flutter 屏幕适配方案,让你的UI不会因为在不同设备上变得难看
github: https://github.com/OpenFlutter/flutter_ScreenUtil
csdn博客工具介绍:https://blog.csdn.net/u011272795/article/details/82795477
安装之前请查看最新版本
dependencies:
flutter:
sdk: flutter
# 添加依赖
flutter_screenutil: ^0.3.1
import 'package:flutter_screenutil/flutter_screenutil.dart';
在使用之前请设置好设计稿的宽度和高度,传入设计稿的宽度和高度(单位px) 一定在MaterialApp的home中的页面设置,以保证在每次使用之前设置好了适配尺寸:
//设置适配尺寸 (填入设计稿中设备的屏幕尺寸) 假如设计稿是按iPhone6的尺寸设计的(iPhone6 750*1334)
ScreenUtil.instance = ScreenUtil(width: 750, height: 1334)..init(context);
适配尺寸:
//传入设计稿的px尺寸:
适配后的宽度width: ScreenUtil().setWidth(540),
适配后的高度height: ScreenUtil().setHeight(200),
高度也根据setWidth来做适配可以保证不变形
例如:
Container(
width: ScreenUtil().setWidth(375),
height: ScreenUtil().setHeight(200),
),
适配字体:
ScreenUtil().setSp(28) //传入字体大小,根据系统的“字体大小”辅助选项来进行缩放
ScreenUtil().setSp(28,false) //传入字体大小,不会根据系统的“字体大小”辅助选项来进行缩放
for example:
Text(
'My font size is 28px and will not change with the system.',
style: TextStyle(
color: Colors.black,
fontSize: ScreenUtil().setSp(28, false)
)
),
其他相关api:
ScreenUtil.pixelRatio //设备的像素密度
ScreenUtil.screenWidth //设备宽度
ScreenUtil.screenHeight //设备高度
ScreenUtil.bottomBarHeight //底部安全区距离,适用于全面屏下面有按键的
ScreenUtil.statusBarHeight //状态栏高度 刘海屏会更高 单位px
ScreenUtil.textScaleFactory //系统字体缩放比例
ScreenUtil().scaleWidth //宽度相对于设计稿放大的倍数
ScreenUtil().scaleHeight //高度相对于设计稿放大的倍数
//导入
import 'package:flutter_screenutil/flutter_screenutil.dart';
...
@override
Widget build(BuildContext context) {
//设置适配尺寸 (填入设计稿中设备的屏幕尺寸) 假如设计稿是按iPhone6的尺寸设计的(iPhone6 750*1334)
ScreenUtil.instance = ScreenUtil(width: 750, height: 1334)..init(context);
print('设备宽度:${ScreenUtil.screenWidth}'); //Device width
print('设备高度:${ScreenUtil.screenHeight}'); //Device height
print('设备的像素密度:${ScreenUtil.pixelRatio}'); //Device pixel density
print(
'底部安全区距离:${ScreenUtil.bottomBarHeight}'); //Bottom safe zone distance,suitable for buttons with full screen
print(
'状态栏高度:${ScreenUtil.statusBarHeight}px'); //Status bar height , Notch will be higher Unit px
print(
'宽度相对于设计稿放大的倍数:${ScreenUtil().scaleWidth}'); //The width is enlarged relative to the design draft
print(
'高度相对于设计稿放大的倍数:${ScreenUtil().scaleHeight}'); //The height is enlarged relative to the design draft
print('系统的字体缩放比例:${ScreenUtil.textScaleFactory}');
return new Scaffold(
appBar: new AppBar(
title: new Text(widget.title),
),
body: new Center(
child: Column(
crossAxisAlignment: CrossAxisAlignment.center,
children: <Widget>[
Row(
children: <Widget>[
Container(
width: ScreenUtil().setWidth(375),
height: ScreenUtil().setHeight(200),
color: Colors.red,
child: Text(
'My width:${ScreenUtil().setWidth(375)}dp',
style: TextStyle(
color: Colors.white,
fontSize: ScreenUtil().setSp(28, false)),
),
),
Container(
width: ScreenUtil().setWidth(375),
height: ScreenUtil().setHeight(200),
color: Colors.blue,
child: Text('My width:${ScreenUtil().setWidth(375)}dp',
style: TextStyle(
color: Colors.white,
fontSize: ScreenUtil().setSp(28, false))),
),
],
),
Text('Device width:${ScreenUtil.screenWidth}px'),
Text('Device height:${ScreenUtil.screenHeight}px'),
Text('Device pixel density:${ScreenUtil.pixelRatio}'),
Text('Bottom safe zone distance:${ScreenUtil.bottomBarHeight}px'),
Text('Status bar height:${ScreenUtil.statusBarHeight}px'),
Text(
'Width is enlarged relative to the design draft:${ScreenUtil().scaleWidth}',
textAlign: TextAlign.center,
),
Text(
'Height is enlarged relative to the design draft:${ScreenUtil().scaleHeight}',
textAlign: TextAlign.center,
),
SizedBox(
height: ScreenUtil().setHeight(200),
),
Text('System font scaling:${ScreenUtil.textScaleFactory}'),
Column(
crossAxisAlignment: CrossAxisAlignment.start,
children: <Widget>[
Text(
'我的文字大小是28px,不会随着系统的文字大小变化',
style: TextStyle(
color: Colors.black,
fontSize: ScreenUtil().setSp(28, false))),
Text('我的文字大小是28px,会随着系统的文字大小变化',
style: TextStyle(
color: Colors.black, fontSize: ScreenUtil().setSp(28))),
],
)
],
),
),
);
}
效果: