-
-
Notifications
You must be signed in to change notification settings - Fork 709
/
benchmark_test.go
239 lines (218 loc) · 5.81 KB
/
benchmark_test.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
// Copyright 2020 Kentaro Hibino. All rights reserved.
// Use of this source code is governed by a MIT license
// that can be found in the LICENSE file.
package asynq
import (
"context"
"encoding/json"
"fmt"
"sync"
"testing"
"time"
h "github.com/hibiken/asynq/internal/testutil"
)
// Creates a new task of type "task<n>" with payload {"data": n}.
func makeTask(n int) *Task {
b, err := json.Marshal(map[string]int{"data": n})
if err != nil {
panic(err)
}
return NewTask(fmt.Sprintf("task%d", n), b)
}
// Simple E2E Benchmark testing with no scheduled tasks and retries.
func BenchmarkEndToEndSimple(b *testing.B) {
const count = 100000
for n := 0; n < b.N; n++ {
b.StopTimer() // begin setup
setup(b)
redis := getRedisConnOpt(b)
client := NewClient(redis)
srv := NewServer(redis, Config{
Concurrency: 10,
RetryDelayFunc: func(n int, err error, t *Task) time.Duration {
return time.Second
},
LogLevel: testLogLevel,
})
// Create a bunch of tasks
for i := 0; i < count; i++ {
if _, err := client.Enqueue(makeTask(i)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
client.Close()
var wg sync.WaitGroup
wg.Add(count)
handler := func(ctx context.Context, t *Task) error {
wg.Done()
return nil
}
b.StartTimer() // end setup
_ = srv.Start(HandlerFunc(handler))
wg.Wait()
b.StopTimer() // begin teardown
srv.Stop()
b.StartTimer() // end teardown
}
}
// E2E benchmark with scheduled tasks and retries.
func BenchmarkEndToEnd(b *testing.B) {
const count = 100000
for n := 0; n < b.N; n++ {
b.StopTimer() // begin setup
setup(b)
redis := getRedisConnOpt(b)
client := NewClient(redis)
srv := NewServer(redis, Config{
Concurrency: 10,
RetryDelayFunc: func(n int, err error, t *Task) time.Duration {
return time.Second
},
LogLevel: testLogLevel,
})
// Create a bunch of tasks
for i := 0; i < count; i++ {
if _, err := client.Enqueue(makeTask(i)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
for i := 0; i < count; i++ {
if _, err := client.Enqueue(makeTask(i), ProcessIn(1*time.Second)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
client.Close()
var wg sync.WaitGroup
wg.Add(count * 2)
handler := func(ctx context.Context, t *Task) error {
var p map[string]int
if err := json.Unmarshal(t.Payload(), &p); err != nil {
b.Logf("internal error: %v", err)
}
n, ok := p["data"]
if !ok {
n = 1
b.Logf("internal error: could not get data from payload")
}
retried, ok := GetRetryCount(ctx)
if !ok {
b.Logf("internal error: could not get retry count from context")
}
// Fail 1% of tasks for the first attempt.
if retried == 0 && n%100 == 0 {
return fmt.Errorf(":(")
}
wg.Done()
return nil
}
b.StartTimer() // end setup
_ = srv.Start(HandlerFunc(handler))
wg.Wait()
b.StopTimer() // begin teardown
srv.Stop()
b.StartTimer() // end teardown
}
}
// Simple E2E Benchmark testing with no scheduled tasks and retries with multiple queues.
func BenchmarkEndToEndMultipleQueues(b *testing.B) {
// number of tasks to create for each queue
const (
highCount = 20000
defaultCount = 20000
lowCount = 20000
)
for n := 0; n < b.N; n++ {
b.StopTimer() // begin setup
setup(b)
redis := getRedisConnOpt(b)
client := NewClient(redis)
srv := NewServer(redis, Config{
Concurrency: 10,
Queues: map[string]int{
"high": 6,
"default": 3,
"low": 1,
},
LogLevel: testLogLevel,
})
// Create a bunch of tasks
for i := 0; i < highCount; i++ {
if _, err := client.Enqueue(makeTask(i), Queue("high")); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
for i := 0; i < defaultCount; i++ {
if _, err := client.Enqueue(makeTask(i)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
for i := 0; i < lowCount; i++ {
if _, err := client.Enqueue(makeTask(i), Queue("low")); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
client.Close()
var wg sync.WaitGroup
wg.Add(highCount + defaultCount + lowCount)
handler := func(ctx context.Context, t *Task) error {
wg.Done()
return nil
}
b.StartTimer() // end setup
_ = srv.Start(HandlerFunc(handler))
wg.Wait()
b.StopTimer() // begin teardown
srv.Stop()
b.StartTimer() // end teardown
}
}
// E2E benchmark to check client enqueue operation performs correctly,
// while server is busy processing tasks.
func BenchmarkClientWhileServerRunning(b *testing.B) {
const count = 10000
for n := 0; n < b.N; n++ {
b.StopTimer() // begin setup
setup(b)
redis := getRedisConnOpt(b)
client := NewClient(redis)
srv := NewServer(redis, Config{
Concurrency: 10,
RetryDelayFunc: func(n int, err error, t *Task) time.Duration {
return time.Second
},
LogLevel: testLogLevel,
})
// Enqueue 10,000 tasks.
for i := 0; i < count; i++ {
if _, err := client.Enqueue(makeTask(i)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
// Schedule 10,000 tasks.
for i := 0; i < count; i++ {
if _, err := client.Enqueue(makeTask(i), ProcessIn(1*time.Second)); err != nil {
b.Fatalf("could not enqueue a task: %v", err)
}
}
handler := func(ctx context.Context, t *Task) error {
return nil
}
_ = srv.Start(HandlerFunc(handler))
b.StartTimer() // end setup
b.Log("Starting enqueueing")
enqueued := 0
for enqueued < 100000 {
t := NewTask(fmt.Sprintf("enqueued%d", enqueued), h.JSON(map[string]interface{}{"data": enqueued}))
if _, err := client.Enqueue(t); err != nil {
b.Logf("could not enqueue task %d: %v", enqueued, err)
continue
}
enqueued++
}
b.Logf("Finished enqueueing %d tasks", enqueued)
b.StopTimer() // begin teardown
srv.Stop()
client.Close()
b.StartTimer() // end teardown
}
}