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client.go
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client.go
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// Copyright (c) HashiCorp, Inc.
// SPDX-License-Identifier: MPL-2.0
package plugin
import (
"bufio"
"context"
"crypto/subtle"
"crypto/tls"
"crypto/x509"
"encoding/base64"
"errors"
"fmt"
"hash"
"io"
"io/ioutil"
"net"
"os"
"os/exec"
"path/filepath"
"strconv"
"strings"
"sync"
"sync/atomic"
"time"
"github.com/hashicorp/go-hclog"
"github.com/hashicorp/go-plugin/internal/cmdrunner"
"github.com/hashicorp/go-plugin/runner"
"google.golang.org/grpc"
)
// If this is 1, then we've called CleanupClients. This can be used
// by plugin RPC implementations to change error behavior since you
// can expected network connection errors at this point. This should be
// read by using sync/atomic.
var Killed uint32 = 0
// This is a slice of the "managed" clients which are cleaned up when
// calling Cleanup
var managedClients = make([]*Client, 0, 5)
var managedClientsLock sync.Mutex
// Error types
var (
// ErrProcessNotFound is returned when a client is instantiated to
// reattach to an existing process and it isn't found.
ErrProcessNotFound = cmdrunner.ErrProcessNotFound
// ErrChecksumsDoNotMatch is returned when binary's checksum doesn't match
// the one provided in the SecureConfig.
ErrChecksumsDoNotMatch = errors.New("checksums did not match")
// ErrSecureNoChecksum is returned when an empty checksum is provided to the
// SecureConfig.
ErrSecureConfigNoChecksum = errors.New("no checksum provided")
// ErrSecureNoHash is returned when a nil Hash object is provided to the
// SecureConfig.
ErrSecureConfigNoHash = errors.New("no hash implementation provided")
// ErrSecureConfigAndReattach is returned when both Reattach and
// SecureConfig are set.
ErrSecureConfigAndReattach = errors.New("only one of Reattach or SecureConfig can be set")
)
// Client handles the lifecycle of a plugin application. It launches
// plugins, connects to them, dispenses interface implementations, and handles
// killing the process.
//
// Plugin hosts should use one Client for each plugin executable. To
// dispense a plugin type, use the `Client.Client` function, and then
// cal `Dispense`. This awkward API is mostly historical but is used to split
// the client that deals with subprocess management and the client that
// does RPC management.
//
// See NewClient and ClientConfig for using a Client.
type Client struct {
config *ClientConfig
exited bool
l sync.Mutex
address net.Addr
runner runner.AttachedRunner
client ClientProtocol
protocol Protocol
logger hclog.Logger
doneCtx context.Context
ctxCancel context.CancelFunc
negotiatedVersion int
// clientWaitGroup is used to manage the lifecycle of the plugin management
// goroutines.
clientWaitGroup sync.WaitGroup
// stderrWaitGroup is used to prevent the command's Wait() function from
// being called before we've finished reading from the stderr pipe.
stderrWaitGroup sync.WaitGroup
// processKilled is used for testing only, to flag when the process was
// forcefully killed.
processKilled bool
unixSocketCfg UnixSocketConfig
}
// NegotiatedVersion returns the protocol version negotiated with the server.
// This is only valid after Start() is called.
func (c *Client) NegotiatedVersion() int {
return c.negotiatedVersion
}
// ID returns a unique ID for the running plugin. By default this is the process
// ID (pid), but it could take other forms if RunnerFunc was provided.
func (c *Client) ID() string {
c.l.Lock()
defer c.l.Unlock()
if c.runner != nil {
return c.runner.ID()
}
return ""
}
// ClientConfig is the configuration used to initialize a new
// plugin client. After being used to initialize a plugin client,
// that configuration must not be modified again.
type ClientConfig struct {
// HandshakeConfig is the configuration that must match servers.
HandshakeConfig
// Plugins are the plugins that can be consumed.
// The implied version of this PluginSet is the Handshake.ProtocolVersion.
Plugins PluginSet
// VersionedPlugins is a map of PluginSets for specific protocol versions.
// These can be used to negotiate a compatible version between client and
// server. If this is set, Handshake.ProtocolVersion is not required.
VersionedPlugins map[int]PluginSet
// One of the following must be set, but not both.
//
// Cmd is the unstarted subprocess for starting the plugin. If this is
// set, then the Client starts the plugin process on its own and connects
// to it.
//
// Reattach is configuration for reattaching to an existing plugin process
// that is already running. This isn't common.
Cmd *exec.Cmd
Reattach *ReattachConfig
// RunnerFunc allows consumers to provide their own implementation of
// runner.Runner and control the context within which a plugin is executed.
// The cmd argument will have been copied from the config and populated with
// environment variables that a go-plugin server expects to read such as
// AutoMTLS certs and the magic cookie key.
RunnerFunc func(l hclog.Logger, cmd *exec.Cmd, tmpDir string) (runner.Runner, error)
// SecureConfig is configuration for verifying the integrity of the
// executable. It can not be used with Reattach.
SecureConfig *SecureConfig
// TLSConfig is used to enable TLS on the RPC client.
TLSConfig *tls.Config
// Managed represents if the client should be managed by the
// plugin package or not. If true, then by calling CleanupClients,
// it will automatically be cleaned up. Otherwise, the client
// user is fully responsible for making sure to Kill all plugin
// clients. By default the client is _not_ managed.
Managed bool
// The minimum and maximum port to use for communicating with
// the subprocess. If not set, this defaults to 10,000 and 25,000
// respectively.
MinPort, MaxPort uint
// StartTimeout is the timeout to wait for the plugin to say it
// has started successfully.
StartTimeout time.Duration
// If non-nil, then the stderr of the client will be written to here
// (as well as the log). This is the original os.Stderr of the subprocess.
// This isn't the output of synced stderr.
Stderr io.Writer
// SyncStdout, SyncStderr can be set to override the
// respective os.Std* values in the plugin. Care should be taken to
// avoid races here. If these are nil, then this will be set to
// ioutil.Discard.
SyncStdout io.Writer
SyncStderr io.Writer
// AllowedProtocols is a list of allowed protocols. If this isn't set,
// then only netrpc is allowed. This is so that older go-plugin systems
// can show friendly errors if they see a plugin with an unknown
// protocol.
//
// By setting this, you can cause an error immediately on plugin start
// if an unsupported protocol is used with a good error message.
//
// If this isn't set at all (nil value), then only net/rpc is accepted.
// This is done for legacy reasons. You must explicitly opt-in to
// new protocols.
AllowedProtocols []Protocol
// Logger is the logger that the client will used. If none is provided,
// it will default to hclog's default logger.
Logger hclog.Logger
// AutoMTLS has the client and server automatically negotiate mTLS for
// transport authentication. This ensures that only the original client will
// be allowed to connect to the server, and all other connections will be
// rejected. The client will also refuse to connect to any server that isn't
// the original instance started by the client.
//
// In this mode of operation, the client generates a one-time use tls
// certificate, sends the public x.509 certificate to the new server, and
// the server generates a one-time use tls certificate, and sends the public
// x.509 certificate back to the client. These are used to authenticate all
// rpc connections between the client and server.
//
// Setting AutoMTLS to true implies that the server must support the
// protocol, and correctly negotiate the tls certificates, or a connection
// failure will result.
//
// The client should not set TLSConfig, nor should the server set a
// TLSProvider, because AutoMTLS implies that a new certificate and tls
// configuration will be generated at startup.
//
// You cannot Reattach to a server with this option enabled.
AutoMTLS bool
// GRPCDialOptions allows plugin users to pass custom grpc.DialOption
// to create gRPC connections. This only affects plugins using the gRPC
// protocol.
GRPCDialOptions []grpc.DialOption
// SkipHostEnv allows plugins to run without inheriting the parent process'
// environment variables.
SkipHostEnv bool
// UnixSocketConfig configures additional options for any Unix sockets
// that are created. Not normally required. Not supported on Windows.
UnixSocketConfig *UnixSocketConfig
}
type UnixSocketConfig struct {
// If set, go-plugin will change the owner of any Unix sockets created to
// this group, and set them as group-writable. Can be a name or gid. The
// client process must be a member of this group or chown will fail.
Group string
// TempDir specifies the base directory to use when creating a plugin-specific
// temporary directory. It is expected to already exist and be writable. If
// not set, defaults to the directory chosen by os.MkdirTemp.
