-
Notifications
You must be signed in to change notification settings - Fork 28
/
utils.go
137 lines (120 loc) · 3.1 KB
/
utils.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
/*
* Copyright (c) 2021 The GoPlus Authors (goplus.org). All rights reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package spx
import (
"errors"
"math/rand"
"os"
"time"
"golang.org/x/image/colornames"
)
// -----------------------------------------------------------------------------
var (
errInvalidColorFormat = errors.New("invalid color format")
errUnsupportedColorFormat = errors.New("unsupported color format")
)
func init() {
rand.Seed(time.Now().UnixNano())
}
func Rand__0(from, to int) float64 {
if to < from {
to = from
}
return float64(from + rand.Intn(to-from+1))
}
func Rand__1(from, to float64) float64 {
if to < from {
to = from
}
return rand.Float64()*(to-from) + from
}
// Iround returns an integer value, while math.Round returns a float value.
func Iround(v float64) int {
if v >= 0 {
return int(v + 0.5)
}
return int(v - 0.5)
}
// -----------------------------------------------------------------------------
func RGB(r, g, b uint8) Color {
return Color{R: r, G: g, B: b, A: 0xff}
}
func RGBA(r, g, b, a uint8) Color {
return Color{R: r, G: g, B: b, A: a}
}
// parseColor, s can be int, float64 or string
func parseColor(s interface{}) (Color, error) {
if s == nil {
return Color{}, errors.New("color is nil")
}
if c, ok := s.(int); ok {
return Color{uint8(c >> 16), uint8((c >> 8) & 0xff), uint8(c & 0xff), 0xff}, nil
}
if f, ok := s.(float64); ok {
c := int(f)
return Color{uint8(c >> 16), uint8((c >> 8) & 0xff), uint8(c & 0xff), 0xff}, nil
}
ss, ok := s.(string)
if !ok {
return Color{}, errUnsupportedColorFormat
}
c, ok := colornames.Map[ss]
if ok {
return c, nil
}
return parseHexColor(ss)
}
func parseHexColor(s string) (Color, error) {
if s == "" || s[0] != '#' {
return Color{}, errInvalidColorFormat
}
var err error
hexToByte := func(b byte) byte {
switch {
case b >= '0' && b <= '9':
return b - '0'
case b >= 'a' && b <= 'f':
return b - 'a' + 10
case b >= 'A' && b <= 'F':
return b - 'A' + 10
default:
err = errInvalidColorFormat
return 0
}
}
c := Color{A: 0xff}
switch len(s) {
case 7:
c.R = hexToByte(s[1])<<4 + hexToByte(s[2])
c.G = hexToByte(s[3])<<4 + hexToByte(s[4])
c.B = hexToByte(s[5])<<4 + hexToByte(s[6])
case 4:
c.R = hexToByte(s[1]) * 17
c.G = hexToByte(s[2]) * 17
c.B = hexToByte(s[3]) * 17
default:
err = errInvalidColorFormat
}
return c, err
}
// -----------------------------------------------------------------------------
func Exit__0(code int) {
os.Exit(code)
}
func Exit__1() {
os.Exit(0)
}
// -----------------------------------------------------------------------------