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imageMenu.go
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package main
import (
"fmt"
"image/color"
"math"
"sync"
"github.com/rainycape/unidecode"
rl "github.com/gen2brain/raylib-go/raylib"
rg "github.com/jlortiz0/multisav/raygui-go"
)
type ImageMenu struct {
ffmpeg VideoReader
Producer ImageProducer
ffmpegData chan []color.RGBA
prodLoader <-chan ImageProducer
img *rl.Image
imgLock *sync.Mutex
fName string
Selected int
tempSel int
loadingFrame int
target rl.Vector2
texture rl.Texture2D
cam rl.Camera2D
tol rl.Vector2
state imageMenuState
prevMoveDir bool
}
type imageMenuState uint8
const (
IMSTATE_NORMAL imageMenuState = iota
IMSTATE_ERRORMINOR
IMSTATE_SHOULDLOAD
IMSTATE_LOADING
IMSTATE_GOTO imageMenuState = 8
)
// 2^(1/24)
const ZOOM_STEP = 1.02930224
func minf32(a, b float32) float32 {
if a < b {
return a
}
return b
}
func getZoomForTexture(tex rl.Texture2D, target rl.Vector2) float32 {
return minf32(target.Y/float32(tex.Height), target.X/float32(tex.Width))
}
func NewImageMenu(prod func() <-chan ImageProducer) *ImageMenu {
menu := new(ImageMenu)
menu.prodLoader = prod()
menu.state = IMSTATE_LOADING | IMSTATE_GOTO
menu.target = rl.Vector2{X: float32(rl.GetScreenWidth()), Y: float32(rl.GetScreenHeight())}
menu.target.Y -= TEXT_SIZE + 10
menu.cam.Offset = rl.Vector2{Y: menu.target.Y / 2, X: menu.target.X / 2}
menu.cam.Zoom = 1
menu.imgLock = new(sync.Mutex)
return menu
}
func (menu *ImageMenu) loadImage() {
if menu.ffmpeg != nil {
ffm := menu.ffmpeg
ffd := menu.ffmpegData
go func() {
ffm.Destroy()
<-ffd
}()
menu.ffmpeg = nil
}
if menu.Selected < 0 {
menu.Selected = 0
}
if !menu.Producer.BoundsCheck(menu.Selected) {
menu.Selected = menu.Producer.Len() - 1
}
menu.state = IMSTATE_LOADING
go func() {
menu.imgLock.Lock()
menu.fName = menu.Producer.Get(menu.Selected, &menu.img, &menu.ffmpeg)
menu.fName = unidecode.Unidecode(menu.fName)
menu.imgLock.Unlock()
if (menu.img == nil || menu.img.Height == 0) && menu.ffmpeg == nil {
if !menu.Producer.BoundsCheck(menu.Selected) {
menu.Selected = menu.Producer.Len() - 1
menu.loadImage()
}
return
} else if len(menu.fName) > 5 && menu.fName[:5] == "\\/err" {
menu.state = IMSTATE_ERRORMINOR
menu.fName = menu.fName[5:]
return
} else if menu.ffmpeg == nil {
menu.state = IMSTATE_NORMAL
} else {
menu.ffmpegData = make(chan []color.RGBA)
data, i, _ := menu.ffmpeg.Read()
if i == nil {
menu.state = IMSTATE_NORMAL
menu.ffmpegData <- data
} else {
rl.UnloadImage(menu.img)
menu.img = i
menu.state = IMSTATE_NORMAL
}
for menu.ffmpeg != nil {
data, i, err := menu.ffmpeg.Read()
if err != nil {
menu.ffmpeg.Destroy()
menu.ffmpeg = nil
text := err.Error()
vec := rl.MeasureTextEx(font, text, TEXT_SIZE, 0)
menu.imgLock.Lock()
menu.img = rl.GenImageColor(int(vec.X)+16, int(vec.Y)+10, rl.RayWhite)
rl.ImageDrawTextEx(menu.img, rl.Vector2{X: 8, Y: 5}, font, text, TEXT_SIZE, 0, rl.Black)
menu.imgLock.Unlock()
menu.state = IMSTATE_ERRORMINOR
break
}
if data != nil {
menu.ffmpegData <- data
} else if i != nil {
menu.imgLock.Lock()
if menu.img != nil {
rl.UnloadImage(menu.img)
}
menu.img = i
menu.imgLock.Unlock()
}
}
