A simple IPC (Inter Process Communication) server with Express-like request and route handling that also supports broadcasting to multiple channels. It also provides an easy to use axios like client to communicate with the server.
It usages unix domain socket on Unix OS and windows named pipe on
Windows OS. Which results in very fast communication speed (e.g., < 5ms
latency for a 300Kb
payload). Though it runs on the TCP protocol, it's request
and response objects are designed like the HTTP's, meaning a request has
properties like method
, headers
, query
, body
and so on. It is
specifically designed to perform
CRUD operations
with plain JSON objects (request and response) and where the server has the
ability to broadcast arbitrary JSON data to multiple channels (which clients
must subscribe to, to receive the data).
server.js
const { Server } = require("express-ipc");
const socketPath = "./pipe";
const server = new Server();
const users = [
{ id: 1, name: "Alex" },
{ id: 2, name: "Alexa" },
];
server.get("/users/:id", ({ req, res }) => {
const id = Number(req.params.id);
const user = users.find((user) => user.id === id);
if (user) res.send(user);
else res.send({ message: `No user found with id: ${id}` }, { isError: true });
});
server.listen({
path: socketPath,
deleteSocketBeforeListening: true,
callback() {
console.log(`Server running on socket: ${server.socketPath}`);
},
});
client.js
const { Client } = require("express-ipc");
const socketPath = "./pipe";
main();
async function main() {
const client = new Client({ path: socketPath });
try {
const response = await client.get("/users/1");
console.log(response);
} catch (ex) {
console.log(ex);
}
client.close();
}
server.js
const { Server } = require("express-ipc");
const socketPath = "./pipe";
const server = new Server();
server.createChannels("test");
let count = 1;
setInterval(() => {
server.broadcast({ channel: "test", data: { count: count++ } });
}, 1000);
server.listen({ path: socketPath, deleteSocketBeforeListening: true });
client.js
const { Client } = require("express-ipc");
const socketPath = "./pipe";
main();
async function main() {
const client = new Client({ path: socketPath });
await client.subscribe("test");
client.on("broadcast", console.log);
}
npm install express-ipc
It uses the UMD module system so it supports all JavaScript module systems (es6, commonjs, and so on).
commonjs
const { Server, Client } = require("express-ipc");
es6
import { Server, Client } from "express-ipc";
In case you only want to import the Server
or the Client
and don't want to
carry extra baggage in your application. If you're using a module bundler, it's
probably not necessary as unused code gets tree-shaken.
server
// es6
import { default as expressIpc } from "express-ipc/dist/server.js";
const Server = expressIpc.Server;
// or commonjs:
const { Server } = require("express-ipc/dist/server");
client
import { default as expressIpc } from "express-ipc/dist/client.js";
const Client = expressIpc.Client;
// or commonjs
const { Client } = require("express-ipc/dist/client");
Before we start, it is assumed that you are familiar with Express.js because the route handling and path pattern work exactly like Express with very little difference. So, I would highly recommend you to read the documentation of Express first.
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The Server
class constructor takes an optional object argument with two
optional properties. It has the following interface:
interface ServerConstructor_Argument {
delimiter?: string;
socketRoot?: string;
}
property | default value | description |
---|---|---|
delimiter | "\f" |
This character is used to indicate the end a of serialized request or response data in the socket. |
socketRoot | os.tmpdir() |
If no absolute path is provided for the socket in the server.listen method's argument then the socket will be created in this directory. |
Example:
const server = new Server({ delimiter: "\n", socketRoot: "./sockets" });
A getter which returns the active socket
path (a string). If the server is
not running it returns undefined
.
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Listens on the given socket path for requests. It takes a single object argument that has the following interface:
interface Listen_Argument {
callback?: () => void;
deleteSocketBeforeListening?: boolean;
path: string | { namespace: string; id: string };
}
property | description |
---|---|
path |
If path is a string than it should refer to a socket's absolute path. Otherwise, if it is an object of type {namespace: string; id: string} then the socketPath will be constructed from: path.join(socketRoot, namespace + "_" + id) |
deleteSocketBeforeListening |
If the socket file already exists and we try to listen on it, an exception with the code "EADDRINUSE" will be thrown. To avoid this we can set this flag to true . |
callback |
If provided then it'll be called when the server starts listening. |
Example:
server.listen({
deleteSocketBeforeListening: true,
path: { namespace: "test_app", id: "v1" },
callback() {
console.log("Server running on socket: ", server.socketPath);
},
});
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Closes a server. It takes an optional callback function.
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Creates broadcast channels. It takes a rest argument or string
or an
array of string
s.
Example:
server.createChannels("a", "b", ["c", "d"], "e");
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Deletes broadcast channels. It's signature is the same as
server.createChannels
.
