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_ASPendingState.h
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//
// _ASPendingState.h
// Texture
//
// Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
// This source code is licensed under the BSD-style license found in the
// LICENSE file in the /ASDK-Licenses directory of this source tree. An additional
// grant of patent rights can be found in the PATENTS file in the same directory.
//
// Modifications to this file made after 4/13/2017 are: Copyright (c) 2017-present,
// Pinterest, Inc. Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
#import <UIKit/UIKit.h>
#import <AsyncDisplayKit/UIView+ASConvenience.h>
/**
Private header for ASDisplayNode.mm
_ASPendingState is a proxy for a UIView that has yet to be created.
In response to its setters, it sets an internal property and a flag that indicates that that property has been set.
When you want to configure a view from this pending state information, just call -applyToView:
*/
@interface _ASPendingState : NSObject <ASDisplayNodeViewProperties, ASDisplayProperties>
// Supports all of the properties included in the ASDisplayNodeViewProperties protocol
- (void)applyToView:(UIView *)view withSpecialPropertiesHandling:(BOOL)setFrameDirectly;
- (void)applyToLayer:(CALayer *)layer;
+ (_ASPendingState *)pendingViewStateFromLayer:(CALayer *)layer;
+ (_ASPendingState *)pendingViewStateFromView:(UIView *)view;
@property (nonatomic, readonly) BOOL hasSetNeedsLayout;
@property (nonatomic, readonly) BOOL hasSetNeedsDisplay;
@property (nonatomic, readonly) BOOL hasChanges;
- (void)clearChanges;
@end