-
Notifications
You must be signed in to change notification settings - Fork 0
Expand file tree
/
Copy pathActionHolder.h
More file actions
458 lines (377 loc) · 8.85 KB
/
Copy pathActionHolder.h
File metadata and controls
458 lines (377 loc) · 8.85 KB
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
#ifndef BaseLib_Templates_ActionHolder_h_IsIncluded
#define BaseLib_Templates_ActionHolder_h_IsIncluded
#include "BaseLib/CommonDefines.h"
#include "BaseLib/Templates/MethodInterfaces.h"
namespace BaseLib { namespace Templates
{
// ------------------------------------------------
// An action context
// ------------------------------------------------
class DLL_STATE ActionContext
: public Templates::EntryMethod
, public Templates::ExitMethod
{
public:
virtual ~ActionContext() {}
virtual void Entry() { }
virtual void Exit() { }
static std::shared_ptr<ActionContext> Empty()
{
static auto instance = std::make_shared<ActionContext>();
return instance;
}
};
typedef std::shared_ptr<ActionContext> ActionContextPtr;
// ------------------------------------------------
// Action base class
// ------------------------------------------------
/**
* TODO: Include IsDone? Do I need a policy to check if it is done?
*/
class DLL_STATE Action
: public Templates::IsSuccessMethod
, public Templates::IsDoneMethod
, public Templates::CancelMethod
, public Templates::EntryMethod
, public Templates::ExitMethod
{
public:
virtual ~Action() {}
CLASS_TRAITS(Action)
virtual void Entry() { }
virtual void Exit() { }
};
// ------------------------------------------------
// Action base classes to be implemented
// ------------------------------------------------
template <typename Return>
class Action0
: public Action
, public Templates::InvokeMethod0<Return>
{
public:
virtual ~Action0() {}
CLASS_TRAITS(Action0)
};
template <typename Return, typename Arg1>
class Action1
: public Action
, public Templates::InvokeMethod1<Return, Arg1>
{
public:
virtual ~Action1() {}
CLASS_TRAITS(Action1)
};
template <typename Return, typename Arg1, typename Arg2>
class Action2
: public Action
, public Templates::InvokeMethod2<Return, Arg1, Arg2>
{
public:
virtual ~Action2() {}
CLASS_TRAITS(Action2)
};
template <typename Return, typename Arg1, typename Arg2, typename Arg3>
class Action3
: public Action
, public Templates::InvokeMethod3<Return, Arg1, Arg2, Arg3>
{
public:
virtual ~Action3() {}
CLASS_TRAITS(Action3)
};
template <typename Return, typename Arg1, typename Arg2, typename Arg3, typename Arg4>
class Action4
: public Action
, public Templates::InvokeMethod4<Return, Arg1, Arg2, Arg3, Arg4>
{
public:
virtual ~Action4() {}
CLASS_TRAITS(Action4)
};
template <typename Return, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5>
class Action5
: public Action
, public Templates::InvokeMethod5<Return, Arg1, Arg2, Arg3, Arg4, Arg5>
{
public:
virtual ~Action5() {}
CLASS_TRAITS(Action5)
};
// ------------------------------------------------
// Action invokers/decorators to hide parameterized Actions
// ------------------------------------------------
template <typename Return>
class Action0Invoker : public Action0<Return>
{
public:
Action0Invoker(const typename Action0<Return>::Ptr &action)
: action_(action)
{}
virtual ~Action0Invoker()
{}
CLASS_TRAITS(Action0Invoker)
virtual Return Invoke()
{
return action_->Invoke();
}
virtual void Exit()
{
action_->Exit();
}
virtual void Entry()
{
action_->Entry();
}
virtual bool Cancel()
{
return action_->Cancel();
}
virtual bool IsSuccess() const
{
return action_->IsSuccess();
}
virtual bool IsDone() const
{
return action_->IsDone();
}
private:
typename Action0<Return>::Ptr action_;
};
template <typename Return, typename Arg1>
class Action1Invoker : public Action0<Return>
{
public:
Action1Invoker(
const typename Action1<Return, Arg1>::Ptr &action,
Arg1 arg1)
: action_(action)
, arg1_(arg1)
{}
virtual ~Action1Invoker()
{}
CLASS_TRAITS(Action1Invoker)
virtual Return Invoke()
{
return action_->Invoke(arg1_);
}
virtual void Exit()
{
action_->Exit();
}
virtual void Entry()
{
action_->Entry();
}
virtual bool Cancel()
{
return action_->Cancel();
}
virtual bool IsSuccess() const
{
return action_->IsSuccess();
}
virtual bool IsDone() const
{
return action_->IsDone();
}
private:
typename Action1<Return, Arg1>::Ptr action_;
Arg1 arg1_;
};
template <typename Return, typename Arg1, typename Arg2>
class Action2Invoker : public Action0<Return>
{
public:
Action2Invoker(
const typename Action2<Return, Arg1, Arg2>::Ptr &action,
Arg1 arg1,
Arg2 arg2)
: action_(action)
, arg1_(arg1)
, arg2_(arg2)
{}
virtual ~Action2Invoker()
{}
CLASS_TRAITS(Action2Invoker)
virtual Return Invoke()
{
return action_-> template Invoke(arg1_, arg2_);
}
virtual void Exit()
{
action_->Exit();
}
virtual void Entry()
{
action_->Entry();
}
virtual bool Cancel()
{
return action_->Cancel();
}
virtual bool IsSuccess() const
{
return action_->IsSuccess();
}
virtual bool IsDone() const
{
return action_->IsDone();
}
private:
typename Action2<Return, Arg1, Arg2>::Ptr action_;
Arg1 arg1_;
Arg2 arg2_;
};
template <typename Return, typename Arg1, typename Arg2, typename Arg3>
class Action3Invoker : public Action0<Return>
{
public:
Action3Invoker(
const typename Action3<Return, Arg1, Arg2, Arg3>::Ptr &action,
Arg1 arg1,
Arg2 arg2,
Arg3 arg3)
: action_(action)
, arg1_(arg1)
, arg2_(arg2)
, arg3_(arg3)
{}
virtual ~Action3Invoker()
{}
CLASS_TRAITS(Action3Invoker)
virtual Return Invoke()
{
return action_-> template Invoke(arg1_, arg2_, arg3_);
}
virtual void Exit()
{
action_->Exit();
}
virtual void Entry()
{
action_->Entry();
}
virtual bool Cancel()
{
return action_->Cancel();
}
virtual bool IsSuccess() const
{
return action_->IsSuccess();
}
virtual bool IsDone() const
{
return action_->IsDone();
}
private:
typename Action3<Return, Arg1, Arg2, Arg3>::Ptr action_;
Arg1 arg1_;
Arg2 arg2_;
Arg3 arg3_;
};
template <typename Return, typename Arg1, typename Arg2, typename Arg3, typename Arg4>
class Action4Invoker : public Action0<Return>
{
public:
Action4Invoker(
const typename Action4<Return, Arg1, Arg2, Arg3, Arg4>::Ptr &action,
Arg1 arg1,
Arg2 arg2,
Arg3 arg3,
Arg4 arg4)
: action_(action)
, arg1_(arg1)
, arg2_(arg2)
, arg3_(arg3)
, arg4_(arg4)
{}
virtual ~Action4Invoker()
{}
CLASS_TRAITS(Action4Invoker)
virtual Return Invoke()
{
return action_-> template Invoke(arg1_, arg2_, arg3_, arg4_);
}
virtual void Exit()
{
action_->Exit();
}
virtual void Entry()
{
action_->Entry();
}
virtual bool Cancel()
{
return action_->Cancel();
}
virtual bool IsSuccess() const
{
return action_->IsSuccess();
}
virtual bool IsDone() const
{
return action_->IsDone();
}
private:
typename Action4<Return, Arg1, Arg2, Arg3, Arg4>::Ptr action_;
Arg1 arg1_;
Arg2 arg2_;
Arg3 arg3_;
Arg4 arg4_;
};
template <typename Return, typename Arg1, typename Arg2, typename Arg3, typename Arg4, typename Arg5>
class Action5Invoker : public Action0<Return>
{
public:
Action5Invoker(
const typename Action5<Return, Arg1, Arg2, Arg3, Arg4, Arg5>::Ptr &action,
Arg1 arg1,
Arg2 arg2,
Arg3 arg3,
Arg4 arg4,
Arg5 arg5)
: action_(action)
, arg1_(arg1)
, arg2_(arg2)
, arg3_(arg3)
, arg4_(arg4)
, arg5_(arg5)
{}
virtual ~Action5Invoker()
{}
CLASS_TRAITS(Action5Invoker)
virtual Return Invoke()
{
return action_-> template Invoke(arg1_, arg2_, arg3_, arg4_, arg5_);
}
virtual void Exit()
{
action_->Exit();
}
virtual void Entry()
{
action_->Entry();
}
virtual bool Cancel()
{
return action_->Cancel();
}
virtual bool IsSuccess() const
{
return action_->IsSuccess();
}
virtual bool IsDone() const
{
return action_->IsDone();
}
private:
typename Action5<Return, Arg1, Arg2, Arg3, Arg4, Arg5>::Ptr action_;
Arg1 arg1_;
Arg2 arg2_;
Arg3 arg3_;
Arg4 arg4_;
Arg5 arg5_;
};
}}
#endif