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本项目曾冲到全球第一,干货集锦见本页面最底部,另完整精致的纸质版《编程之法:面试和算法心得》已在京东/当当上销售
A Curated List of Multiplayer Game Network Programming Resources
clumsy makes your network condition on Windows significantly worse, but in a controlled and interactive manner.
Wechat Mini Game Unity engine adapter documents.
C/C++ server and network library, including coroutine,redis client,http/https/websocket,mqtt, mysql/postgresql/sqlite client with C/C++ for Linux, Android, iOS, MacOS, Windows, etc..
Using Zygisk to dump il2cpp data at runtime
The Arm ASTC Encoder, a compressor for the Adaptive Scalable Texture Compression data format.
NDK+FFmpeg+OpenSL+OpenGL+Mediacodec 的视频播放SDK源码和实例APP,很适合学习ffmpeg解码流程和Android中NDK实战开发
《百万在线:大型游戏服务端开发》是C++与Lua方向游戏服务端开发的入门书籍,内容涵盖Skynet引擎、C++底层开发、服务端架构设计等多个方面,全景展现网络游戏核心技术。
A C# hot reload framework for Unity3D, based on Mono's MONO_AOT_MODE_INTERP mode.
A multi-threaded C++ library that plays video files supporting multiple codecs across platforms. Easy to use, fast, responsive, abstract interface and minimal dependencies, you'll soon be wondering…