From da71bd697616b4c84d0e76b7df3500abd8a8b960 Mon Sep 17 00:00:00 2001 From: Ihar Hubchyk Date: Wed, 22 May 2024 12:02:27 +0800 Subject: [PATCH] Version 1.1 (#8657) --- changelog.txt | 58 +++++++++++++++++ script/packaging/common/fheroes2.metainfo.xml | 64 +++++++++++++++++++ src/fheroes2/system/version.h | 4 +- version.txt | 2 +- version_code.txt | 2 +- 5 files changed, 126 insertions(+), 4 deletions(-) diff --git a/changelog.txt b/changelog.txt index dda96d16228..c13e1a3b051 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,61 @@ +version 1.1.0 (22 May 2024) +- properly connect Streams and Deltas while placing Streams +- do not allow placing Ultimate Artifact on non-diggable terrain in Editor +- use golden color to highlight cells that are sometimes possible to edit +- set the last edited map file as default for the new Standard game +- allow picking-up the Magic Book artifact from the Adventure Map +- show a warning message for no modification of normal artifacts +- show a warning message that streams and roads cannot be placed on water +- fix Editor interface items positions when Hide Interface mode is enabled in the engine +- speed up object erasure in the Editor +- allow only English to be used for text input within the Editor +- add a general text for action objects with no metadata +- display object coordinates in the right mouse click popup window +- implement Event details window in the Editor +- add generated buttons for map file dialog +- make Editor panel buttons change good/evil interface +- fix std::string serialization +- implement base functions of Map Specifications dialog for the Editor +- update the Swedish translation +- add UI window to edit Sphinx properties +- change a message while trying to get another Magic Book +- fix the flickering of the map filter buttons in the map selection dialog +- add an extra space between UI elements in the monster separation window +- implement simple Save Map dialog for the Editor +- properly handle objects while changing terrain in the Editor +- properly connect roads and castles in the Editor +- add a multi-line text editing feature to edit Sign and Bottle texts in the Editor +- fix software cursor show delay +- allow Events to be placed on Water within the Editor +- remove Editor's beta flag +- add Editor icon to the Main Menu +- add a window to enter Random Ultimate Artifact radius +- describe all Adventure Map objects used in the game +- add relaxed requirements for object placement in the Editor +- add a shortcut to go to the Main Menu from the Editor +- allow river deltas to be placed anywhere in the Editor +- implement Castle/Town details dialog in the Editor +- add logic to handle victory and loss conditions for maps made by the Editor +- fix typo in Hot Seat maximum players value +- update the Russian translation +- update the Portuguese translation +- add a window to change Monster properties in the Editor +- add the jailed hero details dialog in the Editor +- implement hero details dialog in the Editor +- do not add scaled resolutions for PS Vita +- avoid extra I/O operations while changing game's settings +- change the text in the monster separation window +- introduce new object types: Swampy Lake and Frozen Lake +- fix wrong name for Neutral race troops +- update the Romanian translation +- update the Ukrainian translation +- use the AI pathfinder to assess the threat of enemy heroes instead of relying on the region database +- update the Hungarian translation +- fix hero battle info text X offset +- make the default left and right hotkeys select skills in the level up dialog +- add Editor related options +- update the Spanish translation + version 1.0.13 (16 March 2024) - fix Sphinx title offset - add a window telling about demo version being used diff --git a/script/packaging/common/fheroes2.metainfo.xml b/script/packaging/common/fheroes2.metainfo.xml index 22743a2ab6d..d6f0bfb8724 100644 --- a/script/packaging/common/fheroes2.metainfo.xml +++ b/script/packaging/common/fheroes2.metainfo.xml @@ -37,6 +37,70 @@ touch + + https://github.com/ihhub/fheroes2/releases/tag/1.1.0 + +

Changes in v1.1.0 (22 May 2024):

+
    +
  • properly connect Streams and Deltas while placing Streams