Example:
server.deleteChannels(["a", "b", "e"], "c", "d");
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Broadcasts data to a channel. It takes a single object argument with the following interface:
interface Broadcast_Argument {
data: object;
channel: string;
blacklist?: number[];
}
property | description |
---|---|
data | The data to broadcast. |
channel | The channel name. |
blacklist | An array of connectionId s. This can used to stop some connection from receiving the broadcast. |
Tip: We can get the connectionId
from a response object.
Example:
server.post("/exciting-news", ({ req, res }) => {
// as this connection itself brought the news,
// we don't need to echo the news back to it.
// I know it's not a good example but it shows the functionality
server.broadcast({
data: req.body,
channel: "exciting-news",
blacklist: [res.connectionId],
});
});
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With this method we can add event listeners on the underlying socket server
created with the net.createServer
function.
Example:
server.on("error", (err) => {});
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Routing works similar to Express.js. It takes the following structure:
server.method(path, handler | middleware);
// example
server.get("/users/:id", ({ req, res, next }) => {});
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Request methods. express-ipc only supports these four methods:
get
post
patch
delete
Additionally We can use all
and use
to define routes on paths that runs for
any request method. Though all
and use
methods are similar but we can use
the use
method to define application level ( runs regardless of the
request path)
middlewares.
Example: Application level middleware
server.use(({ req, res, next }) => {
// ... do something with the request object
next(); // pass the request to the next middleware
});
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The route path works exactly like express because it uses the same path-to-regexp package to parse route paths, that express uses. See the express documentation for Route Path.
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The handler/middleware functions' signature is a little different from express. In Express, a middleware function has the following signature:
function (req, res, next) {}
It takes three arguments. In contrast, express-ipc packs these three arguments into an object.
function (arg) {arg.req; arg.res; arg.next}
// or better, if we destructure them
function ({req, res, next}) {}
// we can only the pick properties that we are interested in
function ({req, next}) {}
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In Express, an error handler takes four arguments:
function (err, req, res, next) {}
On the other hand, express-ipc takes two arguments:
function (reqResNextObject, err) {}
// only picking the required properties
function ({res}, err) {}
Handlers / Middlewares can be defined in various ways. Suppose that, we have two
handlers named handler_a
, handler_b
and an error handler named
error_handler
. Then all the following examples are equivalent.
Example: 1
server.post("/users", handler_a, handler_b, error_handler);
// or
server.post("/users", [handler_a, error_handler, handler_b]);
// or
server.post("/users", handler_a, [handler_b, error_handler]);
// or
server.post("/users", [handler_a, handler_b], error_handler);
// or
server.post("/users", handler_a, error_handler, [handler_b]);
Example: 2
server.post("/users", handler_a, handler_b);
server.post("/users", error_handler);
Example: 3
server.post("/users", error_handler);
server.post("/users", handler_a, handler_b);
Note: Error handlers are stored in different stacks than general request handlers or middlewares. So, it's ok if we mix them up.
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The request object or the req
property in a handler's / middleware's first
argument has the following interface.
interface Request {
path: string;
params: object;
readonly url: string;
readonly query: object;
readonly headers: object;
readonly body: object | null;
readonly method: "get" | "post" | "delete" | "patch";
}
All the properties are readonly except path and params. Meaning we cannot reassign the readonly properties with new values. But, if the property is an object, we can modify it.
Example:
server.get("/users/:id", ({ req }) => {
// reassigning: forbidden
req.body = null; // will throw an error in strict mode
// modifying: allowed
req.body.test = "new property";
});
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The response object (res
from a handler's / middleware's first argument) has
the following interface:
interface Response {
get isSent(): boolean;
get headers(): object;
get connectionId(): number;
send(
body?: object | null,
options?: { endConnection?: boolean; isError?: boolean }
): void;
}
property | description |
---|---|
isSent |
a getter; returns a boolean value indicating whether the send method has already been called. |
headers |
a getter; returns the headers object of the response. Its properties are modifiable. |
connectionId |
a getter; returns the connectionId of the underlying socket. Can be used to blacklist a connection when broadcasting data |
send |
A method to send the response. It takes two optional arguments: first body and second options . If no argument is provided then the response body will be null. We can use the isError flag to mark the response as an error response and the endConnection to end the underlying socket. |
Example
server.get("/users/:id", ({ req, res }) => {
const id = Number(req.params.id);
if (Number.isNaN(id)) {
res.headers.statusCode = 400;
return res.send({ message: "Invalid id" }, { isError: true });
}
const user = /* get the user somehow */;
// res.isSent: false
res.send(user);
// res.isSent: true
});
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The next
function from a handler's / middleware's first argument can be used
to pass control to the next middleware or error handler.
Example:
server.get(
"/users",
({ next }) => {
next(); // pass control to the next handler
},
({ res }) => {
res.send(/* users */);
}
);
server.get(
"/users",
({ next }) => {
// pass control to the next error handler
next(new Error("failed"));
},
({ res }, error) => {
res.send(/* error response */, {isError: true});
}
);
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If a handler / middleware throws an exception or rejects a promise it'll be
automatically caught and passed to the next error handler or the default error
handler (if no error handler is defined). But in any other cases, we've to pass
an error manually to the next
function to move to the error handlers.
