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[gpu] Remove StreamTexture(Manager) concept from command decoder
Instead add a simple GpuControl interface to attach a GLImage-wrapped SurfaceTexture ref to a texture which will provide the necessary hooks. BUG=282700,309162 R=palmer@chromium.org, piman@chromium.org, reveman@chromium.org Review URL: https://codereview.chromium.org/147463002 git-svn-id: svn://svn.chromium.org/chrome/trunk/src@247334 0039d316-1c4b-4281-b951-d872f2087c98
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sievers@google.com
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Jan 27, 2014
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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#include "content/common/gpu/stream_texture_android.h" | ||
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#include "base/bind.h" | ||
#include "content/common/android/surface_texture_peer.h" | ||
#include "content/common/gpu/gpu_channel.h" | ||
#include "content/common/gpu/gpu_messages.h" | ||
#include "gpu/command_buffer/service/context_group.h" | ||
#include "gpu/command_buffer/service/gles2_cmd_decoder.h" | ||
#include "gpu/command_buffer/service/texture_manager.h" | ||
#include "ui/gfx/size.h" | ||
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namespace content { | ||
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using gpu::gles2::ContextGroup; | ||
using gpu::gles2::GLES2Decoder; | ||
using gpu::gles2::TextureManager; | ||
using gpu::gles2::TextureRef; | ||
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// static | ||
int32 StreamTexture::Create( | ||
GpuCommandBufferStub* owner_stub, | ||
uint32 client_texture_id) { | ||
GpuChannel* channel = owner_stub->channel(); | ||
int32 route_id = channel->GenerateRouteID(); | ||
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GLES2Decoder* decoder = owner_stub->decoder(); | ||
TextureManager* texture_manager = | ||
decoder->GetContextGroup()->texture_manager(); | ||
TextureRef* texture = texture_manager->GetTexture(client_texture_id); | ||
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if (texture && (!texture->texture()->target() || | ||
texture->texture()->target() == GL_TEXTURE_EXTERNAL_OES)) { | ||
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// TODO: Ideally a valid image id was returned to the client so that | ||
// it could then call glBindTexImage2D() for doing the following. | ||
scoped_refptr<gfx::GLImage> gl_image( | ||
new StreamTexture(owner_stub, route_id, texture->service_id())); | ||
gfx::Size size = gl_image->GetSize(); | ||
texture_manager->SetTarget(texture, GL_TEXTURE_EXTERNAL_OES); | ||
texture_manager->SetLevelInfo(texture, | ||
GL_TEXTURE_EXTERNAL_OES, | ||
0, | ||
GL_RGBA, | ||
size.width(), | ||
size.height(), | ||
1, | ||
0, | ||
GL_RGBA, | ||
GL_UNSIGNED_BYTE, | ||
true); | ||
texture_manager->SetLevelImage( | ||
texture, GL_TEXTURE_EXTERNAL_OES, 0, gl_image); | ||
return route_id; | ||
} | ||
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return 0; | ||
} | ||
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StreamTexture::StreamTexture(GpuCommandBufferStub* owner_stub, | ||
int32 route_id, | ||
uint32 texture_id) | ||
: surface_texture_(new gfx::SurfaceTexture(texture_id)), | ||
size_(0, 0), | ||
has_updated_(false), | ||
owner_stub_(owner_stub), | ||
route_id_(route_id), | ||
has_listener_(false), | ||
weak_factory_(this) { | ||
owner_stub->AddDestructionObserver(this); | ||
memset(current_matrix_, 0, sizeof(current_matrix_)); | ||
owner_stub->channel()->AddRoute(route_id, this); | ||
} | ||
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StreamTexture::~StreamTexture() { | ||
if (owner_stub_) { | ||
owner_stub_->RemoveDestructionObserver(this); | ||
owner_stub_->channel()->RemoveRoute(route_id_); | ||
} | ||
} | ||
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void StreamTexture::OnWillDestroyStub() { | ||
owner_stub_->RemoveDestructionObserver(this); | ||
owner_stub_->channel()->RemoveRoute(route_id_); | ||
owner_stub_ = NULL; | ||
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// If the owner goes away, there is no need to keep the SurfaceTexture around. | ||
// The GL texture will keep working regardless with the currently bound frame. | ||
surface_texture_ = NULL; | ||
} | ||
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void StreamTexture::Destroy() { | ||
NOTREACHED(); | ||
} | ||
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void StreamTexture::WillUseTexImage() { | ||
if (!owner_stub_) | ||
return; | ||
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// TODO(sievers): Update also when used in a different context. | ||
// Also see crbug.com/309162. | ||
if (surface_texture_.get() && | ||
owner_stub_->decoder()->GetGLContext()->IsCurrent(NULL)) { | ||
surface_texture_->UpdateTexImage(); | ||
} | ||
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if (has_listener_) { | ||
float mtx[16]; | ||
surface_texture_->GetTransformMatrix(mtx); | ||
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// Only query the matrix once we have bound a valid frame. | ||
if (has_updated_ && memcmp(current_matrix_, mtx, sizeof(mtx)) != 0) { | ||
memcpy(current_matrix_, mtx, sizeof(mtx)); | ||
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GpuStreamTextureMsg_MatrixChanged_Params params; | ||
memcpy(¶ms.m00, mtx, sizeof(mtx)); | ||
