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buffer.py
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buffer.py
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import numpy as np
import random
import torch
from collections import deque, namedtuple
class ReplayBuffer:
"""Fixed-size buffer to store experience tuples."""
def __init__(self, buffer_size, batch_size, device):
"""Initialize a ReplayBuffer object.
Params
======
buffer_size (int): maximum size of buffer
batch_size (int): size of each training batch
seed (int): random seed
"""
self.device = device
self.memory = deque(maxlen=buffer_size)
self.batch_size = batch_size
self.experience = namedtuple("Experience", field_names=["state", "action", "reward", "next_state", "done"])
def add(self, state, action, reward, next_state, done):
"""Add a new experience to memory."""
e = self.experience(state, action, reward, next_state, done)
self.memory.append(e)
def sample(self):
"""Randomly sample a batch of experiences from memory."""
experiences = random.sample(self.memory, k=self.batch_size)
states = torch.from_numpy(np.stack([e.state for e in experiences if e is not None])).float().to(self.device)
actions = torch.from_numpy(np.vstack([e.action for e in experiences if e is not None])).float().to(self.device)
rewards = torch.from_numpy(np.vstack([e.reward for e in experiences if e is not None])).float().to(self.device)
next_states = torch.from_numpy(np.stack([e.next_state for e in experiences if e is not None])).float().to(self.device)
dones = torch.from_numpy(np.vstack([e.done for e in experiences if e is not None]).astype(np.uint8)).float().to(self.device)
return (states, actions, rewards, next_states, dones)
def __len__(self):
"""Return the current size of internal memory."""
return len(self.memory)