TempDir string
// The directory to create Unix sockets in. Internally created and managed
// by go-plugin and deleted when the plugin is killed. Will be created
// inside TempDir if specified.
socketDir string
}
// ReattachConfig is used to configure a client to reattach to an
// already-running plugin process. You can retrieve this information by
// calling ReattachConfig on Client.
type ReattachConfig struct {
Protocol Protocol
ProtocolVersion int
Addr net.Addr
Pid int
// ReattachFunc allows consumers to provide their own implementation of
// runner.AttachedRunner and attach to something other than a plain process.
// At least one of Pid or ReattachFunc must be set.
ReattachFunc runner.ReattachFunc
// Test is set to true if this is reattaching to to a plugin in "test mode"
// (see ServeConfig.Test). In this mode, client.Kill will NOT kill the
// process and instead will rely on the plugin to terminate itself. This
// should not be used in non-test environments.
Test bool
}
// SecureConfig is used to configure a client to verify the integrity of an
// executable before running. It does this by verifying the checksum is
// expected. Hash is used to specify the hashing method to use when checksumming
// the file. The configuration is verified by the client by calling the
// SecureConfig.Check() function.
//
// The host process should ensure the checksum was provided by a trusted and
// authoritative source. The binary should be installed in such a way that it
// can not be modified by an unauthorized user between the time of this check
// and the time of execution.
type SecureConfig struct {
Checksum []byte
Hash hash.Hash
}
// Check takes the filepath to an executable and returns true if the checksum of
// the file matches the checksum provided in the SecureConfig.
func (s *SecureConfig) Check(filePath string) (bool, error) {
if len(s.Checksum) == 0 {
return false, ErrSecureConfigNoChecksum
}
if s.Hash == nil {
return false, ErrSecureConfigNoHash
}
file, err := os.Open(filePath)
if err != nil {
return false, err
}
defer file.Close()
_, err = io.Copy(s.Hash, file)
if err != nil {
return false, err
}
sum := s.Hash.Sum(nil)
return subtle.ConstantTimeCompare(sum, s.Checksum) == 1, nil
}
// This makes sure all the managed subprocesses are killed and properly
// logged. This should be called before the parent process running the
// plugins exits.
//
// This must only be called _once_.
func CleanupClients() {
// Set the killed to true so that we don't get unexpected panics
atomic.StoreUint32(&Killed, 1)
// Kill all the managed clients in parallel and use a WaitGroup
// to wait for them all to finish up.
var wg sync.WaitGroup
managedClientsLock.Lock()
for _, client := range managedClients {
wg.Add(1)
go func(client *Client) {
client.Kill()
wg.Done()
}(client)
}
managedClientsLock.Unlock()
wg.Wait()
}
// Creates a new plugin client which manages the lifecycle of an external
// plugin and gets the address for the RPC connection.
//
// The client must be cleaned up at some point by calling Kill(). If
// the client is a managed client (created with ClientConfig.Managed) you
// can just call CleanupClients at the end of your program and they will
// be properly cleaned.
func NewClient(config *ClientConfig) (c *Client) {
if config.MinPort == 0 && config.MaxPort == 0 {
config.MinPort = 10000
config.MaxPort = 25000
}
if config.StartTimeout == 0 {
config.StartTimeout = 1 * time.Minute
}
if config.Stderr == nil {
config.Stderr = ioutil.Discard
}
if config.SyncStdout == nil {
config.SyncStdout = ioutil.Discard
}
if config.SyncStderr == nil {
config.SyncStderr = ioutil.Discard
}
if config.AllowedProtocols == nil {
config.AllowedProtocols = []Protocol{ProtocolNetRPC}
}
if config.Logger == nil {
config.Logger = hclog.New(&hclog.LoggerOptions{
Output: hclog.DefaultOutput,
Level: hclog.Trace,
Name: "plugin",
})
}
c = &Client{
config: config,
logger: config.Logger,
}
if config.Managed {
managedClientsLock.Lock()
managedClients = append(managedClients, c)
managedClientsLock.Unlock()
}
return
}
// Client returns the protocol client for this connection.
