Recent graduate in
Mathematics - Computer Science @UCSD
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PathTracer_CUDA_Interactive
PathTracer_CUDA_Interactive PublicA real-time GPU Path Tracer in CUDA C++, featuring BVH acceleration, global illumination, and progressive rendering in an interactive OpenGL display.
C++
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Animation_with_DynamicCubemap
Animation_with_DynamicCubemap PublicCharacter animation with skeleton loading, skinning, and keyframe animation. Also, dynamic cubemaps for real-time reflections, and basic PBR materials using OpenGL and GLSL.
C++
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Cloth_Simulation
Cloth_Simulation PublicA cloth simulation using particles, spring-dampers, and triangular surfaces, developed with OpenGL
C++
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PathTracer_CUDA
PathTracer_CUDA PublicA GPU Path Tracer written in CUDA C++ with BVH acceleration.
C++
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