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duomesh.cpp
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duomesh.cpp
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#include "duomesh.h"
#include "servers/rendering_server.h"
/**
DuoMesh
*/
void DuoMesh::_update() const {
Dictionary tr = createTree();
Array arr;
arr.resize(RS::ARRAY_MAX);
_create_mesh_array(arr, tr);
Vector<Vector3> points = arr[RS::ARRAY_VERTEX];
aabb = AABB();
int pc = points.size();
ERR_FAIL_COND(pc == 0);
{
const Vector3 *r = points.ptr();
for (int i = 0; i < pc; i++) {
if (i == 0) {
aabb.position = r[i];
} else {
aabb.expand_to(r[i]);
}
}
}
Vector<int> indices = arr[RS::ARRAY_INDEX];
if (flip_faces) {
Vector<Vector3> normals = arr[RS::ARRAY_NORMAL];
if (normals.size() && indices.size()) {
{
int nc = normals.size();
Vector3 *w = normals.ptrw();
for (int i = 0; i < nc; i++) {
w[i] = -w[i];
}
}
{
int ic = indices.size();
int *w = indices.ptrw();
for (int i = 0; i < ic; i += 3) {
SWAP(w[i + 0], w[i + 1]);
}
}
arr[RS::ARRAY_NORMAL] = normals;
arr[RS::ARRAY_INDEX] = indices;
}
}
array_len = pc;
index_array_len = indices.size();
// in with the new
RenderingServer::get_singleton()->mesh_clear(mesh);
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(mesh, (RenderingServer::PrimitiveType)primitive_type, arr);
RenderingServer::get_singleton()->mesh_surface_set_material(mesh, 0, material.is_null() ? RID() : material->get_rid());
Array arr2;
arr2.resize(RS::ARRAY_MAX);
if (mesh_a.is_valid()) {
Array tree = tr["tree"];
Array leaf = tr["leaf"];
mesh_a->create_flower(arr2, leaf);
Vector<Vector3> pointsa = arr2[RS::ARRAY_VERTEX];
array_len_a = pointsa.size();
index_array_len_a = Array(arr2[RS::ARRAY_INDEX]).size();
// in with the new
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(mesh, (RenderingServer::PrimitiveType)primitive_type, arr2);
RenderingServer::get_singleton()->mesh_surface_set_material(mesh, 1, mesh_a->get_material().is_null() ? RID() : mesh_a->get_material()->get_rid());
}
pending_request = false;
clear_cache();
const_cast<DuoMesh *>(this)->emit_changed();
}
void DuoMesh::_request_update() {
if (pending_request) {
return;
}
_update();
}
int DuoMesh::get_surface_count() const {
if (pending_request) {
_update();
}
return 1;
}
int DuoMesh::surface_get_array_len(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, 1, -1);
if (pending_request) {
_update();
}
if (p_idx == 0)
return array_len;
else
return array_len_a;
}
int DuoMesh::surface_get_array_index_len(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, 1, -1);
if (pending_request) {
_update();
}
if (p_idx == 0)
return index_array_len;
else
return index_array_len_a;
}
Array DuoMesh::surface_get_arrays(int p_surface) const {
ERR_FAIL_INDEX_V(p_surface, 1, Array());
if (pending_request) {
_update();
}
return RenderingServer::get_singleton()->mesh_surface_get_arrays(mesh, 0);
}
TypedArray<Array> DuoMesh::surface_get_blend_shape_arrays(int p_surface) const {
ERR_FAIL_INDEX_V(p_surface, 1, Array());
if (pending_request) {
_update();
}
return Array();
}
BitField<Mesh::ArrayFormat> DuoMesh::surface_get_format(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, 1, 0);
if (pending_request) {
_update();