close(menu.ffmpegData)
}
}()
}
func (menu *ImageMenu) HandleKey(keycode int32) LoopStatus {
if keycode == rl.KeyEscape {
return LOOP_BACK
}
if menu.state != IMSTATE_ERRORMINOR && menu.state != IMSTATE_NORMAL {
return LOOP_CONT
}
switch keycode {
case rl.KeyLeft:
if menu.Selected > 0 {
menu.Selected--
menu.state = IMSTATE_SHOULDLOAD
menu.prevMoveDir = true
}
case rl.KeyRight:
if menu.Producer.IsLazy() || menu.Selected+1 < menu.Producer.Len() {
menu.Selected++
menu.state = IMSTATE_SHOULDLOAD
menu.prevMoveDir = false
}
case rl.KeyHome:
if menu.Selected != 0 {
menu.Selected = 0
menu.state = IMSTATE_SHOULDLOAD
}
case rl.KeyEnd:
if menu.Selected != menu.Producer.Len()-1 {
menu.Selected = menu.Producer.Len() - 1
menu.state = IMSTATE_SHOULDLOAD
}
case rl.KeyF3:
if menu.state == IMSTATE_NORMAL {
menu.cam.Target = rl.Vector2{Y: float32(menu.texture.Height) / 2, X: float32(menu.texture.Width) / 2}
menu.cam.Zoom = getZoomForTexture(menu.texture, menu.target)
menu.tol = rl.Vector2{Y: menu.cam.Offset.Y / menu.cam.Zoom, X: menu.cam.Offset.X / menu.cam.Zoom}
}
case rl.KeyZ:
s := menu.Producer.GetInfo(menu.Selected)
if s != "" {
if messageOverlay(wordWrapper(s), menu) == LOOP_QUIT {
return LOOP_QUIT
}
}
case rl.KeyG:
menu.state |= IMSTATE_GOTO
default:
call := 0
state := ARET_AGAIN
for state&ARET_AGAIN != 0 {
state = menu.Producer.ActionHandler(keycode, menu.Selected, call)
cam := menu.cam
if state&ARET_QUIT != 0 {
return LOOP_QUIT
}
if state&ARET_FADEIN != 0 {
fadeIn(menu.Renderer)
}
if state&ARET_MOVEDOWN != 0 {
moveFactor := float32(26)
for menu.cam.Target.Y > menu.tol.Y-menu.target.Y-float32(menu.texture.Height) {
menu.cam.Target.Y -= moveFactor / menu.cam.Zoom
if moveFactor < menu.target.Y {
moveFactor *= 1.1
}
rl.BeginDrawing()
rl.DrawRectangleV(rl.Vector2{}, menu.target, color.RGBA{R: 64, G: 64, B: 64, A: 255})
menu.Renderer()
rl.EndDrawing()
}
} else if state&ARET_MOVEUP != 0 {
moveFactor := float32(26)
for menu.cam.Target.Y < menu.tol.Y+float32(menu.texture.Height) {
menu.cam.Target.Y += moveFactor / menu.cam.Zoom
if moveFactor < menu.target.Y {
moveFactor *= 1.1
}
rl.BeginDrawing()
rl.DrawRectangleV(rl.Vector2{}, menu.target, color.RGBA{R: 64, G: 64, B: 64, A: 255})
menu.Renderer()
rl.EndDrawing()
}
}
if state&ARET_CLOSEFFMPEG != 0 && menu.ffmpeg != nil {
menu.ffmpeg.Destroy()
menu.ffmpeg = nil
<-menu.ffmpegData
}
if state&ARET_REMOVE != 0 {
menu.state = IMSTATE_SHOULDLOAD
menu.cam.Zoom = 0
if menu.prevMoveDir && menu.Selected != 0 {
menu.Selected--
}
} else {
menu.cam = cam
}
if state&ARET_FADEOUT != 0 {
fadeOut(menu.Renderer)
}
call += 1
}
}
return LOOP_CONT
}
func (menu *ImageMenu) Prerender() LoopStatus {
if menu.prodLoader != nil {
select {
case menu.Producer = <-menu.prodLoader:
if menu.Producer == nil {
return LOOP_EXIT
}
menu.prodLoader = nil
rl.SetWindowTitle(menu.Producer.GetTitle())
menu.state = IMSTATE_SHOULDLOAD | IMSTATE_GOTO
default:
return LOOP_CONT
}
}
if menu.state == IMSTATE_SHOULDLOAD|IMSTATE_GOTO {
menu.state = IMSTATE_SHOULDLOAD
if menu.Producer.Len() == 0 && (!menu.Producer.IsLazy() || !menu.Producer.BoundsCheck(0)) {
fadeOut(menu.Renderer)
msg := NewMessage("No images!")
