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OpenGame Documentation

Welcome to the OpenGame documentation. OpenGame is an open-source agentic framework that lives in your terminal and turns natural-language game design prompts into fully playable web games.

Documentation Sections

Learn how to use OpenGame as an end user. This section covers:

  • Basic installation and setup
  • Common usage patterns (prompt → playable game)
  • Features and capabilities (Game Skill, Plan Mode, SubAgents, etc.)
  • Configuration options
  • Troubleshooting

Learn how to contribute to and develop OpenGame. This section covers:

  • Architecture overview
  • Contributing guidelines
  • Core concepts and implementation details (Template Skill, Debug Skill, GameCoder-27B integration, OpenGame-Bench)
  • Tools and development workflow
  • Extension and plugin development

Note: Some pages still describe behavior inherited from the upstream qwen-code agent runtime that OpenGame is built on. We are progressively rewriting these pages to focus on game-creation use cases.