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lockdep.c
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lockdep.c
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/*
* kernel/lockdep.c
*
* Runtime locking correctness validator
*
* Started by Ingo Molnar:
*
* Copyright (C) 2006,2007 Red Hat, Inc., Ingo Molnar <mingo@redhat.com>
* Copyright (C) 2007 Red Hat, Inc., Peter Zijlstra <pzijlstr@redhat.com>
*
* this code maps all the lock dependencies as they occur in a live kernel
* and will warn about the following classes of locking bugs:
*
* - lock inversion scenarios
* - circular lock dependencies
* - hardirq/softirq safe/unsafe locking bugs
*
* Bugs are reported even if the current locking scenario does not cause
* any deadlock at this point.
*
* I.e. if anytime in the past two locks were taken in a different order,
* even if it happened for another task, even if those were different
* locks (but of the same class as this lock), this code will detect it.
*
* Thanks to Arjan van de Ven for coming up with the initial idea of
* mapping lock dependencies runtime.
*/
#define DISABLE_BRANCH_PROFILING
#include <linux/mutex.h>
#include <linux/sched.h>
#include <linux/delay.h>
#include <linux/module.h>
#include <linux/proc_fs.h>
#include <linux/seq_file.h>
#include <linux/spinlock.h>
#include <linux/kallsyms.h>
#include <linux/interrupt.h>
#include <linux/stacktrace.h>
#include <linux/debug_locks.h>
#include <linux/irqflags.h>
#include <linux/utsname.h>
#include <linux/hash.h>
#include <linux/ftrace.h>
#include <linux/stringify.h>
#include <linux/bitops.h>
#include <linux/gfp.h>
#include <linux/kmemcheck.h>
#include <asm/sections.h>
#include "lockdep_internals.h"
#define CREATE_TRACE_POINTS
#include <trace/events/lock.h>
#ifdef CONFIG_PROVE_LOCKING
int prove_locking = 1;
module_param(prove_locking, int, 0644);
#else
#define prove_locking 0
#endif
#ifdef CONFIG_LOCK_STAT
int lock_stat = 1;
module_param(lock_stat, int, 0644);
#else
#define lock_stat 0
#endif
/*
* lockdep_lock: protects the lockdep graph, the hashes and the
* class/list/hash allocators.
*
* This is one of the rare exceptions where it's justified
* to use a raw spinlock - we really dont want the spinlock
* code to recurse back into the lockdep code...
*/
static arch_spinlock_t lockdep_lock = (arch_spinlock_t)__ARCH_SPIN_LOCK_UNLOCKED;
static int graph_lock(void)
{
arch_spin_lock(&lockdep_lock);
/*
* Make sure that if another CPU detected a bug while
* walking the graph we dont change it (while the other
* CPU is busy printing out stuff with the graph lock
* dropped already)
*/
if (!debug_locks) {
arch_spin_unlock(&lockdep_lock);
return 0;
}
/* prevent any recursions within lockdep from causing deadlocks */
current->lockdep_recursion++;
return 1;
}
static inline int graph_unlock(void)
{
if (debug_locks && !arch_spin_is_locked(&lockdep_lock)) {
/*
* The lockdep graph lock isn't locked while we expect it to
* be, we're confused now, bye!
*/
return DEBUG_LOCKS_WARN_ON(1);
}
current->lockdep_recursion--;
arch_spin_unlock(&lockdep_lock);
return 0;
}
/*
* Turn lock debugging off and return with 0 if it was off already,
* and also release the graph lock:
*/
static inline int debug_locks_off_graph_unlock(void)
{
int ret = debug_locks_off();
arch_spin_unlock(&lockdep_lock);
return ret;
}
static int lockdep_initialized;
unsigned long nr_list_entries;
static struct lock_list list_entries[MAX_LOCKDEP_ENTRIES];
/*
* All data structures here are protected by the global debug_lock.
*
* Mutex key structs only get allocated, once during bootup, and never
* get freed - this significantly simplifies the debugging code.