//
// Subsequent calls to this will return the same client.
func (c *Client) Client() (ClientProtocol, error) {
_, err := c.Start()
if err != nil {
return nil, err
}
c.l.Lock()
defer c.l.Unlock()
if c.client != nil {
return c.client, nil
}
switch c.protocol {
case ProtocolNetRPC:
c.client, err = newRPCClient(c)
case ProtocolGRPC:
c.client, err = newGRPCClient(c.doneCtx, c)
default:
return nil, fmt.Errorf("unknown server protocol: %s", c.protocol)
}
if err != nil {
c.client = nil
return nil, err
}
return c.client, nil
}
// Tells whether or not the underlying process has exited.
func (c *Client) Exited() bool {
c.l.Lock()
defer c.l.Unlock()
return c.exited
}
// killed is used in tests to check if a process failed to exit gracefully, and
// needed to be killed.
func (c *Client) killed() bool {
c.l.Lock()
defer c.l.Unlock()
return c.processKilled
}
// End the executing subprocess (if it is running) and perform any cleanup
// tasks necessary such as capturing any remaining logs and so on.
//
// This method blocks until the process successfully exits.
//
// This method can safely be called multiple times.
func (c *Client) Kill() {
// Grab a lock to read some private fields.
c.l.Lock()
runner := c.runner
addr := c.address
hostSocketDir := c.unixSocketCfg.socketDir
c.l.Unlock()
// If there is no runner or ID, there is nothing to kill.
if runner == nil || runner.ID() == "" {
return
}
defer func() {
// Wait for the all client goroutines to finish.
c.clientWaitGroup.Wait()
if hostSocketDir != "" {
os.RemoveAll(hostSocketDir)
}
// Make sure there is no reference to the old process after it has been
// killed.
c.l.Lock()
c.runner = nil
c.l.Unlock()
}()
// We need to check for address here. It is possible that the plugin
// started (process != nil) but has no address (addr == nil) if the
// plugin failed at startup. If we do have an address, we need to close
// the plugin net connections.
graceful := false
if addr != nil {
// Close the client to cleanly exit the process.
client, err := c.Client()
if err == nil {
err = client.Close()
// If there is no error, then we attempt to wait for a graceful
// exit. If there was an error, we assume that graceful cleanup
// won't happen and just force kill.
graceful = err == nil
if err != nil {
// If there was an error just log it. We're going to force
// kill in a moment anyways.
c.logger.Warn("error closing client during Kill", "err", err)
}
} else {
c.logger.Error("client", "error", err)
}
}
// If we're attempting a graceful exit, then we wait for a short period
// of time to allow that to happen. To wait for this we just wait on the
// doneCh which would be closed if the process exits.
if graceful {
select {
case <-c.doneCtx.Done():
c.logger.Debug("plugin exited")
return
case <-time.After(2 * time.Second):
}
}
// If graceful exiting failed, just kill it
c.logger.Warn("plugin failed to exit gracefully")
if err := runner.Kill(context.Background()); err != nil {
c.logger.Debug("error killing plugin", "error", err)
}
c.l.Lock()
c.processKilled = true
c.l.Unlock()
}
// Start the underlying subprocess, communicating with it to negotiate
// a port for RPC connections, and returning the address to connect via RPC.
//
// This method is safe to call multiple times. Subsequent calls have no effect.
// Once a client has been started once, it cannot be started again, even if
// it was killed.
func (c *Client) Start() (addr net.Addr, err error) {
c.l.Lock()
defer c.l.Unlock()
if c.address != nil {
return c.address, nil
}
// If one of cmd or reattach isn't set, then it is an error. We wrap
// this in a {} for scoping reasons, and hopeful that the escape
// analysis will pop the stack here.
{
var mutuallyExclusiveOptions int
if c.config.Cmd != nil {
mutuallyExclusiveOptions += 1
}
if c.config.Reattach != nil {
mutuallyExclusiveOptions += 1
}
if c.config.RunnerFunc != nil {
mutuallyExclusiveOptions += 1
}
if mutuallyExclusiveOptions != 1 {
return nil, fmt.Errorf("exactly one of Cmd, or Reattach, or RunnerFunc must be set")
}
if c.config.SecureConfig != nil && c.config.Reattach != nil {
return nil, ErrSecureConfigAndReattach
}
}
if c.config.Reattach != nil {
return c.reattach()
}
if c.config.VersionedPlugins == nil {
c.config.VersionedPlugins = make(map[int]PluginSet)
}
// handle all plugins as versioned, using the handshake config as the default.
