waveform is a set of waveform image renderers written in Rust.
It is speed-oriented for heavy use.
- Generation of bicolored raster images (outputs are either returned as
Vec<u8>
s or written into a slice)RGBA
format images- Gray scale (
Scalar
) images for use as masks etc.
- Fast rendering from binned min/max amplitudes
- Multilevel binning for rendering in various resolutions
- Time-range specification in either seconds (
f64
) or samples (usize
)
- Cached rendering
- Guarantee thread safety (it probably is...)
- Memory/time optimizations
Requests and contributions are welcome!
# Demonstrates rendering using a single BinnedWaveformRenderer.
cargo run --features "example-gui" --example binned
# The same but by using a MultiWaveformRenderer, which is
# a combination of multiple BinnedWaveformRenderers.
cargo run --features "example-gui" --example binned