*/
unsigned long nr_lock_classes;
static struct lock_class lock_classes[MAX_LOCKDEP_KEYS];
static inline struct lock_class *hlock_class(struct held_lock *hlock)
{
if (!hlock->class_idx) {
/*
* Someone passed in garbage, we give up.
*/
DEBUG_LOCKS_WARN_ON(1);
return NULL;
}
return lock_classes + hlock->class_idx - 1;
}
#ifdef CONFIG_LOCK_STAT
static DEFINE_PER_CPU(struct lock_class_stats[MAX_LOCKDEP_KEYS],
cpu_lock_stats);
static inline u64 lockstat_clock(void)
{
return local_clock();
}
static int lock_point(unsigned long points[], unsigned long ip)
{
int i;
for (i = 0; i < LOCKSTAT_POINTS; i++) {
if (points[i] == 0) {
points[i] = ip;
break;
}
if (points[i] == ip)
break;
}
return i;
}
static void lock_time_inc(struct lock_time *lt, u64 time)
{
if (time > lt->max)
lt->max = time;
if (time < lt->min || !lt->nr)
lt->min = time;
lt->total += time;
lt->nr++;
}
static inline void lock_time_add(struct lock_time *src, struct lock_time *dst)
{
if (!src->nr)
return;
if (src->max > dst->max)
dst->max = src->max;
if (src->min < dst->min || !dst->nr)
dst->min = src->min;
dst->total += src->total;
dst->nr += src->nr;
}
struct lock_class_stats lock_stats(struct lock_class *class)
{
struct lock_class_stats stats;
int cpu, i;
memset(&stats, 0, sizeof(struct lock_class_stats));
for_each_possible_cpu(cpu) {
struct lock_class_stats *pcs =
&per_cpu(cpu_lock_stats, cpu)[class - lock_classes];
for (i = 0; i < ARRAY_SIZE(stats.contention_point); i++)
stats.contention_point[i] += pcs->contention_point[i];
for (i = 0; i < ARRAY_SIZE(stats.contending_point); i++)
stats.contending_point[i] += pcs->contending_point[i];
lock_time_add(&pcs->read_waittime, &stats.read_waittime);
lock_time_add(&pcs->write_waittime, &stats.write_waittime);
lock_time_add(&pcs->read_holdtime, &stats.read_holdtime);
lock_time_add(&pcs->write_holdtime, &stats.write_holdtime);
for (i = 0; i < ARRAY_SIZE(stats.bounces); i++)
stats.bounces[i] += pcs->bounces[i];
}
return stats;
}
void clear_lock_stats(struct lock_class *class)
{
int cpu;
for_each_possible_cpu(cpu) {
struct lock_class_stats *cpu_stats =
&per_cpu(cpu_lock_stats, cpu)[class - lock_classes];
memset(cpu_stats, 0, sizeof(struct lock_class_stats));
}
memset(class->contention_point, 0, sizeof(class->contention_point));
memset(class->contending_point, 0, sizeof(class->contending_point));
}
static struct lock_class_stats *get_lock_stats(struct lock_class *class)
{
return &get_cpu_var(cpu_lock_stats)[class - lock_classes];
}
static void put_lock_stats(struct lock_class_stats *stats)
{
put_cpu_var(cpu_lock_stats);
}
static void lock_release_holdtime(struct held_lock *hlock)
{
struct lock_class_stats *stats;
u64 holdtime;
if (!lock_stat)
return;
holdtime = lockstat_clock() - hlock->holdtime_stamp;
stats = get_lock_stats(hlock_class(hlock));
if (hlock->read)
lock_time_inc(&stats->read_holdtime, holdtime);
else
lock_time_inc(&stats->write_holdtime, holdtime);
put_lock_stats(stats);
}
#else
static inline void lock_release_holdtime(struct held_lock *hlock)
{
}
#endif
/*
* We keep a global list of all lock classes. The list only grows,
* never shrinks. The list is only accessed with the lockdep
* spinlock lock held.
