diff --git a/website/docs/registering/register-monobehaviour.mdx b/website/docs/registering/register-monobehaviour.mdx index 54a1e589..f3a9f6b4 100644 --- a/website/docs/registering/register-monobehaviour.mdx +++ b/website/docs/registering/register-monobehaviour.mdx @@ -54,10 +54,14 @@ builder.RegisterComponentInHierarchy() ## Register component to specific parent Transform ```csharp -// Instantiate under the specified transform +// Instantiate new GameObject under the specified transform builder.RegisterComponentOnNewGameObject(Lifetime.Scoped) .UnderTransform(parent); +// Instantiate new prefab under the specified transform +builder.RegisterComponentInNewPrefab(prefab, Lifetime.Scoped) + .UnderTransform(parent); + // Find the component under the specified transform. builder.RegisterComponentInHierarchy() .UnderTransform(parent);