|
| 1 | +package graph |
| 2 | + |
| 3 | +import ( |
| 4 | + "github.com/jesseduffield/lazygit/pkg/gui/style" |
| 5 | +) |
| 6 | + |
| 7 | +const mergeSymbol = '⏣' |
| 8 | +const commitSymbol = '⎔' |
| 9 | + |
| 10 | +type cellType int |
| 11 | + |
| 12 | +const ( |
| 13 | + CONNECTION cellType = iota |
| 14 | + COMMIT |
| 15 | + MERGE |
| 16 | +) |
| 17 | + |
| 18 | +type Cell struct { |
| 19 | + up, down, left, right bool |
| 20 | + cellType cellType |
| 21 | + rightStyle *style.TextStyle |
| 22 | + style style.TextStyle |
| 23 | +} |
| 24 | + |
| 25 | +func (cell *Cell) render() string { |
| 26 | + up, down, left, right := cell.up, cell.down, cell.left, cell.right |
| 27 | + |
| 28 | + first, second := getBoxDrawingChars(up, down, left, right) |
| 29 | + var adjustedFirst rune |
| 30 | + switch cell.cellType { |
| 31 | + case CONNECTION: |
| 32 | + adjustedFirst = first |
| 33 | + case COMMIT: |
| 34 | + adjustedFirst = commitSymbol |
| 35 | + case MERGE: |
| 36 | + adjustedFirst = mergeSymbol |
| 37 | + } |
| 38 | + |
| 39 | + var rightStyle *style.TextStyle |
| 40 | + if cell.rightStyle == nil { |
| 41 | + rightStyle = &cell.style |
| 42 | + } else { |
| 43 | + rightStyle = cell.rightStyle |
| 44 | + } |
| 45 | + |
| 46 | + // just doing this for the sake of easy testing, so that we don't need to |
| 47 | + // assert on the style of a space given a space has no styling (assuming we |
| 48 | + // stick to only using foreground styles) |
| 49 | + var styledSecondChar string |
| 50 | + if second == ' ' { |
| 51 | + styledSecondChar = " " |
| 52 | + } else { |
| 53 | + styledSecondChar = rightStyle.Sprint(string(second)) |
| 54 | + } |
| 55 | + |
| 56 | + return cell.style.Sprint(string(adjustedFirst)) + styledSecondChar |
| 57 | +} |
| 58 | + |
| 59 | +func (cell *Cell) reset() { |
| 60 | + cell.up = false |
| 61 | + cell.down = false |
| 62 | + cell.left = false |
| 63 | + cell.right = false |
| 64 | +} |
| 65 | + |
| 66 | +func (cell *Cell) setUp(style style.TextStyle) *Cell { |
| 67 | + cell.up = true |
| 68 | + cell.style = style |
| 69 | + return cell |
| 70 | +} |
| 71 | + |
| 72 | +func (cell *Cell) setDown(style style.TextStyle) *Cell { |
| 73 | + cell.down = true |
| 74 | + cell.style = style |
| 75 | + return cell |
| 76 | +} |
| 77 | + |
| 78 | +func (cell *Cell) setLeft(style style.TextStyle) *Cell { |
| 79 | + cell.left = true |
| 80 | + if !cell.up && !cell.down { |
| 81 | + // vertical trumps left |
| 82 | + cell.style = style |
| 83 | + } |
| 84 | + return cell |
| 85 | +} |
| 86 | + |
| 87 | +func (cell *Cell) setRight(style style.TextStyle, override bool) *Cell { |
| 88 | + cell.right = true |
| 89 | + if cell.rightStyle == nil || override { |
| 90 | + cell.rightStyle = &style |
| 91 | + } |
| 92 | + return cell |
| 93 | +} |
| 94 | + |
| 95 | +func (cell *Cell) setStyle(style style.TextStyle) *Cell { |
| 96 | + cell.style = style |
| 97 | + return cell |
| 98 | +} |
| 99 | + |
| 100 | +func (cell *Cell) setType(cellType cellType) *Cell { |
| 101 | + cell.cellType = cellType |
| 102 | + return cell |
| 103 | +} |
| 104 | + |
| 105 | +func getBoxDrawingChars(up, down, left, right bool) (rune, rune) { |
| 106 | + if up && down && left && right { |
| 107 | + return '│', '─' |
| 108 | + } else if up && down && left && !right { |
| 109 | + return '│', ' ' |
| 110 | + } else if up && down && !left && right { |
| 111 | + return '│', '─' |
| 112 | + } else if up && down && !left && !right { |
| 113 | + return '│', ' ' |
| 114 | + } else if up && !down && left && right { |
| 115 | + return '┴', '─' |
| 116 | + } else if up && !down && left && !right { |
| 117 | + return '╯', ' ' |
| 118 | + } else if up && !down && !left && right { |
| 119 | + return '╰', '─' |
| 120 | + } else if up && !down && !left && !right { |
| 121 | + return '╵', ' ' |
| 122 | + } else if !up && down && left && right { |
| 123 | + return '┬', '─' |
| 124 | + } else if !up && down && left && !right { |
| 125 | + return '╮', ' ' |
| 126 | + } else if !up && down && !left && right { |
| 127 | + return '╭', '─' |
| 128 | + } else if !up && down && !left && !right { |
| 129 | + return '╷', ' ' |
| 130 | + } else if !up && !down && left && right { |
| 131 | + return '─', '─' |
| 132 | + } else if !up && !down && left && !right { |
| 133 | + return '─', ' ' |
| 134 | + } else if !up && !down && !left && right { |
| 135 | + return '╶', '─' |
| 136 | + } else if !up && !down && !left && !right { |
| 137 | + return ' ', ' ' |
| 138 | + } else { |
| 139 | + panic("should not be possible") |
| 140 | + } |
| 141 | +} |
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