A native Particle Systems effect view for iOS and OSX powered by QuartzCore.
This is a companion Objective-C class to the UIEffectDesigner app.
You can download the UIEffectDesigner app from here and design visually your effects:
When you are happy with the effect click File/Save... and save the effect as [name_of_your_choice].ped.
To include a particle system effect in your iOS or OSX app is very easy.
Follow these 4 easy steps:
-
Add the .ped file to your Xcode project.
-
Add the QuartzCore.framework to your project.
-
Add to your project the UIEffectDesignerView folder from the UIEffectDesignerView repository (aka this repo you are looking at)
-
Show the effect on the screen:
For iOS add in your ViewController code:
#import "UIEffectDesignerView.h"
...
UIEffectDesignerView* effectView = [UIEffectDesignerView effectWithFile:@"[name_of_your_choice].ped"];
[self.view addSubview:effectView];
For OSX add to your AppDelegate code:
#import "UIEffectDesignerView.h"
...
UIEffectDesignerView* effectView = [UIEffectDesignerView effectWithFile:@"[name_of_your_choice].ped"];
[self.window.contentView addSubview: effectView];
That's it. You can work normally with the view - for example adjust its center property on iOS or change the frame, animate the effect around the screen, etc.
For a full walk-through on creating particle systems and displaying them in a UIKit game for the iPhone check out this 2 part tutorial series:
-
How to create particle system game effects with UIEffectDesigner Part 1 of 2
-
How to create particle system game effects with UIEffectDesigner Part 2 of 2
On the UIEffectDesigner page you can also download sample effects:
Go to UIEffectDesigner page with sample effect files for download.