return stdEventLoop(msg)
}
}
if menu.Producer.Len() == 0 {
if !menu.Producer.IsLazy() || !menu.Producer.BoundsCheck(0) {
return LOOP_EXIT
}
}
if menu.state == IMSTATE_SHOULDLOAD {
menu.loadImage()
return menu.Prerender()
}
if menu.state == IMSTATE_ERRORMINOR && menu.img != nil {
if menu.texture.ID > 0 {
rl.UnloadTexture(menu.texture)
}
menu.imgLock.Lock()
menu.texture = rl.LoadTextureFromImage(menu.img)
rl.UnloadImage(menu.img)
menu.img = nil
menu.imgLock.Unlock()
menu.cam.Target = rl.Vector2{Y: float32(menu.texture.Height) / 2, X: float32(menu.texture.Width) / 2}
menu.cam.Zoom = 1
}
if menu.state != IMSTATE_NORMAL {
return LOOP_CONT
}
if menu.img != nil {
if menu.texture.ID > 0 {
rl.UnloadTexture(menu.texture)
}
menu.imgLock.Lock()
menu.texture = rl.LoadTextureFromImage(menu.img)
rl.UnloadImage(menu.img)
menu.img = nil
menu.imgLock.Unlock()
rl.SetTextureFilter(menu.texture, rl.FilterBilinear)
menu.cam.Target = rl.Vector2{Y: float32(menu.texture.Height) / 2, X: float32(menu.texture.Width) / 2}
menu.cam.Zoom = getZoomForTexture(menu.texture, menu.target)
menu.tol = rl.Vector2{Y: menu.cam.Offset.Y / menu.cam.Zoom, X: menu.cam.Offset.X / menu.cam.Zoom}
}
select {
case data := <-menu.ffmpegData:
if len(data) > 0 {
rl.UpdateTexture(menu.texture, data)
}
default:
}
if rl.IsKeyDown(rl.KeyA) && menu.cam.Zoom*float32(menu.texture.Width) > menu.target.X {
menu.cam.Target.X -= 6.5 / menu.cam.Zoom
if menu.cam.Target.X < menu.tol.X {
menu.cam.Target.X = menu.tol.X
}
}
if rl.IsKeyDown(rl.KeyD) && menu.cam.Zoom*float32(menu.texture.Width) > menu.target.X {
menu.cam.Target.X += 6.5 / menu.cam.Zoom
if float32(menu.texture.Width)-menu.cam.Target.X < menu.tol.X {
menu.cam.Target.X = float32(menu.texture.Width) - menu.tol.X
}
}
if rl.IsKeyDown(rl.KeyW) && menu.cam.Zoom*float32(menu.texture.Height) > menu.target.Y {
menu.cam.Target.Y -= 6.5 / menu.cam.Zoom
if menu.cam.Target.Y < menu.tol.Y {
menu.cam.Target.Y = menu.tol.Y
}
}
if rl.IsKeyDown(rl.KeyS) && menu.cam.Zoom*float32(menu.texture.Height) > menu.target.Y {
menu.cam.Target.Y += 6.5 / menu.cam.Zoom
if float32(menu.texture.Height)-menu.cam.Target.Y < menu.tol.Y {
menu.cam.Target.Y = float32(menu.texture.Height) - menu.tol.Y
}
}
if rl.IsKeyDown(rl.KeyDown) || rl.GetMouseWheelMove() < 0 && menu.cam.Zoom > 0.1 {
menu.cam.Zoom /= ZOOM_STEP
menu.tol = rl.Vector2{Y: menu.cam.Offset.Y / menu.cam.Zoom, X: menu.cam.Offset.X / menu.cam.Zoom}
if menu.tol.Y > float32(menu.texture.Height)/2 {
menu.cam.Target.Y = float32(menu.texture.Height) / 2
} else if menu.cam.Target.Y < menu.tol.Y {
menu.cam.Target.Y = menu.tol.Y
} else if float32(menu.texture.Height)-menu.cam.Target.Y < menu.tol.Y {
menu.cam.Target.Y = float32(menu.texture.Height) - menu.tol.Y
}
if menu.tol.X > float32(menu.texture.Width)/2 {
menu.cam.Target.X = float32(menu.texture.Width) / 2
} else if menu.cam.Target.X < menu.tol.X {
menu.cam.Target.X = menu.tol.X
} else if float32(menu.texture.Width)-menu.cam.Target.X < menu.tol.X {
menu.cam.Target.X = float32(menu.texture.Width) - menu.tol.X
}
}
if rl.IsKeyDown(rl.KeyUp) || rl.GetMouseWheelMove() > 0 && menu.cam.Zoom < 6 {
menu.cam.Zoom *= ZOOM_STEP
menu.tol = rl.Vector2{Y: menu.cam.Offset.Y / menu.cam.Zoom, X: menu.cam.Offset.X / menu.cam.Zoom}
}
if rl.IsMouseButtonPressed(rl.MouseLeftButton) {
v := rl.GetMousePosition()
if v.X < menu.target.X/16 {
if rl.CheckCollisionPointCircle(v, rl.Vector2{Y: menu.target.Y / 2}, TEXT_SIZE*2) {
menu.HandleKey(rl.KeyLeft)
}
} else if v.X-menu.target.X > -menu.target.X/16 {
if rl.CheckCollisionPointCircle(v, rl.NewVector2(menu.target.X, menu.target.Y/2), TEXT_SIZE*2) {
menu.HandleKey(rl.KeyRight)
}
}
}
return LOOP_CONT
}
func (menu *ImageMenu) Renderer() {
if menu.state&^IMSTATE_GOTO == IMSTATE_LOADING {
rl.BeginMode2D(menu.cam)
rl.DrawTexture(menu.texture, 0, 0, rl.White)
rl.EndMode2D()
// x := int32(menu.target.X)/2 - 50
// y := int32(menu.target.Y)/2 - 50
// rl.DrawRectangle(x, y, 100, 100, rl.RayWhite)
// if menu.loadingFrame < 10 {
// rl.DrawRectangle(x+int32(menu.loadingFrame)*5, y, 50, 50, rl.Black)
// rl.DrawRectangle(x+50-int32(menu.loadingFrame)*5, y+50, 50, 50, rl.Black)
// } else if menu.loadingFrame < 16 {
// rl.DrawRectangle(x+50, y, 50, 50, rl.Black)
// rl.DrawRectangle(x, y+50, 50, 50, rl.Black)
// } else if menu.loadingFrame < 26 {
// rl.DrawRectangle(x+50, y-80+int32(menu.loadingFrame)*5, 50, 50, rl.Black)
// rl.DrawRectangle(x, y+130-int32(menu.loadingFrame)*5, 50, 50, rl.Black)
// } else {
// rl.DrawRectangle(x, y, 50, 50, rl.Black)
// rl.DrawRectangle(x+50, y+50, 50, 50, rl.Black)
// }
// menu.loadingFrame++
// menu.loadingFrame %= 32
rl.DrawRectangle(0, int32(menu.target.Y), int32(menu.target.X), TEXT_SIZE+10, rl.Black)
