Pseudo 3D Racing. 60 FPS with no shaders.
Small prototype of arcade style racing game with polygon projection technique
Inspired by:
https://www.youtube.com/watch?v=N60lBZDEwJ8
Technical Details:
Thread to disscuss:
https://forum.unity.com/threads/using-unity-to-create-pseudo-3d-graphics.378826/
- Arow keys to drive
- Tab to accelerate
https://github.com/h8man/TurboTrack2D/releases/tag/0.1a
NOTE: All sprite graphics are placeholder graphics used here as teaching examples. Do not use or distribute these sprites!