inanevin
Follow
Engine Programmer at HypeHype.
I code engine stuff, and try to make games ¯\_(ツ)_/¯.
-
HypeHype Inc.
- Espoo, Finland
- http://inanevin.com
- @inanevin0
Highlights
- Pro
Pinned Loading
-
LinaEngine
LinaEngine PublicLina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
-
UE4-Tween-Manager
UE4-Tween-Manager PublicSimple C++ class for creating a tweener for built-in UE4 types. Currently supports float, FVector & FRotator
-
UE-Event-Manager
UE-Event-Manager PublicSimple C++ Event Manager that is exposed to UE4 editor, meaning that one can define events using DataTables within Editor instead of hard-coding them in C++.
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.