tag:github.com,2008:https://github.com/jeffreylanters/react-unity-webgl/releasesRelease notes from react-unity-webgl2025-10-14T07:53:37Ztag:github.com,2008:Repository/88960601/v10.1.62025-10-14T07:54:58ZRelease v10.1.6<ul>
<li>Updated TypeScript compiler version and bumped packages.</li>
</ul>github-actions[bot]tag:github.com,2008:Repository/88960601/v10.1.52025-07-30T16:20:44ZRelease v10.1.5<ul>
<li>The cleanup canvas element is now hidden by default to prevent display issues in the DOM. This change ensures that the cleanup canvas does not interfere with the layout or visibility of other elements on the page.</li>
</ul>github-actions[bot]tag:github.com,2008:Repository/88960601/v10.1.42025-07-21T10:31:06ZRelease v10.1.4<ul>
<li>Separated the typings for Untity Message and Unity Event parameters to allow for more granular type checking.</li>
</ul>github-actions[bot]tag:github.com,2008:Repository/88960601/v10.1.32025-07-21T09:28:38ZRelease v10.1.3<ul>
<li>Resolved an issue where the internal types of the module were not being exported correctly, causing any type in TypeScript projects.</li>
</ul>github-actions[bot]tag:github.com,2008:Repository/88960601/v10.1.22025-07-21T09:15:28ZRelease v10.1.2<ul>
<li>Replaced the default cache control method with a more robust implementation that handles various scenarios.</li>
</ul>github-actions[bot]tag:github.com,2008:Repository/88960601/v10.1.12025-07-16T14:46:00ZRelease v10.1.1<ul>
<li>Resolved an issue where not providing a cache control method or webgl context attributes would result in an error while loading the Unity build.</li>
</ul>github-actions[bot]tag:github.com,2008:Repository/88960601/v10.1.02025-07-16T14:03:52ZRelease v10.1.0<ul>
<li>Added new Unity Metrics Info API and hook to retrieve performance metrics from Unity builds.</li>
</ul>github-actions[bot]tag:github.com,2008:Repository/88960601/v10.0.02025-07-16T12:02:21ZRelease v10.0.0<ul>
<li>Proud to announce the release of React Unity WebGL version 10.0.0 while celebrating 8 years of React Unity WebGL! This version includes several important updates and fixes, including the removal of the <code>unload</code> function, which is no longer necessary to unmount the Unity Application. The Unity Application will automatically be unmounted when the component is removed from the DOM. However, if you want to unload the Unity Application manually, you can still use the <code>unload</code> function, but be aware that this is not necessary in most cases.</li>
</ul>github-actions[bot]tag:github.com,2008:Repository/88960601/v9.9.02025-06-16T09:40:12ZRelease v9.9.0<ul>
<li>Added support for configurating autoSyncPersistentDataPath in the Unity configuration.</li>
</ul>github-actions[bot]tag:github.com,2008:Repository/88960601/v9.8.02025-02-20T21:09:41ZRelease v9.8.0<ul>
<li>Add support for workerUrl (multithreading) [<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="2867257854" data-permission-text="Title is private" data-url="https://github.com/jeffreylanters/react-unity-webgl/issues/575" data-hovercard-type="pull_request" data-hovercard-url="/jeffreylanters/react-unity-webgl/pull/575/hovercard" href="https://github.com/jeffreylanters/react-unity-webgl/pull/575">#575</a>][<a class="issue-link js-issue-link" data-error-text="Failed to load title" data-id="2817939596" data-permission-text="Title is private" data-url="https://github.com/jeffreylanters/react-unity-webgl/issues/571" data-hovercard-type="issue" data-hovercard-url="/jeffreylanters/react-unity-webgl/issues/571/hovercard" href="https://github.com/jeffreylanters/react-unity-webgl/issues/571">#571</a>]</li>
</ul>github-actions[bot]