Skip to content

Controller input - fix action and undo being bound to joystick inputs instead of triggers #1112

New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Open
wants to merge 1 commit into
base: master
Choose a base branch
from

Conversation

OnatronGD
Copy link

Currently, 'action' is triggered when the left joystick has just moved into a 'down' position (in addition to the expected 'down' input being triggered) instead of when RT is pressed. A similar thing happens with an "LT"-to-undo check actually checking for the right joystick being moved right. (I'm assuming this is a bug because it both feels like incorrect behaviour and contradicts the comments next to the lines of code that cause it.)
This pull request fixes that.

…down' and 'right joystick right' instead of the states of RT and LT.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant