diff --git a/README.md b/README.md index eb8aa4cb..c247ecfc 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,15 @@ To utilize music therapy (administration of specific, research proven beat frequ ## Development phase ### [10/19/2019 6.46 AM] -The revamped scene begins being worked on! +Solutions we found to the problems faced in the previous scene: + +1. Occlusion Culling: Don't render what you don't see. The image below shows the Occlusion map generated for the current scene. We have designed our scene in a way to ensure maximization of Occlusion. + + +2. LOD (Level of Depth): Unreal Engine supports a mechanism to divide a mesh into several simpler meshes. The farther the renderer (the camera) from the mesh, the simpler (less number of vertices, hence requiring less computation) the mesh becomes. + +The above two factors (with a number of other factors) allows the app to be deployed on an Android phone. + ### [10/19/2019 5.53 AM] First four build tests FAILED! Build APKs available in 'product/Forest Scene', with additional instructions to download and extract the Unity project.