largely documentation changes, but also contains a significant language change: indexing now wraps instead of returning null outside of the vector bounds.

Release 1.0.0b5

12 Feb 16:49
v1.0.0b5
2bac122
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Minimal code changes, but solid attempt at getting the docs in order and consistent.

Release 1.0.0b4

10 Feb 18:57
v1.0.0b4
c70ce61
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Release 1.0.0b4 Pre-release
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This release includes:

  • an under-the-hood reworking of functions that makes recursive functions now fully supported;
  • VM updates to finally ditch use of a global names dictionary in favour of pushing all values onto the lnames stack, plus a few new instructions;
  • boolean solid operations on 3D meshes is improved and now less likely to create bad meshes; and
  • a new command-line option for doing a final gamma correction in the window framebuffer render.

Release 1.0.0b3

05 Feb 13:02
v1.0.0b3
cb01c99
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Release 1.0.0b3 Pre-release
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Still testing