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dragAndDropTest.html
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<html>
<body>
<style>
<!--
.dragme{position:relative;}
-->
</style>
<script language="JavaScript1.2">
<!--
var ie=document.all;
var nn6=document.getElementById&&!document.all;
var isdrag=false;
var x,y;
var dobj;
function movemouse(e)
{
if (isdrag)
{
dobj.style.left = nn6 ? tx + e.clientX - x : tx + event.clientX - x;
dobj.style.top = nn6 ? ty + e.clientY - y : ty + event.clientY - y;
return false;
}
}
function selectmouse(e)
{
var fobj = nn6 ? e.target : event.srcElement;
var topelement = nn6 ? "HTML" : "BODY";
while (fobj.tagName != topelement && fobj.className != "dragme")
{
fobj = nn6 ? fobj.parentNode : fobj.parentElement;
}
if (fobj.className=="dragme")
{
isdrag = true;
dobj = fobj;
tx = parseInt(dobj.style.left+0);
ty = parseInt(dobj.style.top+0);
x = nn6 ? e.clientX : event.clientX;
y = nn6 ? e.clientY : event.clientY;
document.onmousemove=movemouse;
return false;
}
}
document.onmousedown=selectmouse;
document.onmouseup=new Function("isdrag=false");
//-->
</script>
<img src="icon.gif" class="dragme" id="test1"><br>
<img src="icon.gif" class="dragme" id="test2"><br>
<b>"Hi there</b>
<div style="position: absolute; left: 210px; top: 80px; height: 400px; width: 100px; padding: 10em;">
<img src="icon.gif" class="dragme" id="test3"><br>
<img src="icon.gif" class="dragme" id="test4"><br>
</div>
</body>
</html>