version := int(c.config.ProtocolVersion)
// Make sure we're not overwriting a real version 0. If ProtocolVersion was
// non-zero, then we have to just assume the user made sure that
// VersionedPlugins doesn't conflict.
if _, ok := c.config.VersionedPlugins[version]; !ok && c.config.Plugins != nil {
c.config.VersionedPlugins[version] = c.config.Plugins
}
var versionStrings []string
for v := range c.config.VersionedPlugins {
versionStrings = append(versionStrings, strconv.Itoa(v))
}
env := []string{
fmt.Sprintf("%s=%s", c.config.MagicCookieKey, c.config.MagicCookieValue),
fmt.Sprintf("PLUGIN_MIN_PORT=%d", c.config.MinPort),
fmt.Sprintf("PLUGIN_MAX_PORT=%d", c.config.MaxPort),
fmt.Sprintf("PLUGIN_PROTOCOL_VERSIONS=%s", strings.Join(versionStrings, ",")),
}
cmd := c.config.Cmd
if cmd == nil {
// It's only possible to get here if RunnerFunc is non-nil, but we'll
// still use cmd as a spec to populate metadata for the external
// implementation to consume.
cmd = exec.Command("")
}
if !c.config.SkipHostEnv {
cmd.Env = append(cmd.Env, os.Environ()...)
}
cmd.Env = append(cmd.Env, env...)
cmd.Stdin = os.Stdin
if c.config.SecureConfig != nil {
if ok, err := c.config.SecureConfig.Check(cmd.Path); err != nil {
return nil, fmt.Errorf("error verifying checksum: %s", err)
} else if !ok {
return nil, ErrChecksumsDoNotMatch
}
}
// Setup a temporary certificate for client/server mtls, and send the public
// certificate to the plugin.
if c.config.AutoMTLS {
c.logger.Info("configuring client automatic mTLS")
certPEM, keyPEM, err := generateCert()
if err != nil {
c.logger.Error("failed to generate client certificate", "error", err)
return nil, err
}
cert, err := tls.X509KeyPair(certPEM, keyPEM)
if err != nil {
c.logger.Error("failed to parse client certificate", "error", err)
return nil, err
}
cmd.Env = append(cmd.Env, fmt.Sprintf("PLUGIN_CLIENT_CERT=%s", certPEM))
c.config.TLSConfig = &tls.Config{
Certificates: []tls.Certificate{cert},
ClientAuth: tls.RequireAndVerifyClientCert,
MinVersion: tls.VersionTLS12,
ServerName: "localhost",
}
}
if c.config.UnixSocketConfig != nil {
c.unixSocketCfg = *c.config.UnixSocketConfig
}
if c.unixSocketCfg.Group != "" {
cmd.Env = append(cmd.Env, fmt.Sprintf("%s=%s", EnvUnixSocketGroup, c.unixSocketCfg.Group))
}
var runner runner.Runner
switch {
case c.config.RunnerFunc != nil:
c.unixSocketCfg.socketDir, err = os.MkdirTemp(c.unixSocketCfg.TempDir, "plugin-dir")
if err != nil {
return nil, err
}
// os.MkdirTemp creates folders with 0o700, so if we have a group
// configured we need to make it group-writable.
if c.unixSocketCfg.Group != "" {
err = setGroupWritable(c.unixSocketCfg.socketDir, c.unixSocketCfg.Group, 0o770)
if err != nil {
return nil, err
}
}
cmd.Env = append(cmd.Env, fmt.Sprintf("%s=%s", EnvUnixSocketDir, c.unixSocketCfg.socketDir))
c.logger.Trace("created temporary directory for unix sockets", "dir", c.unixSocketCfg.socketDir)
runner, err = c.config.RunnerFunc(c.logger, cmd, c.unixSocketCfg.socketDir)
if err != nil {
return nil, err
}
default:
runner, err = cmdrunner.NewCmdRunner(c.logger, cmd)
if err != nil {
return nil, err
}
}
c.runner = runner
startCtx, startCtxCancel := context.WithTimeout(context.Background(), c.config.StartTimeout)
defer startCtxCancel()
err = runner.Start(startCtx)
if err != nil {
return nil, err
}
// Make sure the command is properly cleaned up if there is an error
defer func() {
rErr := recover()
if err != nil || rErr != nil {
runner.Kill(context.Background())
}
if rErr != nil {
panic(rErr)
}
}()
// Create a context for when we kill
c.doneCtx, c.ctxCancel = context.WithCancel(context.Background())
// Start goroutine that logs the stderr
c.clientWaitGroup.Add(1)
c.stderrWaitGroup.Add(1)
// logStderr calls Done()
go c.logStderr(runner.Name(), runner.Stderr())
c.clientWaitGroup.Add(1)
go func() {
// ensure the context is cancelled when we're done
defer c.ctxCancel()
defer c.clientWaitGroup.Done()
// wait to finish reading from stderr since the stderr pipe reader
// will be closed by the subsequent call to cmd.Wait().