}
return RS::ARRAY_FORMAT_VERTEX | RS::ARRAY_FORMAT_NORMAL | RS::ARRAY_FORMAT_TANGENT | RS::ARRAY_FORMAT_TEX_UV | RS::ARRAY_FORMAT_INDEX;
}
Mesh::PrimitiveType DuoMesh::surface_get_primitive_type(int p_idx) const {
return primitive_type;
}
void DuoMesh::set_mesh_a(const Ref<FlowerGen> &p_mesh) {
mesh_a = p_mesh;
pending_request = true;
_request_update();
}
Ref<FlowerGen> DuoMesh::get_mesh_a() const {
return mesh_a;
}
void DuoMesh::surface_set_material(int p_idx, const Ref<Material> &p_material) {
ERR_FAIL_INDEX(p_idx, 1);
set_material(p_material);
}
Ref<Material> DuoMesh::surface_get_material(int p_idx) const {
ERR_FAIL_INDEX_V(p_idx, 1, nullptr);
return material;
}
int DuoMesh::get_blend_shape_count() const {
return 0;
}
StringName DuoMesh::get_blend_shape_name(int p_index) const {
return StringName();
}
void DuoMesh::set_blend_shape_name(int p_index, const StringName &p_name) {
}
AABB DuoMesh::get_aabb() const {
if (pending_request) {
_update();
}
return aabb;
}
RID DuoMesh::get_rid() const {
if (pending_request) {
_update();
}
return mesh;
}
void DuoMesh::_bind_methods() {
ClassDB::bind_method(D_METHOD("_update"), &DuoMesh::_update);
ClassDB::bind_method(D_METHOD("set_mesh_a", "mesh"), &DuoMesh::set_mesh_a);
ClassDB::bind_method(D_METHOD("get_mesh_a"), &DuoMesh::get_mesh_a);
ClassDB::bind_method(D_METHOD("set_material", "material"), &DuoMesh::set_material);
ClassDB::bind_method(D_METHOD("get_material"), &DuoMesh::get_material);
ClassDB::bind_method(D_METHOD("get_mesh_arrays"), &DuoMesh::get_mesh_arrays);
ClassDB::bind_method(D_METHOD("set_custom_aabb", "aabb"), &DuoMesh::set_custom_aabb);
ClassDB::bind_method(D_METHOD("get_custom_aabb"), &DuoMesh::get_custom_aabb);
ClassDB::bind_method(D_METHOD("set_flip_faces", "flip_faces"), &DuoMesh::set_flip_faces);
ClassDB::bind_method(D_METHOD("get_flip_faces"), &DuoMesh::get_flip_faces);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "mesh_a", PROPERTY_HINT_RESOURCE_TYPE, "FlowerGen"), "set_mesh_a", "get_mesh_a");
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "material", PROPERTY_HINT_RESOURCE_TYPE, "Material"), "set_material", "get_material");
ADD_PROPERTY(PropertyInfo(Variant::AABB, "custom_aabb", PROPERTY_HINT_NONE, ""), "set_custom_aabb", "get_custom_aabb");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "flip_faces"), "set_flip_faces", "get_flip_faces");
}
void DuoMesh::set_material(const Ref<Material> &p_material) {
material = p_material;
if (!pending_request) {
// just apply it, else it'll happen when _update is called.
RenderingServer::get_singleton()->mesh_surface_set_material(mesh, 0, material.is_null() ? RID() : material->get_rid());
notify_property_list_changed();
emit_changed();
};
}
Ref<Material> DuoMesh::get_material() const {
return material;
}
Array DuoMesh::get_mesh_arrays() {
return surface_get_arrays(0);
}
void DuoMesh::set_custom_aabb(const AABB &p_custom) {
custom_aabb = p_custom;
RS::get_singleton()->mesh_set_custom_aabb(mesh, custom_aabb);
emit_changed();
}
AABB DuoMesh::get_custom_aabb() const {
return custom_aabb;
}
void DuoMesh::set_flip_faces(bool p_enable) {
flip_faces = p_enable;
_request_update();
}
bool DuoMesh::get_flip_faces() const {
return flip_faces;
}