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Pinned Loading

  1. PathTracer_CUDA_Interactive PathTracer_CUDA_Interactive Public

    A real-time GPU Path Tracer in CUDA C++, featuring BVH acceleration, global illumination, and progressive rendering in an interactive OpenGL display.

    C++

  2. Animation_with_DynamicCubemap Animation_with_DynamicCubemap Public

    Character animation with skeleton loading, skinning, and keyframe animation. Also, dynamic cubemaps for real-time reflections, and basic PBR materials using OpenGL and GLSL.

    C++

  3. Cloth_Simulation Cloth_Simulation Public

    A cloth simulation using particles, spring-dampers, and triangular surfaces, developed with OpenGL

    C++

  4. PathTracer_CUDA PathTracer_CUDA Public

    A GPU Path Tracer written in CUDA C++ with BVH acceleration.

    C++

  5. PBR PBR Public

    A Physically Based Renderer: Course Project of UCSD CSE 168

    Makefile