import "rogchap.com/v8go"
ctx, _ := v8go.NewContext(nil) // creates a new V8 context with a new Isolate aka VM
ctx.RunScript("const add = (a, b) => a + b", "math.js") // executes a script on the global context
ctx.RunScript("const result = add(3, 4)", "main.js") // any functions previously added to the context can be called
val, _ := ctx.RunScript("result", "value.js") // return a value in JavaScript back to Go
fmt.Printf("addition result: %s", val)
vm, _ := v8go.NewIsolate() // creates a new JavaScript VM
ctx1, _ := v8go.NewContext(vm) // new context within the VM
ctx1.RunScript("const multiply = (a, b) => a * b", "math.js")
ctx2, _ := v8go.NewContext(vm) // another context on the same VM
if _, err := ctx2.RunScript("multiply(3, 4)", "main.js"); err != nil {
// this will error as multiply is not defined in this context
}
val, err := ctx.RunScript(src, filename)
if err != nil {
err = err.(v8go.JSError) // JavaScript errors will be returned as the JSError struct
fmt.Println(err.Message) // the message of the exception thrown
fmt.Println(err.Location) // the filename, line number and the column where the error occured
fmt.Println(err.StackTrace) // the full stack trace of the error, if available
fmt.Printf("javascript error: %v", err) // will format the standard error message
fmt.Printf("javascript stack trace: %+v", err) // will format the full error stack trace
}
vals := make(chan *v8go.Value, 1)
errs := make(chan error, 1)
go func() {
val, err := ctx.RunScript(script, "forever.js") // exec a long running script
if err != nil {
errs <- err
return
}
vals <- val
}()
select {
case val := <- vals:
// sucess
case err := <- errs:
// javascript error
case <- time.After(200 * time.Milliseconds):
vm, _ := ctx.Isolate() // get the Isolate from the context
vm.TerminateExecution() // terminate the execution
err := <- errs // will get a termination error back from the running script
}
Go Reference: https://pkg.go.dev/rogchap.com/v8go
V8 version: 8.7.220.31
In order to make v8go
usable as a standard Go package, prebuilt static libraries of V8
are included for Linux and macOS ie. you should not require to build V8 yourself.
V8 requires 64-bit, therefore will not work on 32-bit systems.
While no prebuilt static V8 library is included for Windows, MSYS2 provides a package containing a dynamically linked V8 library that works.
To set this up:
- Install MSYS2 (https://www.msys2.org/)
- Add the Mingw-w64 bin to your PATH environment variable (
C:\msys64\mingw64\bin
by default) - Open MSYS2 MSYS and execute
pacman -S mingw-w64-x86_64-toolchain mingw-w64-x86_64-v8
- This will allow building projects that depend on
v8go
, but, in order to actually run them, you will need to copy thesnapshot_blob.bin
file from the Mingw-w64 bin folder to your program's working directory (which is typically wherevermain.go
is)
Go has go fmt
, C has clang-format
. Any changes to the v8go.h|cc
should be formated with clang-format
with the
"Chromium" Coding style. This can be done easily by running the go generate
command.
brew install clang-format
to install on macOS.
V8 Gopher image based on original artwork from the amazing Renee French.