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jakzo
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Jul 22, 2024
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@@ -109,6 +109,7 @@ | |
"HintPath", | ||
"BonelabPath", | ||
"BoneworksPath", | ||
"LiveSplitPath", | ||
"PostBuildEvent" | ||
] | ||
} |
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71 changes: 0 additions & 71 deletions
71
projects/LiveSplit/BoneworksHundredStatus/BoneworksHundredStatus.csproj
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<Project Sdk="Microsoft.NET.Sdk" DefaultTargets="BuildAll"> | ||
<Target Name="BuildAll"> | ||
<MSBuild Projects="$(MSBuildProjectFile)" Targets="Build" | ||
Properties="Configuration=$(Configuration)" /> | ||
</Target> | ||
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<PropertyGroup> | ||
<CopyIntoGameAfterBuild>true</CopyIntoGameAfterBuild> | ||
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<ProjectGuid>{EAE1410F-B5CF-47D6-8764-2FCAEE822C9D}</ProjectGuid> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<Compile Include="AppVersion.cs" /> | ||
<Compile Include="src/**/*.cs" /> | ||
<Compile Include="../../../common/Utilities/Metadata.cs" /> | ||
<Compile Include="../../../common/Utilities/IpcClient.cs" /> | ||
<Compile Include="../../../common/Boneworks/HundredPercentState.cs" /> | ||
<Compile Include="../../../common/LiveSplit/Logger.cs" /> | ||
</ItemGroup> | ||
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</Project> |
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<Project> | ||
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<PropertyGroup> | ||
<IsNewProject Condition=" '$(MSBuildProjectName)' == 'Project' ">true</IsNewProject> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition=" '$(IsNewProject)' == 'true' "> | ||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> | ||
<TargetFramework>net472</TargetFramework> | ||
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<LiveSplitPath Condition=" !Exists('$(LiveSplitPath)') ">C:\Users\jakzo\Downloads\LiveSplit_1.8.28</LiveSplitPath> | ||
<LiveSplitPath Condition=" !Exists('$(LiveSplitPath)') "></LiveSplitPath> | ||
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<ImplicitUsings>disable</ImplicitUsings> | ||
<Nullable>disable</Nullable> | ||
<LangVersion>default</LangVersion> | ||
<IsPackable>false</IsPackable> | ||
<NeutralLanguage>en-US</NeutralLanguage> | ||
<AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath> | ||
<EnableDefaultCompileItems>false</EnableDefaultCompileItems> | ||
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<DefineConstants>TRACE</DefineConstants> | ||
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<ComponentName>$([System.IO.Path]::GetFileName($(MSBuildProjectDirectory)))</ComponentName> | ||
<RootNamespace>Sst.$(ComponentName)</RootNamespace> | ||
<AssemblyName>$(ComponentName)</AssemblyName> | ||
<OutputPath>bin\$(Configuration)\</OutputPath> | ||
<OutputType>Library</OutputType> | ||
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<GenerateAssemblyInfo>false</GenerateAssemblyInfo> | ||
<GenerateAssemblyCompanyAttribute>false</GenerateAssemblyCompanyAttribute> | ||
<GenerateAssemblyConfigurationAttribute>false</GenerateAssemblyConfigurationAttribute> | ||
<GenerateAssemblyFileVersionAttribute>false</GenerateAssemblyFileVersionAttribute> | ||
<GenerateAssemblyInformationalVersionAttribute>false</GenerateAssemblyInformationalVersionAttribute> | ||
<GenerateAssemblyProductAttribute>false</GenerateAssemblyProductAttribute> | ||
<GenerateAssemblyTitleAttribute>false</GenerateAssemblyTitleAttribute> | ||
<GenerateAssemblyVersionAttribute>false</GenerateAssemblyVersionAttribute> | ||
</PropertyGroup> | ||
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<ItemGroup> | ||
<Reference Include="System" /> | ||
<Reference Include="System.Core" /> | ||
<Reference Include="System.Drawing" /> | ||
<Reference Include="System.Windows.Forms" /> | ||
<Reference Include="System.IO.Compression" /> | ||
<Reference Include="System.Xml.Linq" /> | ||
<Reference Include="System.Web" /> | ||
<Reference Include="System.Web.Extensions" /> | ||
<Reference Include="System.Data.DataSetExtensions" /> | ||
<Reference Include="Microsoft.CSharp" /> | ||
<Reference Include="System.Data" /> | ||
<Reference Include="System.Xml" /> | ||
</ItemGroup> | ||
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<PropertyGroup Condition=" '$(IsNewProject)' == 'true' and '$(Configuration)' == 'Debug' "> | ||
<DefineConstants>$(DefineConstants);DEBUG</DefineConstants> | ||
<DebugSymbols>true</DebugSymbols> | ||
<DebugType>full</DebugType> | ||
<Optimize>false</Optimize> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
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<PropertyGroup Condition=" '$(IsNewProject)' == 'true' and '$(Configuration)' == 'Release' "> | ||
<DefineConstants>$(DefineConstants);RELEASE</DefineConstants> | ||
<DebugType>pdbonly</DebugType> | ||
<Optimize>true</Optimize> | ||
<ErrorReport>prompt</ErrorReport> | ||
<WarningLevel>4</WarningLevel> | ||
</PropertyGroup> | ||
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<Target Name="CopyToGame" AfterTargets="PostBuildEvent" | ||
Condition=" '$(IsNewProject)' == 'true' and '$(CopyIntoGameAfterBuild)' == 'true' and '$(GITHUB_ACTIONS)' != 'true' and '$(LiveSplitPath)' != '' "> | ||
<Exec Condition=" '$(OS)' == 'Windows_NT' " | ||
Command="COPY "$(TargetPath)" "$(LiveSplitPath)\Components"" /> | ||
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<Exec Condition=" '$(OS)' != 'Windows_NT' " | ||
Command="cp "$(TargetPath)" "$(LiveSplitPath)/Components"" /> | ||
</Target> | ||
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<ItemGroup Condition=" '$(IsNewProject)' == 'true' "> | ||
<Reference | ||
Include="..\..\..\references\LiveSplit\*.dll"> | ||
<HintPath>$(FullPath)</HintPath> | ||
<Private>false</Private> | ||
</Reference> | ||
</ItemGroup> | ||
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</Project> |