plugin.openCombatant(creature)}>
- {#if creature.display && creature.display != creature.name}
- {creature.display}{count == 1 ? "" : "s"} ({creature.name})
- {:else}
- {creature.name}{count == 1 ? "" : "s"}
+
+ {#if creature.friendly}
+
{/if}
- {#if shouldShowRoll && creature.hit_dice?.length}
-
+ {#if creature.hidden}
+
{/if}
-
-{#if xp}
-
- (
-
-
- {xp}
+ plugin.openCombatant(creature)}>
+ {#if creature.display && creature.display != creature.name}
+ {creature.display}{count == 1 ? "" : "s"} ({creature.name})
+ {:else}
+ {creature.name}{count == 1 ? "" : "s"}
+ {/if}
+ {#if shouldShowRoll && creature.hit_dice?.length}
+
+ {/if}
+
+ {#if xp}
+
+ (
+
+ {xp}
+ XP
- XP
+ )
- )
-
-{/if}
+ {/if}
+