if menu.loadingFrame < 0 {
rl.DrawRectangle(-int32(menu.loadingFrame)*5, int32(menu.target.Y)+5, TEXT_SIZE, TEXT_SIZE, rl.Green)
rl.DrawRectangle(-int32(menu.loadingFrame+4)*5, int32(menu.target.Y)+5, TEXT_SIZE, TEXT_SIZE, rl.Green)
rl.DrawRectangle(-int32(menu.loadingFrame+8)*5, int32(menu.target.Y)+5, TEXT_SIZE, TEXT_SIZE, rl.Green)
if menu.loadingFrame == -9 {
menu.loadingFrame = -1
}
} else {
rl.DrawRectangle(int32(menu.loadingFrame+1)*5, int32(menu.target.Y)+5, TEXT_SIZE, TEXT_SIZE, rl.Green)
rl.DrawRectangle(int32(menu.loadingFrame+5)*5, int32(menu.target.Y)+5, TEXT_SIZE, TEXT_SIZE, rl.Green)
rl.DrawRectangle(int32(menu.loadingFrame+9)*5, int32(menu.target.Y)+5, TEXT_SIZE, TEXT_SIZE, rl.Green)
if TEXT_SIZE+(menu.loadingFrame+9)*5 > int(menu.target.X) {
menu.loadingFrame = -menu.loadingFrame - 7
}
}
menu.loadingFrame++
} else {
rl.BeginMode2D(menu.cam)
rl.DrawTexture(menu.texture, 0, 0, rl.White)
rl.EndMode2D()
rl.DrawRectangle(0, int32(menu.target.Y), int32(menu.target.X), TEXT_SIZE+10, rl.Black)
s := fmt.Sprintf("%dx%d (%.0fx%.0f)", menu.texture.Width, menu.texture.Height,
float32(menu.texture.Width)*menu.cam.Zoom, float32(menu.texture.Height)*menu.cam.Zoom)
vec := rl.NewVector2(5, menu.target.Y+5)
rl.DrawTextEx(font, s, vec, TEXT_SIZE, 0, rl.RayWhite)
vec2 := float32(rl.MeasureText(menu.fName, TEXT_SIZE))
vec.Y = menu.target.Y
vec.X = menu.target.X/2 - vec2/2
vec3 := rl.MeasureTextEx(font, s, TEXT_SIZE, 0)
if vec2 > menu.target.X-86-vec3.X {
c := float32(rl.MeasureText("...", TEXT_SIZE))
try := menu.fName
v := 0
for vec2 > menu.target.X-90-c-vec3.X && v < 4 {
per := int((menu.target.X - 90 - c - vec3.X) / vec2 * float32(len(try)))
try = menu.fName[:per]
vec2 = float32(rl.MeasureText(try, TEXT_SIZE))
v++
}
menu.fName = try + "..."
vec2 += c
vec.X = menu.target.X/2 - vec2/2
}
if vec.X < vec3.X+10 {
vec.X = vec3.X + 10
}
rg.GuiSetStyle(rg.LABEL, rg.TEXT_ALIGNMENT, rg.TEXT_ALIGN_LEFT)
if rg.GuiLabelButton(rl.Rectangle{X: vec.X, Y: vec.Y, Height: TEXT_SIZE + 10, Width: vec2}, menu.fName) {
s := menu.Producer.GetInfo(menu.Selected)
if s != "" {
rl.EndDrawing()
// TODO: exit here too
messageOverlay(wordWrapper(s), menu)
rl.BeginDrawing()
}
}
rg.GuiSetStyle(rg.LABEL, rg.TEXT_ALIGNMENT, rg.TEXT_ALIGN_RIGHT)
if menu.state&IMSTATE_GOTO == 0 {
s := "..."
