forked from chromium/chromium
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathframe_painter.h
219 lines (178 loc) · 7.71 KB
/
frame_painter.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef ASH_WM_FRAME_PAINTER_H_
#define ASH_WM_FRAME_PAINTER_H_
#include <set>
#include "ash/ash_export.h"
#include "base/basictypes.h"
#include "base/compiler_specific.h" // OVERRIDE
#include "base/gtest_prod_util.h"
#include "base/memory/scoped_ptr.h"
#include "ui/aura/window_observer.h"
#include "ui/base/animation/animation_delegate.h"
#include "ui/gfx/rect.h"
namespace aura {
class Window;
}
namespace gfx {
class Canvas;
class Font;
class ImageSkia;
class Point;
class Size;
}
namespace ui {
class SlideAnimation;
}
namespace views {
class ImageButton;
class NonClientFrameView;
class View;
class Widget;
}
namespace ash {
// Helper class for painting window frames. Exists to share code between
// various implementations of views::NonClientFrameView. Canonical source of
// layout constants for Ash window frames.
class ASH_EXPORT FramePainter : public aura::WindowObserver,
public ui::AnimationDelegate {
public:
// Opacity values for the window header in various states, from 0 to 255.
static int kActiveWindowOpacity;
static int kInactiveWindowOpacity;
static int kSoloWindowOpacity;
enum HeaderMode {
ACTIVE,
INACTIVE
};
// What happens when the |size_button_| is pressed.
enum SizeButtonBehavior {
SIZE_BUTTON_MINIMIZES,
SIZE_BUTTON_MAXIMIZES
};
FramePainter();
virtual ~FramePainter();
// |frame| and buttons are used for layout and are not owned.
void Init(views::Widget* frame,
views::View* window_icon,
views::ImageButton* size_button,
views::ImageButton* close_button,
SizeButtonBehavior behavior);
// Helpers for views::NonClientFrameView implementations.
gfx::Rect GetBoundsForClientView(int top_height,
const gfx::Rect& window_bounds) const;
gfx::Rect GetWindowBoundsForClientBounds(
int top_height,
const gfx::Rect& client_bounds) const;
int NonClientHitTest(views::NonClientFrameView* view,
const gfx::Point& point);
gfx::Size GetMinimumSize(views::NonClientFrameView* view);
// Returns the inset from the right edge.
int GetRightInset() const;
// Returns the amount that the theme background should be inset.
int GetThemeBackgroundXInset() const;
// Paints the frame header.
void PaintHeader(views::NonClientFrameView* view,
gfx::Canvas* canvas,
HeaderMode header_mode,
int theme_frame_id,
const gfx::ImageSkia* theme_frame_overlay);
// Paints the header/content separator line. Exists as a separate function
// because some windows with complex headers (e.g. browsers with tab strips)
// need to draw their own line.
void PaintHeaderContentSeparator(views::NonClientFrameView* view,
gfx::Canvas* canvas);
// Returns size of the header/content separator line in pixels.
int HeaderContentSeparatorSize() const;
// Paint the title bar, primarily the title string.
void PaintTitleBar(views::NonClientFrameView* view,
gfx::Canvas* canvas,
const gfx::Font& title_font);
// Performs layout for the header based on whether we want the shorter
// appearance. |shorter_layout| is typically used for maximized windows, but
// not always.
void LayoutHeader(views::NonClientFrameView* view, bool shorter_layout);
// Schedule a re-paint of the entire title.
void SchedulePaintForTitle(views::NonClientFrameView* view,
const gfx::Font& title_font);
// aura::WindowObserver overrides:
virtual void OnWindowPropertyChanged(aura::Window* window,
const void* key,
intptr_t old) OVERRIDE;
virtual void OnWindowVisibilityChanged(aura::Window* window,
bool visible) OVERRIDE;
virtual void OnWindowDestroying(aura::Window* window) OVERRIDE;
virtual void OnWindowBoundsChanged(aura::Window* window,
const gfx::Rect& old_bounds,
const gfx::Rect& new_bounds) OVERRIDE;
virtual void OnWindowAddedToRootWindow(aura::Window* window) OVERRIDE;
virtual void OnWindowRemovingFromRootWindow(aura::Window* window) OVERRIDE;
// Overridden from ui::AnimationDelegate
virtual void AnimationProgressed(const ui::Animation* animation) OVERRIDE;
private:
FRIEND_TEST_ALL_PREFIXES(FramePainterTest, Basics);
FRIEND_TEST_ALL_PREFIXES(FramePainterTest, UseSoloWindowHeader);
FRIEND_TEST_ALL_PREFIXES(FramePainterTest, UseSoloWindowHeaderMultiDisplay);
FRIEND_TEST_ALL_PREFIXES(FramePainterTest, GetHeaderOpacity);
// Sets the images for a button base on IDs from the |frame_| theme provider.
void SetButtonImages(views::ImageButton* button,
int normal_image_id,
int hot_image_id,
int pushed_image_id);
// Returns the offset between window left edge and title string.
int GetTitleOffsetX() const;
// Returns the opacity value used to paint the header.
int GetHeaderOpacity(HeaderMode header_mode,
int theme_frame_id,
const gfx::ImageSkia* theme_frame_overlay);
// Adjust frame operations for left / right maximized modes.
int AdjustFrameHitCodeForMaximizedModes(int hit_code);
// Returns true if |window_| is exactly one visible, normal-type window in
// |window_->GetRootWindow()|, in which case we should paint a transparent
// window header.
bool UseSoloWindowHeader();
// Returns the frame painter for the solo window in the root window which
// |window_| belongs to. Returns NULL in case there is no such window, for
// example more than two indows or there's a fullscreen window. It ignores
// |ignorable_window| to check the solo-ness of the window. Pass NULL if
// there's no ignorable window.
FramePainter* GetSoloPainterInRoot(aura::Window* ignorable_window);
// Updates the current solo window frame painter. This calculates the new solo
// window frame painter (ignoring |ignorable_window|) and if they differ
// schedules paints as necessary.
void UpdateSoloWindowFramePainter(aura::Window* ignorable_window);
// Schedules a paint for the header. Used when transitioning from no header to
// a header (or other way around).
void SchedulePaintForHeader();
// Get the bounds for the title. The provided |view| and |title_font| are
// used to determine the correct dimensions.
gfx::Rect GetTitleBounds(views::NonClientFrameView* view,
const gfx::Font& title_font);
static std::set<FramePainter*>* instances_;
// Not owned
views::Widget* frame_;
views::View* window_icon_; // May be NULL.
views::ImageButton* size_button_;
views::ImageButton* close_button_;
aura::Window* window_;
// Window frame header/caption parts.
const gfx::ImageSkia* button_separator_;
const gfx::ImageSkia* top_left_corner_;
const gfx::ImageSkia* top_edge_;
const gfx::ImageSkia* top_right_corner_;
const gfx::ImageSkia* header_left_edge_;
const gfx::ImageSkia* header_right_edge_;
// Image id and opacity last used for painting header.
int previous_theme_frame_id_;
int previous_opacity_;
// Image id and opacity we are crossfading from.
int crossfade_theme_frame_id_;
int crossfade_opacity_;
gfx::Rect header_frame_bounds_;
scoped_ptr<ui::SlideAnimation> crossfade_animation_;
SizeButtonBehavior size_button_behavior_;
DISALLOW_COPY_AND_ASSIGN(FramePainter);
};
} // namespace ash
#endif // ASH_WM_FRAME_PAINTER_H_