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  1. HLOD HLOD Public

    hlod for unity

    C# 74 26

  2. AStar AStar Public

    一套用了很久的寻路虽原创却无比接近AStar的寻路

    C# 63 22

  3. pssr pssr Public

    fast planar ssr for unity5.6

    C# 41 17

  4. ScrollingStaticShadowmap ScrollingStaticShadowmap Public

    1静态对象的一次性 shadowmap 生成,避免反复投影流程 可以介绍 cpu culling 和gpu 渲染时间 2支持超大地图滚动模式 避免一次性生成的范围限制

    C# 59 22

  5. depthPeeling depthPeeling Public

    depthPeeling for unity

    ShaderLab 27 11

  6. VolumeGI VolumeGI Public

    HLSL 8 3