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DefaultEngine.ini
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DefaultEngine.ini
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[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/MenuSystem/MainMenu.MainMenu
EditorStartupMap=/Game/MenuSystem/MainMenu.MainMenu
GlobalDefaultGameMode="/Script/PuzzlePlatforms.PuzzlePlatformsGameMode"
GameInstanceClass=/Script/PuzzlePlatforms.PP_GameInstance
TransitionMap=/Game/Maps/Transition.Transition
[/Script/IOSRuntimeSettings.IOSRuntimeSettings]
MinimumiOSVersion=IOS_12
[/Script/HardwareTargeting.HardwareTargetingSettings]
TargetedHardwareClass=Desktop
AppliedTargetedHardwareClass=Desktop
DefaultGraphicsPerformance=Maximum
AppliedDefaultGraphicsPerformance=Maximum
[/Script/Engine.Engine]
+ActiveGameNameRedirects=(OldGameName="TP_ThirdPerson",NewGameName="/Script/PuzzlePlatforms")
+ActiveGameNameRedirects=(OldGameName="/Script/TP_ThirdPerson",NewGameName="/Script/PuzzlePlatforms")
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonGameMode",NewClassName="PuzzlePlatformsGameMode")
+ActiveClassRedirects=(OldClassName="TP_ThirdPersonCharacter",NewClassName="PuzzlePlatformsCharacter")
[/Script/Engine.GameEngine]
+NetDriverDefinitions=(DefName="GameNetDriver",DriverClassName="OnlineSubsystemSteam.SteamNetDriver",DriverClassNameFallback="OnlineSubsystemUtils.IpNetDriver")
[OnlineSubsystem]
DefaultPlatformService=Steam
[OnlineSubsystemSteam]
bEnabled=true
SteamDevAppId=480
[/Script/OnlineSubsystemSteam.SteamNetDriver]
NetConnectionClassName="OnlineSubsystemSteam.SteamNetConnection"