c.stderrWaitGroup.Wait()
// Wait for the command to end.
err := runner.Wait(context.Background())
if err != nil {
c.logger.Error("plugin process exited", "plugin", runner.Name(), "id", runner.ID(), "error", err.Error())
} else {
// Log and make sure to flush the logs right away
c.logger.Info("plugin process exited", "plugin", runner.Name(), "id", runner.ID())
}
os.Stderr.Sync()
// Set that we exited, which takes a lock
c.l.Lock()
defer c.l.Unlock()
c.exited = true
}()
// Start a goroutine that is going to be reading the lines
// out of stdout
linesCh := make(chan string)
c.clientWaitGroup.Add(1)
go func() {
defer c.clientWaitGroup.Done()
defer close(linesCh)
scanner := bufio.NewScanner(runner.Stdout())
for scanner.Scan() {
linesCh <- scanner.Text()
}
if scanner.Err() != nil {
c.logger.Error("error encountered while scanning stdout", "error", scanner.Err())
}
}()
// Make sure after we exit we read the lines from stdout forever
// so they don't block since it is a pipe.
// The scanner goroutine above will close this, but track it with a wait
// group for completeness.
c.clientWaitGroup.Add(1)
defer func() {
go func() {
defer c.clientWaitGroup.Done()
for range linesCh {
}
}()
}()
// Some channels for the next step
timeout := time.After(c.config.StartTimeout)
// Start looking for the address
c.logger.Debug("waiting for RPC address", "plugin", runner.Name())
select {
case <-timeout:
err = errors.New("timeout while waiting for plugin to start")
case <-c.doneCtx.Done():
err = errors.New("plugin exited before we could connect")
case line, ok := <-linesCh:
// Trim the line and split by "|" in order to get the parts of
// the output.
line = strings.TrimSpace(line)
parts := strings.SplitN(line, "|", 6)
if len(parts) < 4 {
errText := fmt.Sprintf("Unrecognized remote plugin message: %s", line)
if !ok {
errText += "\n" + "Failed to read any lines from plugin's stdout"
}
additionalNotes := runner.Diagnose(context.Background())
if additionalNotes != "" {
errText += "\n" + additionalNotes
}
err = errors.New(errText)
return
}
// Check the core protocol. Wrapped in a {} for scoping.
{
var coreProtocol int
coreProtocol, err = strconv.Atoi(parts[0])
if err != nil {
err = fmt.Errorf("Error parsing core protocol version: %s", err)
return
}
if coreProtocol != CoreProtocolVersion {
err = fmt.Errorf("Incompatible core API version with plugin. "+
"Plugin version: %s, Core version: %d\n\n"+
"To fix this, the plugin usually only needs to be recompiled.\n"+
"Please report this to the plugin author.", parts[0], CoreProtocolVersion)
return
}
}
// Test the API version
version, pluginSet, err := c.checkProtoVersion(parts[1])
if err != nil {
return addr, err
}
// set the Plugins value to the compatible set, so the version
// doesn't need to be passed through to the ClientProtocol
// implementation.
c.config.Plugins = pluginSet
c.negotiatedVersion = version
c.logger.Debug("using plugin", "version", version)
network, address, err := runner.PluginToHost(parts[2], parts[3])
if err != nil {
return addr, err
}
switch network {
case "tcp":
addr, err = net.ResolveTCPAddr("tcp", address)
case "unix":
addr, err = net.ResolveUnixAddr("unix", address)
default:
err = fmt.Errorf("Unknown address type: %s", address)
}
// If we have a server type, then record that. We default to net/rpc
// for backwards compatibility.
c.protocol = ProtocolNetRPC
if len(parts) >= 5 {
c.protocol = Protocol(parts[4])
}
found := false
for _, p := range c.config.AllowedProtocols {
if p == c.protocol {
found = true
break
}
}
if !found {
err = fmt.Errorf("Unsupported plugin protocol %q. Supported: %v",
c.protocol, c.config.AllowedProtocols)
return addr, err
}
// See if we have a TLS certificate from the server.