*/
LIST_HEAD(all_lock_classes);
/*
* The lockdep classes are in a hash-table as well, for fast lookup:
*/
#define CLASSHASH_BITS (MAX_LOCKDEP_KEYS_BITS - 1)
#define CLASSHASH_SIZE (1UL << CLASSHASH_BITS)
#define __classhashfn(key) hash_long((unsigned long)key, CLASSHASH_BITS)
#define classhashentry(key) (classhash_table + __classhashfn((key)))
static struct list_head classhash_table[CLASSHASH_SIZE];
/*
* We put the lock dependency chains into a hash-table as well, to cache
* their existence:
*/
#define CHAINHASH_BITS (MAX_LOCKDEP_CHAINS_BITS-1)
#define CHAINHASH_SIZE (1UL << CHAINHASH_BITS)
#define __chainhashfn(chain) hash_long(chain, CHAINHASH_BITS)
#define chainhashentry(chain) (chainhash_table + __chainhashfn((chain)))
static struct list_head chainhash_table[CHAINHASH_SIZE];
/*
* The hash key of the lock dependency chains is a hash itself too:
* it's a hash of all locks taken up to that lock, including that lock.
* It's a 64-bit hash, because it's important for the keys to be
* unique.
*/
#define iterate_chain_key(key1, key2) \
(((key1) << MAX_LOCKDEP_KEYS_BITS) ^ \
((key1) >> (64-MAX_LOCKDEP_KEYS_BITS)) ^ \
(key2))
void lockdep_off(void)
{
current->lockdep_recursion++;
}
EXPORT_SYMBOL(lockdep_off);
void lockdep_on(void)
{
current->lockdep_recursion--;
}
EXPORT_SYMBOL(lockdep_on);
/*
* Debugging switches:
*/
#define VERBOSE 0
#define VERY_VERBOSE 0
#if VERBOSE
# define HARDIRQ_VERBOSE 1
# define SOFTIRQ_VERBOSE 1
# define RECLAIM_VERBOSE 1
#else
# define HARDIRQ_VERBOSE 0
# define SOFTIRQ_VERBOSE 0
# define RECLAIM_VERBOSE 0
#endif
#if VERBOSE || HARDIRQ_VERBOSE || SOFTIRQ_VERBOSE || RECLAIM_VERBOSE
/*
* Quick filtering for interesting events:
*/
static int class_filter(struct lock_class *class)
{
#if 0
/* Example */
if (class->name_version == 1 &&
!strcmp(class->name, "lockname"))
return 1;
if (class->name_version == 1 &&
!strcmp(class->name, "&struct->lockfield"))
return 1;
#endif
/* Filter everything else. 1 would be to allow everything else */
return 0;
}
#endif
static int verbose(struct lock_class *class)
{
#if VERBOSE
return class_filter(class);
#endif
return 0;
}
/*
* Stack-trace: tightly packed array of stack backtrace
* addresses. Protected by the graph_lock.
*/
unsigned long nr_stack_trace_entries;
static unsigned long stack_trace[MAX_STACK_TRACE_ENTRIES];
static void print_lockdep_off(const char *bug_msg)
{
printk(KERN_DEBUG "%s\n", bug_msg);
printk(KERN_DEBUG "turning off the locking correctness validator.\n");
printk(KERN_DEBUG "Please attach the output of /proc/lock_stat to the bug report\n");
}
static int save_trace(struct stack_trace *trace)
{
trace->nr_entries = 0;
trace->max_entries = MAX_STACK_TRACE_ENTRIES - nr_stack_trace_entries;
trace->entries = stack_trace + nr_stack_trace_entries;
trace->skip = 3;
save_stack_trace(trace);
/*
* Some daft arches put -1 at the end to indicate its a full trace.
