This library implements the WebSocket protocol, striving for safety, correctness, and ergonomics. It is based on the wsproto project, which is a Sans-IO state machine that implements the majority of the WebSocket protocol, including framing, codecs, and events. This library handles I/O using the Trio framework. This library passes the Autobahn Test Suite.
This README contains a brief introduction to the project. Full documentation is available here.
This library requires Python 3.5 or greater. To install from PyPI:
pip install trio-websocket
This example demonstrates how to open a WebSocket URL:
import trio
from sys import stderr
from trio_websocket import open_websocket_url
async def main():
try:
async with open_websocket_url('wss://echo.websocket.org') as ws:
await ws.send_message('hello world!')
message = await ws.get_message()
print('Received message: %s' % message)
except OSError as ose:
print('Connection attempt failed: %s' % ose, file=stderr)
trio.run(main)
The WebSocket context manager connects automatically before entering the block and disconnects automatically before exiting the block. The full API offers a lot of flexibility and additional options.
A WebSocket server requires a bind address, a port, and a coroutine to handle incoming connections. This example demonstrates an "echo server" that replies to each incoming message with an identical outgoing message.
import trio
from trio_websocket import serve_websocket, ConnectionClosed
async def echo_server(request):
ws = await request.accept()
while True:
try:
message = await ws.get_message()
await ws.send_message(message)
except ConnectionClosed:
break
async def main():
await serve_websocket(echo_server, '127.0.0.1', 8000, ssl_context=None)
trio.run(main)
The server's handler echo_server(…)
receives a connection request object.
This object can be used to inspect the client's request and modify the
handshake, then it can be exchanged for an actual WebSocket object ws
.
Again, the full API offers a lot of flexibility and additional options.