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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{219EEF85-F765-4F75-9399-EF2690FD1DCC}</ProjectGuid>
<OutputType>Exe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>DebugAdapter</RootNamespace>
<AssemblyName>DebugAdapter</AssemblyName>
<TargetFrameworkVersion>v4.5.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
</ItemGroup>
<ItemGroup>
<Compile Include="CDP\Event.cs" />
<Compile Include="CDP\Events.cs" />
<Compile Include="CDP\ICDPListener.cs" />
<Compile Include="CDP\ICDPSender.cs" />
<Compile Include="CDP\ProtocolMessage.cs" />
<Compile Include="CDP\Request.cs" />
<Compile Include="CDP\Response.cs" />
<Compile Include="CDP\VSCodeDebugProtocol.cs" />
<Compile Include="Debuggee\IDebuggeeListener.cs" />
<Compile Include="Debuggee\IDebuggeeSender.cs" />
<Compile Include="Debuggee\DebuggeeProtocol.cs" />
<Compile Include="DebugSession.cs" />
<Compile Include="Main.cs" />
<Compile Include="MessageBox.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Types.cs" />
<Compile Include="Utilities.cs" />
<Compile Include="WaitingUI.cs">
<SubType>Form</SubType>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
<None Include="packages.config" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="WaitingUI.resx">
<DependentUpon>WaitingUI.cs</DependentUpon>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GiderosPlayerRemote\GiderosPlayerRemote.csproj">
<Project>{9B443183-90EE-4805-AC8A-224ECBCBE1A7}</Project>
<Name>GiderosPlayerRemote</Name>
</ProjectReference>
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
-->
<Target Name="AfterBuild">
<Copy SourceFiles="$(OutputPath)\Newtonsoft.Json.dll" DestinationFolder="$(MSBuildProjectDirectory)\..\Extension" />
<Copy SourceFiles="$(OutputPath)\GiderosPlayerRemote.dll" DestinationFolder="$(MSBuildProjectDirectory)\..\Extension" />
<Copy SourceFiles="$(OutputPath)\DebugAdapter.exe" DestinationFolder="$(MSBuildProjectDirectory)\..\Extension" />
</Target>
</Project>