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GLSL files end in any one of the following file extensions: .vert, .tesc, .tese, .geom, .frag, .comp, .rgen, .rint, .rahit, .rchit, .rmiss, .rcall, .mesh, or .task.
All shader files looks as plain text file in Discord rich presence.
OpenGL icon and a text like "Editing fragment shader" etc.. can be added
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