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Metal shader generation should expose needed float16 intrinsics #8241

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shoaibkamil opened this issue May 28, 2024 · 1 comment
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Metal shader generation should expose needed float16 intrinsics #8241

shoaibkamil opened this issue May 28, 2024 · 1 comment
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@shoaibkamil
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If a user calls fp16 intrinsics in a Metal pipeline, it will result in a compile error. We should expose these intrinsics and add a test for GPU backends that support fp16 that exercises a few of them.

@shoaibkamil
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Fixed by #8260

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