*
* <rant> this is buggy anyway, since it takes a whole extra entry so a
* complete trace that maxes out the entries provided will be reported
* as incomplete, friggin useless </rant>
*/
if (trace->nr_entries != 0 &&
trace->entries[trace->nr_entries-1] == ULONG_MAX)
trace->nr_entries--;
trace->max_entries = trace->nr_entries;
nr_stack_trace_entries += trace->nr_entries;
if (nr_stack_trace_entries >= MAX_STACK_TRACE_ENTRIES-1) {
if (!debug_locks_off_graph_unlock())
return 0;
print_lockdep_off("BUG: MAX_STACK_TRACE_ENTRIES too low!");
dump_stack();
return 0;
}
return 1;
}
unsigned int nr_hardirq_chains;
unsigned int nr_softirq_chains;
unsigned int nr_process_chains;
unsigned int max_lockdep_depth;
#ifdef CONFIG_DEBUG_LOCKDEP
/*
* We cannot printk in early bootup code. Not even early_printk()
* might work. So we mark any initialization errors and printk
* about it later on, in lockdep_info().
*/
static int lockdep_init_error;
static const char *lock_init_error;
static unsigned long lockdep_init_trace_data[20];
static struct stack_trace lockdep_init_trace = {
.max_entries = ARRAY_SIZE(lockdep_init_trace_data),
.entries = lockdep_init_trace_data,
};
/*
* Various lockdep statistics:
*/
DEFINE_PER_CPU(struct lockdep_stats, lockdep_stats);
#endif
/*
* Locking printouts:
*/
#define __USAGE(__STATE) \
[LOCK_USED_IN_##__STATE] = "IN-"__stringify(__STATE)"-W", \
[LOCK_ENABLED_##__STATE] = __stringify(__STATE)"-ON-W", \
[LOCK_USED_IN_##__STATE##_READ] = "IN-"__stringify(__STATE)"-R",\
[LOCK_ENABLED_##__STATE##_READ] = __stringify(__STATE)"-ON-R",
static const char *usage_str[] =
{
#define LOCKDEP_STATE(__STATE) __USAGE(__STATE)
#include "lockdep_states.h"
#undef LOCKDEP_STATE
[LOCK_USED] = "INITIAL USE",
};
const char * __get_key_name(struct lockdep_subclass_key *key, char *str)
{
return kallsyms_lookup((unsigned long)key, NULL, NULL, NULL, str);
}
static inline unsigned long lock_flag(enum lock_usage_bit bit)
{
return 1UL << bit;
}
static char get_usage_char(struct lock_class *class, enum lock_usage_bit bit)
{
char c = '.';
if (class->usage_mask & lock_flag(bit + 2))
c = '+';
if (class->usage_mask & lock_flag(bit)) {
c = '-';
if (class->usage_mask & lock_flag(bit + 2))
c = '?';
}
return c;
}
void get_usage_chars(struct lock_class *class, char usage[LOCK_USAGE_CHARS])
{
int i = 0;
#define LOCKDEP_STATE(__STATE) \
usage[i++] = get_usage_char(class, LOCK_USED_IN_##__STATE); \
usage[i++] = get_usage_char(class, LOCK_USED_IN_##__STATE##_READ);
#include "lockdep_states.h"
#undef LOCKDEP_STATE
usage[i] = '\0';
}
static void __print_lock_name(struct lock_class *class)
{
char str[KSYM_NAME_LEN];
const char *name;
name = class->name;
if (!name) {
name = __get_key_name(class->key, str);
printk("%s", name);
} else {
printk("%s", name);
if (class->name_version > 1)
printk("#%d", class->name_version);
if (class->subclass)
printk("/%d", class->subclass);
}
}
static void print_lock_name(struct lock_class *class)
{
char usage[LOCK_USAGE_CHARS];
get_usage_chars(class, usage);
printk(" (");
__print_lock_name(class);
printk("){%s}", usage);
}
static void print_lockdep_cache(struct lockdep_map *lock)
{
const char *name;
char str[KSYM_NAME_LEN];
name = lock->name;
if (!name)
name = __get_key_name(lock->key->subkeys, str);
printk("%s", name);
}
static void print_lock(struct held_lock *hlock)
{
print_lock_name(hlock_class(hlock));
printk(", at: ");
print_ip_sym(hlock->acquire_ip);
}
static void lockdep_print_held_locks(struct task_struct *curr)