  • +
  • do not allow placing Ultimate Artifact on non-diggable terrain in Editor
  • +
  • use golden color to highlight cells that are sometimes possible to edit
  • +
  • set the last edited map file as default for the new Standard game
  • +
  • allow picking-up the Magic Book artifact from the Adventure Map
  • +
  • show a warning message for no modification of normal artifacts
  • +
  • show a warning message that streams and roads cannot be placed on water
  • +
  • fix Editor interface items positions when Hide Interface mode is enabled in the engine
  • +
  • speed up object erasure in the Editor
  • +
  • allow only English to be used for text input within the Editor
  • +
  • add a general text for action objects with no metadata
  • +
  • display object coordinates in the right mouse click popup window
  • +
  • implement Event details window in the Editor
  • +
  • add generated buttons for map file dialog
  • +
  • make Editor panel buttons change good/evil interface
  • +
  • fix std::string serialization
  • +
  • implement base functions of Map Specifications dialog for the Editor
  • +
  • update the Swedish translation
  • +
  • add UI window to edit Sphinx properties
  • +
  • change a message while trying to get another Magic Book
  • +
  • fix the flickering of the map filter buttons in the map selection dialog
  • +
  • add an extra space between UI elements in the monster separation window
  • +
  • implement simple Save Map dialog for the Editor
  • +
  • properly handle objects while changing terrain in the Editor
  • +
  • properly connect roads and castles in the Editor
  • +
  • add a multi-line text editing feature to edit Sign and Bottle texts in the Editor
  • +
  • fix software cursor show delay
  • +
  • allow Events to be placed on Water within the Editor
  • +
  • remove Editor's beta flag
  • +
  • add Editor icon to the Main Menu
  • +
  • add a window to enter Random Ultimate Artifact radius
  • +
  • describe all Adventure Map objects used in the game
  • +
  • add relaxed requirements for object placement in the Editor
  • +
  • add a shortcut to go to the Main Menu from the Editor
  • +
  • allow river deltas to be placed anywhere in the Editor
  • +
  • implement Castle/Town details dialog in the Editor
  • +
  • add logic to handle victory and loss conditions for maps made by the Editor
  • +
  • fix typo in Hot Seat maximum players value
  • +
  • update the Russian translation
  • +
  • update the Portuguese translation
  • +
  • add a window to change Monster properties in the Editor
  • +
  • add the jailed hero details dialog in the Editor
  • +
  • implement hero details dialog in the Editor
  • +
  • do not add scaled resolutions for PS Vita
  • +
  • avoid extra I/O operations while changing game's settings
  • +
  • change the text in the monster separation window
  • +
  • introduce new object types: Swampy Lake and Frozen Lake
  • +
  • fix wrong name for Neutral race troops
  • +
  • update the Romanian translation
  • +
  • update the Ukrainian translation
  • +
  • use the AI pathfinder to assess the threat of enemy heroes instead of relying on the region database
  • +
  • update the Hungarian translation
  • +
  • fix hero battle info text X offset
  • +
  • make the default left and right hotkeys select skills in the level up dialog
  • +
  • add Editor related options
  • +
  • update the Spanish translation
  • +
+
+
https://github.com/ihhub/fheroes2/releases/tag/1.0.13 diff --git a/src/fheroes2/system/version.h b/src/fheroes2/system/version.h index b1422269a34..2764d7aa2d5 100644 --- a/src/fheroes2/system/version.h +++ b/src/fheroes2/system/version.h @@ -21,8 +21,8 @@ #pragma once #define MAJOR_VERSION 1 -#define MINOR_VERSION 0 -#define INTERMEDIATE_VERSION 13 +#define MINOR_VERSION 1 +#define INTERMEDIATE_VERSION 0 #ifndef BUILD_VERSION #define BUILD_VERSION 0 diff --git a/version.txt b/version.txt index 2ac9634d32a..9084fa2f716 100644 --- a/version.txt +++ b/version.txt @@ -1 +1 @@ -1.0.13 +1.1.0 diff --git a/version_code.txt b/version_code.txt index b6a7d89c68e..98d9bcb75a6 100644 --- a/version_code.txt +++ b/version_code.txt @@ -1 +1 @@ -16 +17