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Blender 2.8 update #15
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Hi! :) |
This is the error message I get: See the end of this message for details on invoking ************** Exception Text ************** ************** Loaded Assemblies **************
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Sorry for taking so long with the response on this! I am currently now mainly living on Linux, but I will try to find a way to figure this out somehow anyway, it just might take a bit longer. |
Sounds great! Let me know if I can be of further help. |
@v4mpir @brendannoble Good news! I have finally got myself to do this, borrowed my girlfriend's Windows machine, installed Visual Studio, the latest blender (2.83 LTS) and figured out what was likely to cause the problem. You can get the updated version through the new release, I hope that it will work well! I would appreciate if you could leave some feedback here, so I will know if I can close this issue. https://github.com/Isti115/BlenderRenderController/releases/tag/0.5 (The old rendering engine called |
Thanks for your work! When I open a .blend file I am running into an issue stating that StandardOut has not been redirected or the process hasn't started yet. Here are the details: See the end of this message for details on invoking ************** Exception Text ************** ************** Loaded Assemblies **************
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Do you have the blender executable in your |
I added the Blender directory to my PATH variable and I am still having the same issue unfortunately. |
Hmm, what happens if you open a command line window and try to run blender from there, does that work? If it does, I don't really have any ideas what the problem could be, but we can try to look at it through Discord screen sharing or something like that if you'd like! |
I started using this yesterday, and it worked fine for me on Windows 10. |
@badbud65 Thank you very much for the feedback, this way I can finally have some confidence that my fix actually works in general and not only for me. :) |
Hi!
Love the project, it works very nice.
Do you guys have any plans on bringing it into compatibility with Blender 2.8?
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