{
int i, depth = curr->lockdep_depth;
if (!depth) {
printk("no locks held by %s/%d.\n", curr->comm, task_pid_nr(curr));
return;
}
printk("%d lock%s held by %s/%d:\n",
depth, depth > 1 ? "s" : "", curr->comm, task_pid_nr(curr));
for (i = 0; i < depth; i++) {
printk(" #%d: ", i);
print_lock(curr->held_locks + i);
}
}
static void print_kernel_ident(void)
{
printk("%s %.*s %s\n", init_utsname()->release,
(int)strcspn(init_utsname()->version, " "),
init_utsname()->version,
print_tainted());
}
static int very_verbose(struct lock_class *class)
{
#if VERY_VERBOSE
return class_filter(class);
#endif
return 0;
}
/*
* Is this the address of a static object:
*/
static int static_obj(void *obj)
{
unsigned long start = (unsigned long) &_stext,
end = (unsigned long) &_end,
addr = (unsigned long) obj;
/*
* static variable?
*/
if ((addr >= start) && (addr < end))
return 1;
if (arch_is_kernel_data(addr))
return 1;
/*
* in-kernel percpu var?
*/
if (is_kernel_percpu_address(addr))
return 1;
/*
* module static or percpu var?
*/
return is_module_address(addr) || is_module_percpu_address(addr);
}
/*
* To make lock name printouts unique, we calculate a unique
* class->name_version generation counter:
*/
static int count_matching_names(struct lock_class *new_class)
{
struct lock_class *class;
int count = 0;
if (!new_class->name)
return 0;
list_for_each_entry(class, &all_lock_classes, lock_entry) {
if (new_class->key - new_class->subclass == class->key)
return class->name_version;
if (class->name && !strcmp(class->name, new_class->name))
count = max(count, class->name_version);
}
return count + 1;
}
/*
* Register a lock's class in the hash-table, if the class is not present
* yet. Otherwise we look it up. We cache the result in the lock object
* itself, so actual lookup of the hash should be once per lock object.
*/
static inline struct lock_class *
look_up_lock_class(struct lockdep_map *lock, unsigned int subclass)
{
struct lockdep_subclass_key *key;
struct list_head *hash_head;
struct lock_class *class;
#ifdef CONFIG_DEBUG_LOCKDEP
/*
* If the architecture calls into lockdep before initializing
* the hashes then we'll warn about it later. (we cannot printk
* right now)
*/
if (unlikely(!lockdep_initialized)) {
lockdep_init();
lockdep_init_error = 1;
lock_init_error = lock->name;
save_stack_trace(&lockdep_init_trace);
}
#endif
if (unlikely(subclass >= MAX_LOCKDEP_SUBCLASSES)) {
debug_locks_off();
printk(KERN_ERR
"BUG: looking up invalid subclass: %u\n", subclass);
printk(KERN_ERR
"turning off the locking correctness validator.\n");
dump_stack();
return NULL;
}
/*
* Static locks do not have their class-keys yet - for them the key
* is the lock object itself:
*/
if (unlikely(!lock->key))
lock->key = (void *)lock;
/*
* NOTE: the class-key must be unique. For dynamic locks, a static
* lock_class_key variable is passed in through the mutex_init()
* (or spin_lock_init()) call - which acts as the key. For static
* locks we use the lock object itself as the key.
*/
BUILD_BUG_ON(sizeof(struct lock_class_key) >
sizeof(struct lockdep_map));
key = lock->key->subkeys + subclass;
hash_head = classhashentry(key);
/*
* We can walk the hash lockfree, because the hash only
* grows, and we are careful when adding entries to the end:
*/
list_for_each_entry(class, hash_head, hash_entry) {
if (class->key == key) {
/*
* Huh! same key, different name? Did someone trample
* on some memory? We're most confused.
*/
WARN_ON_ONCE(class->name != lock->name);
return class;
}
}
return NULL;
}
/*
* Register a lock's class in the hash-table, if the class is not present
* yet. Otherwise we look it up. We cache the result in the lock object
* itself, so actual lookup of the hash should be once per lock object.
*/
static inline struct lock_class *
register_lock_class(struct lockdep_map *lock, unsigned int subclass, int force)
{
struct lockdep_subclass_key *key;
struct list_head *hash_head;
struct lock_class *class;
unsigned long flags;
class = look_up_lock_class(lock, subclass);
if (likely(class))
goto out_set_class_cache;
/*
* Debug-check: all keys must be persistent!
*/
if (!static_obj(lock->key)) {
debug_locks_off();
printk("INFO: trying to register non-static key.\n");
printk("the code is fine but needs lockdep annotation.\n");
printk("turning off the locking correctness validator.\n");
dump_stack();
return NULL;
}
key = lock->key->subkeys + subclass;
hash_head = classhashentry(key);
raw_local_irq_save(flags);
if (!graph_lock()) {
raw_local_irq_restore(flags);
return NULL;
}
/*
* We have to do the hash-walk again, to avoid races
* with another CPU:
*/
list_for_each_entry(class, hash_head, hash_entry)
if (class->key == key)
goto out_unlock_set;
/*
* Allocate a new key from the static array, and add it to
* the hash:
*/
if (nr_lock_classes >= MAX_LOCKDEP_KEYS) {
if (!debug_locks_off_graph_unlock()) {
raw_local_irq_restore(flags);
return NULL;
}
raw_local_irq_restore(flags);
print_lockdep_off("BUG: MAX_LOCKDEP_KEYS too low!");
dump_stack();
return NULL;
}
class = lock_classes + nr_lock_classes++;
debug_atomic_inc(nr_unused_locks);
class->key = key;
class->name = lock->name;
class->subclass = subclass;
INIT_LIST_HEAD(&class->lock_entry);
INIT_LIST_HEAD(&class->locks_before);
INIT_LIST_HEAD(&class->locks_after);
class->name_version = count_matching_names(class);
/*
* We use RCU's safe list-add method to make
* parallel walking of the hash-list safe:
*/
list_add_tail_rcu(&class->hash_entry, hash_head);
/*
* Add it to the global list of classes:
*/
list_add_tail_rcu(&class->lock_entry, &all_lock_classes);
if (verbose(class)) {
graph_unlock();
raw_local_irq_restore(flags);
printk("\nnew class %p: %s", class->key, class->name);
if (class->name_version > 1)
printk("#%d", class->name_version);
printk("\n");
dump_stack();
raw_local_irq_save(flags);
if (!graph_lock()) {
raw_local_irq_restore(flags);
return NULL;
}
}
out_unlock_set:
graph_unlock();
raw_local_irq_restore(flags);
out_set_class_cache:
if (!subclass || force)
lock->class_cache[0] = class;
else if (subclass < NR_LOCKDEP_CACHING_CLASSES)
lock->class_cache[subclass] = class;
/*
* Hash collision, did we smoke some? We found a class with a matching
* hash but the subclass -- which is hashed in -- didn't match.
*/
if (DEBUG_LOCKS_WARN_ON(class->subclass != subclass))
return NULL;
return class;
}
#ifdef CONFIG_PROVE_LOCKING
/*
* Allocate a lockdep entry. (assumes the graph_lock held, returns
* with NULL on failure)
*/
static struct lock_list *alloc_list_entry(void)
{
if (nr_list_entries >= MAX_LOCKDEP_ENTRIES) {
if (!debug_locks_off_graph_unlock())
return NULL;
print_lockdep_off("BUG: MAX_LOCKDEP_ENTRIES too low!");
dump_stack();
return NULL;
}
return list_entries + nr_list_entries++;
}
/*
* Add a new dependency to the head of the list:
*/
static int add_lock_to_list(struct lock_class *class, struct lock_class *this,
struct list_head *head, unsigned long ip,
int distance, struct stack_trace *trace)
{
struct lock_list *entry;
/*
* Lock not present yet - get a new dependency struct and
* add it to the list:
*/
entry = alloc_list_entry();
if (!entry)
return 0;
entry->class = this;
entry->distance = distance;
entry->trace = *trace;
/*
* Since we never remove from the dependency list, the list can
* be walked lockless by other CPUs, it's only allocation
* that must be protected by the spinlock. But this also means
* we must make new entries visible only once writes to the
* entry become visible - hence the RCU op:
*/
list_add_tail_rcu(&entry->entry, head);
return 1;
}
/*
* For good efficiency of modular, we use power of 2
*/
#define MAX_CIRCULAR_QUEUE_SIZE 4096UL
#define CQ_MASK (MAX_CIRCULAR_QUEUE_SIZE-1)
/*
* The circular_queue and helpers is used to implement the
* breadth-first search(BFS)algorithem, by which we can build
* the shortest path from the next lock to be acquired to the
* previous held lock if there is a circular between them.
*/
struct circular_queue {
unsigned long element[MAX_CIRCULAR_QUEUE_SIZE];
unsigned int front, rear;
};
static struct circular_queue lock_cq;
unsigned int max_bfs_queue_depth;
static unsigned int lockdep_dependency_gen_id;
static inline void __cq_init(struct circular_queue *cq)
{
cq->front = cq->rear = 0;
lockdep_dependency_gen_id++;
}
static inline int __cq_empty(struct circular_queue *cq)
{
return (cq->front == cq->rear);
}
static inline int __cq_full(struct circular_queue *cq)
{
return ((cq->rear + 1) & CQ_MASK) == cq->front;
}
static inline int __cq_enqueue(struct circular_queue *cq, unsigned long elem)
{
if (__cq_full(cq))
return -1;
cq->element[cq->rear] = elem;
cq->rear = (cq->rear + 1) & CQ_MASK;
return 0;
}
static inline int __cq_dequeue(struct circular_queue *cq, unsigned long *elem)
{
if (__cq_empty(cq))
return -1;
*elem = cq->element[cq->front];
cq->front = (cq->front + 1) & CQ_MASK;
return 0;
}
static inline unsigned int __cq_get_elem_count(struct circular_queue *cq)
{
return (cq->rear - cq->front) & CQ_MASK;
}
static inline void mark_lock_accessed(struct lock_list *lock,
struct lock_list *parent)
{
unsigned long nr;
nr = lock - list_entries;
WARN_ON(nr >= nr_list_entries); /* Out-of-bounds, input fail */
lock->parent = parent;
lock->class->dep_gen_id = lockdep_dependency_gen_id;
}
static inline unsigned long lock_accessed(struct lock_list *lock)
{
unsigned long nr;
nr = lock - list_entries;
WARN_ON(nr >= nr_list_entries); /* Out-of-bounds, input fail */
return lock->class->dep_gen_id == lockdep_dependency_gen_id;
}
static inline struct lock_list *get_lock_parent(struct lock_list *child)
{
return child->parent;
}
static inline int get_lock_depth(struct lock_list *child)
{
int depth = 0;
struct lock_list *parent;
while ((parent = get_lock_parent(child))) {
child = parent;
depth++;
}
return depth;
}
static int __bfs(struct lock_list *source_entry,
void *data,
int (*match)(struct lock_list *entry, void *data),
struct lock_list **target_entry,
int forward)
{
struct lock_list *entry;
struct list_head *head;
struct circular_queue *cq = &lock_cq;
int ret = 1;
if (match(source_entry, data)) {
*target_entry = source_entry;
ret = 0;
goto exit;
}
if (forward)
head = &source_entry->class->locks_after;
else