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Expected Behavior
Hello there!
I'm finally getting into the initiative tracker plugin, but I think I encountered a bug while trying to build a test encounter.
I'm relying mainly on homebrew statsblocks in my configuration, I would have expected that all challenge ratings are taken into account for homebrew statsblocks, so I can balance out the XP and difficulty in my encounters properly.
Current behaviour
I noticed that while the XP of my homebrew monsters is taken into account when they are above a challenge rating of 1, they are not when they are below it.
Reproduction
Create a vault
Install and enable fantasy statblocks and initiative tracker plugins
Create a note
Insert the following stat blocks:
name: Failing XP
cr: 0.5
name: Successful XP
cr: 1
Save both those statsblocks to the bestiary
Go in initiative tracker plugin and enable "Sync monsters from TTRPG Statblocks" -> 327 creatures should then be synced
Insert in the same note the following encounter block:
creatures:
- Failing XP
- Successful XP
Your note should look like this:
As you can see "Failing XP" doesn't get any XP info. If you later add players and a party to the encounter, it also won't take the "Failing XP" into account when evaluating the encounter difficulty.
Which Operating Systems are you using?
Android
iPhone/iPad
Linux
macOS
Windows
Obsidian Version Check
1.3.3
Plugin Version
11.1.6
Confirmation
I have disabled all other plugins and the issue still persists.
Possible solution
I just noticed while writing the reproduction steps something probably useful:
If I write cr: 0.5 or any value with a decimal in a stat block, it's accepted by the Fantasy statblocks plugin as a valid value but not by the initiative tracker.
If I write cr: 1/2, the value is accepted by both.
I had no idea we could write challenge ratings the second way, since the first time I tried a number with decimals it worked for me on my homebrew stat blocks.
I think it would be nice that both ways of writing Challenge ratings be accepted by both plugins.
The text was updated successfully, but these errors were encountered:
Check for existing bug reports before submitting.
Expected Behavior
Hello there!
I'm finally getting into the initiative tracker plugin, but I think I encountered a bug while trying to build a test encounter.
I'm relying mainly on homebrew statsblocks in my configuration, I would have expected that all challenge ratings are taken into account for homebrew statsblocks, so I can balance out the XP and difficulty in my encounters properly.
Current behaviour
I noticed that while the XP of my homebrew monsters is taken into account when they are above a challenge rating of 1, they are not when they are below it.
Reproduction
As you can see "Failing XP" doesn't get any XP info. If you later add players and a party to the encounter, it also won't take the "Failing XP" into account when evaluating the encounter difficulty.
Which Operating Systems are you using?
Obsidian Version Check
1.3.3
Plugin Version
11.1.6
Confirmation
Possible solution
I just noticed while writing the reproduction steps something probably useful:
If I write
cr: 0.5
or any value with a decimal in a stat block, it's accepted by the Fantasy statblocks plugin as a valid value but not by the initiative tracker.If I write
cr: 1/2
, the value is accepted by both.I had no idea we could write challenge ratings the second way, since the first time I tried a number with decimals it worked for me on my homebrew stat blocks.
I think it would be nice that both ways of writing Challenge ratings be accepted by both plugins.
The text was updated successfully, but these errors were encountered: