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ASDisplayNodeExtrasTests.mm
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//
// ASDisplayNodeExtrasTests.mm
// Texture
//
// Copyright (c) Pinterest, Inc. All rights reserved.
// Licensed under Apache 2.0: http://www.apache.org/licenses/LICENSE-2.0
//
#import <XCTest/XCTest.h>
#import <AsyncDisplayKit/AsyncDisplayKit.h>
#import <AsyncDisplayKit/ASDisplayNodeExtras.h>
@interface ASDisplayNodeExtrasTests : XCTestCase
@end
@interface TestDisplayNode : ASDisplayNode
@end
@implementation TestDisplayNode
@end
@implementation ASDisplayNodeExtrasTests
- (void)testShallowFindSubnodesOfSubclass {
ASDisplayNode *supernode = [[ASDisplayNode alloc] initWithLayerBlock:^CALayer * _Nonnull{
return [CALayer layer];
}];
NSUInteger count = 10;
NSMutableArray *expected = [[NSMutableArray alloc] initWithCapacity:count];
for (NSUInteger nodeIndex = 0; nodeIndex < count; nodeIndex++) {
TestDisplayNode *node = [[TestDisplayNode alloc] initWithLayerBlock:^CALayer * _Nonnull{
return [CALayer layer];
}];
[supernode addSubnode:node];
[expected addObject:node];
}
NSArray *found = ASDisplayNodeFindAllSubnodesOfClass(supernode, [TestDisplayNode class]);
XCTAssertEqualObjects(found, expected, @"Expecting %lu %@ nodes, found %lu", (unsigned long)count, [TestDisplayNode class], (unsigned long)found.count);
}
- (void)testDeepFindSubnodesOfSubclass {
ASDisplayNode *supernode = [[ASDisplayNode alloc] initWithLayerBlock:^CALayer * _Nonnull{
return [CALayer layer];
}];
const NSUInteger count = 2;
const NSUInteger levels = 2;
const NSUInteger capacity = [[self class] capacityForCount:count levels:levels];
NSMutableArray *expected = [[NSMutableArray alloc] initWithCapacity:capacity];
[[self class] addSubnodesToNode:supernode number:count remainingLevels:levels accumulated:expected];
NSArray *found = ASDisplayNodeFindAllSubnodesOfClass(supernode, [TestDisplayNode class]);
XCTAssertEqualObjects(found, expected, @"Expecting %lu %@ nodes, found %lu", (unsigned long)count, [TestDisplayNode class], (unsigned long)found.count);
}
+ (void)addSubnodesToNode:(ASDisplayNode *)supernode number:(NSUInteger)number remainingLevels:(NSUInteger)level accumulated:(inout NSMutableArray *)expected {
if (level == 0) return;
for (NSUInteger nodeIndex = 0; nodeIndex < number; nodeIndex++) {
TestDisplayNode *node = [[TestDisplayNode alloc] initWithLayerBlock:^CALayer * _Nonnull{
return [CALayer layer];
}];
[supernode addSubnode:node];
[expected addObject:node];
[self addSubnodesToNode:node number:number remainingLevels:(level - 1) accumulated:expected];
}
}
// Graph theory is failing me atm.
+ (NSUInteger)capacityForCount:(NSUInteger)count levels:(NSUInteger)level {
if (level == 0) return 0;
return pow(count, level) + [self capacityForCount:count levels:(level - 1)];
}
@end