From 6923b0777b4376b4cbb15c3e63c46ee96fd3f2c3 Mon Sep 17 00:00:00 2001 From: Aaron Vaage Date: Tue, 2 Apr 2019 00:20:33 +0000 Subject: [PATCH] Fix Src= Build Issue after Bad Merge Two changes around src= went in around the same time and they merged poorly, resulting in a broken build. This change corrects that. Issue #816 Issue #997 Change-Id: I1c84e56c06de0b80c11933144b453907f3e75786 --- lib/player.js | 20 ++------------------ 1 file changed, 2 insertions(+), 18 deletions(-) diff --git a/lib/player.js b/lib/player.js index e961345e98..3f1f308fef 100644 --- a/lib/player.js +++ b/lib/player.js @@ -343,8 +343,8 @@ shaka.Player.prototype.destroy = async function() { // from interrupting our final move to the detached state. this.loadMode_ = shaka.Player.LoadMode.DESTROYED; - // Because we have set |isAlive_| to false, we can't call |detach|, so we - // must talk to the walker directly. + // Because we have set |loadMode_| to |DESTROYED| we can't call |detach|. We + // must talk to |this.walker_| directly. const events = this.walker_.startNewRoute((currentPayload) => { return { node: this.detachNode_, @@ -728,10 +728,6 @@ shaka.Player.probeSupport = function() { */ shaka.Player.prototype.attach = function(mediaElement, initializeMediaSource = true) { - goog.asserts.assert( - this.isAlive_, - 'We should not be calling attach after destroy'); - // Do not allow the player to be used after |destroy| is called. if (this.loadMode_ == shaka.Player.LoadMode.DESTROYED) { return Promise.reject(this.createAbortLoadError_()); @@ -781,10 +777,6 @@ shaka.Player.prototype.attach = function(mediaElement, * @export */ shaka.Player.prototype.detach = function() { - goog.asserts.assert( - this.isAlive_, - 'We should not be calling detach after destroy'); - // Do not allow the player to be used after |destroy| is called. if (this.loadMode_ == shaka.Player.LoadMode.DESTROYED) { return Promise.reject(this.createAbortLoadError_()); @@ -821,10 +813,6 @@ shaka.Player.prototype.detach = function() { * @export */ shaka.Player.prototype.unload = function(initializeMediaSource = true) { - goog.asserts.assert( - this.isAlive_, - 'We should not be calling unload after destroy'); - // Do not allow the player to be used after |destroy| is called. if (this.loadMode_ == shaka.Player.LoadMode.DESTROYED) { return Promise.reject(this.createAbortLoadError_()); @@ -903,10 +891,6 @@ shaka.Player.prototype.unload = function(initializeMediaSource = true) { * @export */ shaka.Player.prototype.load = function(assetUri, startTime, mimeType) { - goog.asserts.assert( - this.isAlive_, - 'We should not be calling load after destroy'); - // Do not allow the player to be used after |destroy| is called. if (this.loadMode_ == shaka.Player.LoadMode.DESTROYED) { return Promise.reject(this.createAbortLoadError_());