owner_stub_->channel()->Send( | ||
new GpuStreamTextureMsg_MatrixChanged(route_id_, params)); | ||
} | ||
} | ||
} | ||
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void StreamTexture::OnFrameAvailable() { | ||
has_updated_ = true; | ||
DCHECK(has_listener_); | ||
if (owner_stub_) { | ||
owner_stub_->channel()->Send( | ||
new GpuStreamTextureMsg_FrameAvailable(route_id_)); | ||
} | ||
} | ||
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gfx::Size StreamTexture::GetSize() { | ||
return size_; | ||
} | ||
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bool StreamTexture::OnMessageReceived(const IPC::Message& message) { | ||
bool handled = true; | ||
IPC_BEGIN_MESSAGE_MAP(StreamTexture, message) | ||
IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_StartListening, OnStartListening) | ||
IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_EstablishPeer, OnEstablishPeer) | ||
IPC_MESSAGE_HANDLER(GpuStreamTextureMsg_SetSize, OnSetSize) | ||
IPC_MESSAGE_UNHANDLED(handled = false) | ||
IPC_END_MESSAGE_MAP() | ||
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DCHECK(handled); | ||
return handled; | ||
} | ||
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void StreamTexture::OnStartListening() { | ||
DCHECK(!has_listener_); | ||
has_listener_ = true; | ||
surface_texture_->SetFrameAvailableCallback(base::Bind( | ||
&StreamTexture::OnFrameAvailable, weak_factory_.GetWeakPtr())); | ||
} | ||
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void StreamTexture::OnEstablishPeer(int32 primary_id, int32 secondary_id) { | ||
if (!owner_stub_) | ||
return; | ||
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base::ProcessHandle process = owner_stub_->channel()->renderer_pid(); | ||
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SurfaceTexturePeer::GetInstance()->EstablishSurfaceTexturePeer( | ||
process, surface_texture_, primary_id, secondary_id); | ||
} | ||
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} // namespace content |
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// Copyright (c) 2013 The Chromium Authors. All rights reserved. | ||
// Use of this source code is governed by a BSD-style license that can be | ||
// found in the LICENSE file. | ||
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#ifndef CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ | ||
#define CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ | ||
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#include "base/basictypes.h" | ||
#include "base/memory/weak_ptr.h" | ||
#include "content/common/gpu/gpu_command_buffer_stub.h" | ||
#include "ipc/ipc_listener.h" | ||
#include "ui/gl/android/surface_texture.h" | ||
#include "ui/gl/gl_image.h" | ||
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namespace gfx { | ||
class Size; | ||
} | ||
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namespace content { | ||
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class StreamTexture : public gfx::GLImage, | ||
public IPC::Listener, | ||
public GpuCommandBufferStub::DestructionObserver { | ||
public: | ||
static int32 Create(GpuCommandBufferStub* owner_stub, | ||
uint32 client_texture_id); | ||
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private: | ||
StreamTexture(GpuCommandBufferStub* owner_stub, | ||
int32 route_id, | ||
uint32 texture_id); | ||
virtual ~StreamTexture(); | ||
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// gfx::GLImage implementation: | ||
virtual void Destroy() OVERRIDE; | ||
virtual gfx::Size GetSize() OVERRIDE; | ||
virtual void WillUseTexImage() OVERRIDE; | ||
virtual void DidUseTexImage() OVERRIDE {} | ||
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// GpuCommandBufferStub::DestructionObserver implementation. | ||
virtual void OnWillDestroyStub() OVERRIDE; | ||
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// Called when a new frame is available for the SurfaceTexture. | ||
void OnFrameAvailable(); | ||
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// IPC::Listener implementation: | ||
virtual bool OnMessageReceived(const IPC::Message& message) OVERRIDE; | ||
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// IPC message handlers: | ||
void OnStartListening(); | ||
void OnEstablishPeer(int32 primary_id, int32 secondary_id); | ||
void OnSetSize(const gfx::Size& size) { size_ = size; } | ||
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scoped_refptr<gfx::SurfaceTexture> surface_texture_; | ||
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// Current transform matrix of the surface texture. | ||
float current_matrix_[16]; | ||
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// Current size of the surface texture. | ||
gfx::Size size_; | ||
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// Whether the surface texture has been updated. | ||
bool has_updated_; | ||
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GpuCommandBufferStub* owner_stub_; | ||
int32 route_id_; | ||
bool has_listener_; | ||
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base::WeakPtrFactory<StreamTexture> weak_factory_; | ||
DISALLOW_COPY_AND_ASSIGN(StreamTexture); | ||
}; | ||
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} // namespace content | ||
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#endif // CONTENT_COMMON_GPU_STREAM_TEXTURE_ANDROID_H_ |
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