// Checking if the length is > 50 rules out catching the unused "extra"
// data returned from some older implementations.
if len(parts) >= 6 && len(parts[5]) > 50 {
err := c.loadServerCert(parts[5])
if err != nil {
return nil, fmt.Errorf("error parsing server cert: %s", err)
}
}
}
c.address = addr
return
}
// loadServerCert is used by AutoMTLS to read an x.509 cert returned by the
// server, and load it as the RootCA and ClientCA for the client TLSConfig.
func (c *Client) loadServerCert(cert string) error {
certPool := x509.NewCertPool()
asn1, err := base64.RawStdEncoding.DecodeString(cert)
if err != nil {
return err
}
x509Cert, err := x509.ParseCertificate([]byte(asn1))
if err != nil {
return err
}
certPool.AddCert(x509Cert)
c.config.TLSConfig.RootCAs = certPool
c.config.TLSConfig.ClientCAs = certPool
return nil
}
func (c *Client) reattach() (net.Addr, error) {
reattachFunc := c.config.Reattach.ReattachFunc
// For backwards compatibility default to cmdrunner.ReattachFunc
if reattachFunc == nil {
reattachFunc = cmdrunner.ReattachFunc(c.config.Reattach.Pid, c.config.Reattach.Addr)
}
r, err := reattachFunc()
if err != nil {
return nil, err
}
// Create a context for when we kill
c.doneCtx, c.ctxCancel = context.WithCancel(context.Background())
c.clientWaitGroup.Add(1)
// Goroutine to mark exit status
go func(r runner.AttachedRunner) {
defer c.clientWaitGroup.Done()
// ensure the context is cancelled when we're done
defer c.ctxCancel()
// Wait for the process to die
r.Wait(context.Background())
// Log so we can see it
c.logger.Debug("reattached plugin process exited")
// Mark it
c.l.Lock()
defer c.l.Unlock()
c.exited = true
}(r)
// Set the address and protocol
c.address = c.config.Reattach.Addr
c.protocol = c.config.Reattach.Protocol
if c.protocol == "" {
// Default the protocol to net/rpc for backwards compatibility
c.protocol = ProtocolNetRPC
}
if c.config.Reattach.Test {
c.negotiatedVersion = c.config.Reattach.ProtocolVersion
}
// If we're in test mode, we do NOT set the process. This avoids the
// process being killed (the only purpose we have for c.process), since
// in test mode the process is responsible for exiting on its own.
if !c.config.Reattach.Test {
c.runner = r
}
return c.address, nil
}
// checkProtoVersion returns the negotiated version and PluginSet.
// This returns an error if the server returned an incompatible protocol
// version, or an invalid handshake response.
func (c *Client) checkProtoVersion(protoVersion string) (int, PluginSet, error) {
serverVersion, err := strconv.Atoi(protoVersion)
if err != nil {
return 0, nil, fmt.Errorf("Error parsing protocol version %q: %s", protoVersion, err)
}
// record these for the error message
var clientVersions []int
// all versions, including the legacy ProtocolVersion have been added to
// the versions set
for version, plugins := range c.config.VersionedPlugins {
clientVersions = append(clientVersions, version)
if serverVersion != version {
continue
}
return version, plugins, nil
}
return 0, nil, fmt.Errorf("Incompatible API version with plugin. "+
"Plugin version: %d, Client versions: %d", serverVersion, clientVersions)
}
// ReattachConfig returns the information that must be provided to NewClient
// to reattach to the plugin process that this client started. This is
// useful for plugins that detach from their parent process.
//
// If this returns nil then the process hasn't been started yet. Please
// call Start or Client before calling this.
//
// Clients who specified a RunnerFunc will need to populate their own