You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Hi, I am working on a project and I found a weird issue that only happens in release build
I have a a function that returns a string
(Member is a string member I use quickly for this example but basically it happened with all my code)
and it works in the editor, the string is properly returned and I can work with it, but when I test it in a standalone build, the game crashes immediatly when the function is called
this is the log it generated when crashing
Hi, I am working on a project and I found a weird issue that only happens in release build
I have a a function that returns a string
(Member is a string member I use quickly for this example but basically it happened with all my code)
and it works in the editor, the string is properly returned and I can work with it, but when I test it in a standalone build, the game crashes immediatly when the function is called
this is the log it generated when crashing
error.log
The text was updated successfully, but these errors were encountered: