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cp config.guess
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scripts/007_SDL2_mixer-2.8.0.sh

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@@ -4,7 +4,7 @@ wget http://www.libsdl.org/projects/SDL_mixer/release/SDL2_mixer-$VERSION.tar.gz
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## Unpack the source code.
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rm -Rf SDL2_mixer && mkdir SDL2_mixer && tar --strip-components=1 --directory=SDL2_mixer -xvzf SDL2_mixer.tar.gz && cd SDL2_mixer
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cp ../archives/config.sub ../archives/config.guess build-scripts/ || { exit 1; }
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cp ../archives/config.* . || { exit 1; }
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#cat ../patches/SDL2_mixer-$VERSION.patch | patch -p1 || { exit 1; }
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scripts/008_SDL2_ttf-2.22.0.sh

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@@ -4,6 +4,8 @@ wget https://github.com/libsdl-org/SDL_ttf/releases/download/release-$VERSION/SD
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## Unpack the source code.
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rm -Rf SDL2_ttf && mkdir SDL2_ttf && tar --strip-components=1 --directory=SDL2_ttf -xvzf SDL2_ttf.tar.gz && cd SDL2_ttf
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cp ../archives/config.* . || { exit 1; }
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./configure --prefix="$PS3DEV/portlibs/ppu" --host=powerpc64-ps3-elf \
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--with-freetype-exec-prefix="$PS3DEV/portlibs/ppu" \
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--with-sdl-exec-prefix="$PS3DEV/portlibs/ppu" \

scripts/009_SDL2_gfx.sh

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@@ -6,7 +6,7 @@ rm -Rf SDL2_gfx && mkdir SDL2_gfx && tar --strip-components=1 --directory=SDL2_g
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## Create the build directory.
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cd SDL2_gfx
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cp ../archives/config.* . || { exit 1; }
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cp ../archives/config.sub ../archives/config.guess . || { exit 1; }
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## Required resource
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ln -s README.md README

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