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app.js
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const rulesBtn=document.getElementById('rules-btn');
const closeBtn=document.getElementById('close-btn');
const rules=document.getElementById('rules');
const canvas=document.getElementById('canvas');
const ctx=canvas.getContext('2d');
let score=0;
let highScore=localStorage.getItem('highscore');
const brickColumns=9;
const brickRows=5;
//Create Ball Properties
const ball={
x:canvas.width/2,
y:canvas.height/2,
size:10,
speed:4,
dx:4,
dy:-4
}
//Create Paddle properties
const paddle={
x:canvas.width/2-40,
y:canvas.height-20,
dx:0,
speed:8,
width:80,
height:10
}
//Create Brick Properties
const brickInfo={
width:70,
height:20,
padding:10,
offsetX:45,
offsetY:60,
visible:true
}
//Create Bricks
const bricks=[];
for(let i=0;i<brickColumns;i++){
bricks[i]=[];
for(let j=0;j<brickRows;j++){
const x=i*(brickInfo.width+brickInfo.padding) + brickInfo.offsetX;
const y=j*(brickInfo.height+brickInfo.padding) + brickInfo.offsetY;
bricks[i][j]={x,y,...brickInfo};
}
}
//Draw ball on canvas
function drawBall(){
ctx.beginPath();
ctx.arc(ball.x,ball.y,ball.size,0,Math.PI*2);
// ctx.fillStyle='#0095dd';
ctx.fillStyle='red';
ctx.fill();
ctx.closePath();
}
//Draw paddle on canvas
function drawPaddle(){
ctx.beginPath();
ctx.rect(paddle.x,paddle.y,paddle.width,paddle.height);
// ctx.fillStyle='#0095dd';
ctx.fillStyle='yellow';
ctx.fill();
ctx.closePath();
}
//Draw bricks on canvas
function drawBricks(){
bricks.forEach(column=>{
column.forEach(brick=>{
ctx.beginPath();
ctx.rect(brick.x,brick.y,brick.width,brick.height);
// ctx.fillStyle=brick.visible ? '#0095dd': 'transparent';
ctx.fillStyle=brick.visible ? '#00f700': 'transparent';
ctx.fill();
ctx.closePath();
})
})
}
//Move Paddle On Canvas
function movePaddle(){
paddle.x+=paddle.dx;
//Wall Detection
if(paddle.x+paddle.width>canvas.width){
paddle.x=canvas.width-paddle.width;
}
if(paddle.x<0){
paddle.x=0;
}
}
//Move Ball On Canvas
function moveBall(){
ball.x+=ball.dx;
ball.y+=ball.dy;
//Wall Collision on X-Axis
if(ball.x+ball.size>canvas.width || ball.x-ball.size<0){
ball.dx*=-1;
}
//Wall Collision on Y-Axis
if(ball.y+ball.size>canvas.height || ball.y-ball.size<0){
ball.dy*=-1;
}
//Paddle Collision
if(ball.x-ball.size>paddle.x && ball.x +ball.size<paddle.x+paddle.width && ball.y+ball.size>paddle.y){
ball.dy=-ball.speed;
}
//Bricks Collision
bricks.forEach(column=>{
column.forEach(brick=>{
if(brick.visible){
if(ball.x -ball.size>brick.x &&
ball.x + ball.size<brick.x +brick.width &&
ball.y + ball.size > brick.y &&
ball.y - ball.size < brick.y + brick.height){
ball.dy*=-1;
brick.visible=false;
increaseScore();
}
}
})
});
//Hit Bottom Wall
if(ball.y + ball.size > canvas.height){
setHighScore();
showAllBricks();
score=0;
ball.x=canvas.width/2;
ball.y=canvas.height/2;
drawScore();
}
}
//Sets High Score
function setHighScore(){
if(score>highScore){
highScore=score;
localStorage.setItem('highscore',score);
}
}
//Increase Score
function increaseScore(){
score++;
if(score%(brickColumns*brickRows)===0){
showAllBricks();
}
}
//Show All Bricks
function showAllBricks(){
bricks.forEach(column=>{
column.forEach(brick=>{
brick.visible=true;
});
});
}
//Draw everything
function draw(){
//clear canvas
ctx.clearRect(0,0,canvas.width,canvas.height);
drawBall();
drawPaddle();
drawScore();
drawBricks();
};
//Draw score on canvas
function drawScore(){
ctx.font='20px Arial',
ctx.fillText(`Score: ${score}`,canvas.width-100,30);
ctx.fillText(`High Score: ${highScore}`,30,30);
}
//Update Canvas Drawing And Animation
function update(){
movePaddle();
moveBall();
draw();
requestAnimationFrame(update);
}
update();
//KeyDown Event
function keyDown(key){
if(key.key==='Right' || key.key==='ArrowRight'){
paddle.dx=paddle.speed;
}
else if(key.key==='Left' || key.key==='ArrowLeft'){
paddle.dx=-paddle.speed;
}
}
//KeyUp Event
function keyUp(key){
if(key.key==='Right' || key.key==='ArrowRight' || key.key==='Left' || key.key==='ArrowLeft'){
paddle.dx=0;
}
}
//Keyboard Event Listeners
document.addEventListener('keydown',keyDown);
document.addEventListener('keyup',keyUp);
//Rules Event Handlers
rulesBtn.addEventListener('click',()=>{
rules.classList.add('show');
})
closeBtn.addEventListener('click',()=>{
rules.classList.remove('show');
})