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ASSnapshotTestCase.m
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//
// ASSnapshotTestCase.m
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import "ASSnapshotTestCase.h"
#import <AsyncDisplayKit/ASAvailability.h>
#import <AsyncDisplayKit/ASDisplayNode+Beta.h>
#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
#import <AsyncDisplayKit/ASDisplayNode+Subclasses.h>
NSOrderedSet *ASSnapshotTestCaseDefaultSuffixes(void)
{
NSMutableOrderedSet *suffixesSet = [[NSMutableOrderedSet alloc] init];
// In some rare cases, slightly different rendering may occur on iOS 10 (text rasterization).
// If the test folders find any image that exactly matches, they pass;
// if an image is not present at all, or it fails, it moves on to check the others.
// This means the order doesn't matter besides reducing logging / performance.
if (AS_AT_LEAST_IOS10) {
[suffixesSet addObject:@"_iOS_10"];
}
[suffixesSet addObject:@"_64"];
return [suffixesSet copy];
}
@implementation ASSnapshotTestCase
+ (void)hackilySynchronouslyRecursivelyRenderNode:(ASDisplayNode *)node
{
ASDisplayNodePerformBlockOnEveryNode(nil, node, YES, ^(ASDisplayNode * _Nonnull node) {
[node.layer setNeedsDisplay];
});
[node recursivelyEnsureDisplaySynchronously:YES];
}
@end