Example:
Suppose that, we have a getUsers
function that takes a callback function. In
this case we can handle the error as shown in the following snippet.
server.get("/users", ({ next, res }) => {
getUsers((error, users) => {
if (error) next(error);
else res.send(users);
});
});
server.get("/users", ({ res }, error) => {
// do something with the error
});
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Before we start, we need to know the request and response object's shape.
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interface RequestPayload {
url: string;
query: object;
headers: object;
body: object | null;
method: "get" | "post" | "delete" | "patch";
}
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interface ResponsePayload {
headers: object;
body: object | null;
}
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The Client
constructor takes a single object as it's argument which has the
following interface:
interface ClientConstructor_Argument {
delimiter?: string;
socketRoot?: string;
path: Listen_Argument["path"];
}
property | default value | description |
---|---|---|
delimiter | "\f" |
See ServerConstructor_Argument.delimiter |
socketRoot | os.tmpdir() |
See ServerConstructor_Argument.socketRoot |
path | See Listen_Argument.path |
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Subscribe to channels. It has the following signature:
subscribe(
...channelsRestArg: (string | string[])[]
): Promise<ResponsePayload>
See ResponsePayload
Example:
await client.subscribe("a", "b", ["c", "d"], "e");
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Unsubscribe to channels. It has the following signature:
unsubscribe(
...channelsRestArg: (string | string[])[]
): Promise<ResponsePayload>
See ResponsePayload
Example:
await client.unsubscribe(["a", "b"], "c", "d", "e");
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This method can be used to make request to the server. It has the following signature:
interface Request_Argument {
url: string;
query?: object;
headers?: object;
body?: object | null;
method: "get" | "post" | "delete" | "patch";
}
type request = (
arg: Request_Argument,
options?: { timeout?: number }
) => Promise<ResponsePayload>;
See ResponsePayload
Only the url
and method
property is required and the rest are optional.
Example:
const users = await client.request({ url: "/users", method: "get" });
We can also provide a timeout (in milliseconds) for the request. If the server doesn't respond within time then the request will be rejected with a timeout error.
const users = await client.request(
{ url: "/users", method: "get" },
{ timeout: 1000 }
);
Note: If the response does arrive after the request has been timed out,
an "unhandled_response"
event will be emitted.
Tip: All the request methods (request
, get
, ...) are generic, so you can
specify the body and headers type. I'm really busy to document them right now.
interface User {
name: string;
email: string;
}
const users = await client.request<User[]>({
url: "/users",
method: "get",
});
// typeof users: Users[]
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The get method is similar to the client.request
method. It just sets the
method
property to "get"
for us.
It has the following signature:
type get = (
url: string,
other?: {
query?: object;
headers?: object;
timeout?: number;
body?: object | null;
}
) => Promise<ResponsePayload>;
See ResponsePayload
The other
parameter is optional, so are all of its properties.
Example:
const users = await client.get("/users", {
headers: { "x-auth-token": "aa9fa6d82308" },
});
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Sends a request with the request-method set to "delete"
. It has exactly
the same signature as the client.get()
method.
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Sends a request with the request-method set to "post"
. Signature:
type post = (
url: string,
other: {
query?: object;
headers?: object;
timeout?: number;
body: object | null;
}
) => Promise<ResponsePayload>;
See ResponsePayload
For the client.post
method the second parameter is required and it's body
property is also required.
Example:
const user = { id: 1, name: "Alex" };
const response = await client.post("/users", { body: user });
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Sends a request with the request-method set to "patch"
. It has exactly
the same signature as client.post()
method.
Example:
const edited = await client.patch("/users/1", {
body: { name: "Alex Smith" },
});
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The Client
class inherits from the EventEmitter
class. It emits the
following events.
"error"
: mostly for socket errors"broadcast
: for receiving broadcast"unhandled_response"
: for timed out requests
We can use the client.on
method to subscribe to these events.
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We can receive broadcasts by adding an event listener on the "broadcast"
event. The broadcast data has the following interface:
interface Broadcast {
data: any;
channel: string;
}
Example:
client.on("broadcast", (data) => {});
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Subscribe to the "socket_error"
event to get notified about any errors on the
underlying socket. With this event you can get notified if the server quits or
closes your client connection.
Example:
client.on("socket_error", (error) => {});
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Closes the underlying socket and no requests can be sent after the socket is closed.
- Do thorough testing (currently coverage is
90%
). - Support data formats other than JSON (e.g., Buffer)
# Run tests
npm test
# Run tests in watch mode
npm test:watch
# Run tests with coverage
npm test:coverage
# Build / Bundle
npm run build
If you find a bug or want to improve something please feel free to open an issue. Pull requests are also welcomed 💝. Finally, if you appreciate me writing a docs of 900 lines, please give this project a ⭐ on github. So that, I can feel a little better about the time I spent/wasted on this project.