if menu.Producer != nil {
s = fmt.Sprintf("%d/%d", menu.Selected+1, menu.Producer.Len())
if menu.Producer.IsLazy() {
s += "+"
}
}
if (rg.GuiLabelButton(rl.Rectangle{X: menu.target.X - 75, Y: menu.target.Y, Width: 70, Height: TEXT_SIZE + 10}, s)) {
menu.state |= IMSTATE_GOTO
menu.tempSel = menu.Selected + 1
}
} else {
var max int
if menu.Producer != nil {
max = menu.Producer.Len()
}
if rg.GuiValueBox(rl.Rectangle{X: menu.target.X - 75, Y: menu.target.Y, Width: 75, Height: TEXT_SIZE + 10}, "", &menu.tempSel, 0, max, true) {
menu.state = IMSTATE_SHOULDLOAD
menu.Selected = menu.tempSel - 1
if menu.Selected < 0 {
menu.Selected = 0
}
}
}
y := rl.GetMouseY()
if y > int32(menu.target.Y)/4 && y-int32(menu.target.Y)/4 < int32(menu.target.Y)/2 {
x := rl.GetMouseX()
if x < int32(menu.target.X)/8 && menu.Selected > 0 {
a := math.Hypot(float64(x), float64(y)-float64(menu.target.Y)/2) - float64(menu.target.X)/16
if a < 0 {
a = 255
} else {
a = 255 - a/(float64(menu.target.X)/16)*255
if a < 0 {
a = 0
}
}
rl.DrawCircleV(rl.NewVector2(0, menu.target.Y/2), TEXT_SIZE*2, color.RGBA{250, 250, 250, uint8(a)})
rl.DrawCircleLines(0, int32(menu.target.Y/2), TEXT_SIZE*2, color.RGBA{A: uint8(a)})
rl.DrawLineEx(rl.Vector2{X: TEXT_SIZE, Y: menu.target.Y/2 - TEXT_SIZE},
rl.Vector2{X: menu.target.X / 128, Y: menu.target.Y / 2}, TEXT_SIZE/4, color.RGBA{128, 128, 128, uint8(a)})
rl.DrawLineEx(rl.Vector2{X: menu.target.X / 128, Y: menu.target.Y / 2},
rl.Vector2{X: TEXT_SIZE, Y: menu.target.Y/2 + TEXT_SIZE}, TEXT_SIZE/4, color.RGBA{128, 128, 128, uint8(a)})
} else if x-int32(menu.target.X) > -int32(menu.target.X)/8 && (menu.Producer.IsLazy() || menu.Selected+1 < menu.Producer.Len()) {
a := math.Hypot(float64(x)-float64(menu.target.X), float64(y)-float64(menu.target.Y)/2) - float64(menu.target.X)/16
if a < 0 {
a = 255
} else {
a = 255 - a/(float64(menu.target.X)/16)*255
if a < 0 {
a = 0
}
}
rl.DrawCircleV(rl.NewVector2(menu.target.X, menu.target.Y/2), TEXT_SIZE*2, color.RGBA{250, 250, 250, uint8(a)})
rl.DrawCircleLines(int32(menu.target.X), int32(menu.target.Y/2), TEXT_SIZE*2, color.RGBA{A: uint8(a)})
rl.DrawLineEx(rl.Vector2{X: menu.target.X - TEXT_SIZE, Y: menu.target.Y/2 + TEXT_SIZE},
rl.Vector2{X: menu.target.X - menu.target.X/128, Y: menu.target.Y / 2}, TEXT_SIZE/4, color.RGBA{128, 128, 128, uint8(a)})
rl.DrawLineEx(rl.Vector2{X: menu.target.X - menu.target.X/128, Y: menu.target.Y / 2},
rl.Vector2{X: menu.target.X - TEXT_SIZE, Y: menu.target.Y/2 - TEXT_SIZE}, TEXT_SIZE/4, color.RGBA{128, 128, 128, uint8(a)})
}
}
}
}
func (menu *ImageMenu) Destroy() {
if menu.texture.ID > 0 {
rl.UnloadTexture(menu.texture)
}
if menu.ffmpeg != nil {
menu.ffmpeg.Destroy()
menu.ffmpeg = nil
<-menu.ffmpegData
}
if menu.img != nil {
rl.UnloadImage(menu.img)
}
if menu.prodLoader != nil {
go func() {
<-menu.prodLoader
}()
} else {
menu.Producer.Destroy()
}
}
func (menu *ImageMenu) RecalcTarget() {
menu.target = rl.Vector2{X: float32(rl.GetScreenWidth()), Y: float32(rl.GetScreenHeight())}
menu.target.Y -= TEXT_SIZE + 10
menu.cam.Offset = rl.Vector2{Y: menu.target.Y / 2, X: menu.target.X / 2}
menu.cam.Zoom = getZoomForTexture(menu.texture, menu.target)
menu.tol = rl.Vector2{Y: menu.cam.Offset.Y / menu.cam.Zoom, X: menu.cam.Offset.X / menu.cam.Zoom}
}