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Hi @FrameMuse, I believe this issue is caused by calling crowd.update with a large delta time. This should be addressed (in the examples too!) by either, clamping the delta time to some value, e.g. Math.min(delta, 0.1), or by pausing calling update based on page visibility. |
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I'm having an issue whenever I unfocus the tab where my game is running, units spreading across the map randomly. But when I focus the tab again they start to get to their position again.
I have it very exaggerated, but the demo also has the problem.
Just after focusing
After some time
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