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- Due to the randomness in GPU training especially for VOC, the best numbers are reported (with 2-3 attempts) here. According to Xinlei's experience, for COCO you can almost always get a very close number (within ~0.2%) despite the randomness.
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- The numbers are obtained with the **default** testing scheme which selects region proposals using non-maximal suppression (TEST.MODE nms), the alternative testing scheme (TEST.MODE nms) will likely result in slightly better performance (see [report](https://arxiv.org/pdf/1702.02138.pdf), for COCO it boosts 0.X AP).
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- The numbers are obtained with the **default** testing scheme which selects region proposals using non-maximal suppression (TEST.MODE nms), the alternative testing scheme (TEST.MODE top) will likely result in slightly better performance (see [report](https://arxiv.org/pdf/1702.02138.pdf), for COCO it boosts 0.X AP).
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- Since we keep the small proposals (\< 16 pixels width/height), our performance is especially good for small objects.
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- We do not set a threshold (instead of 0.05) for a detection to be included in the final result, which increases recall.
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