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win32_ipc.cc
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// Copyright 2010-2021, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// skip all unless _WIN32
#ifdef _WIN32
// clang-format off
#include <windows.h>
#include <sddl.h> // needs to be after windows.h
// clang-format on
#include <wil/resource.h>
#include <algorithm>
#include <cstdint>
#include <string>
#include <utility>
#include "base/const.h"
#include "base/cpu_stats.h"
#include "base/logging.h"
#include "base/singleton.h"
#include "base/system_util.h"
#include "base/util.h"
#include "base/win32/wide_char.h"
#include "base/win32/win_sandbox.h"
#include "base/win32/win_util.h"
#include "ipc/ipc.h"
#include "ipc/ipc_path_manager.h"
#include "absl/strings/match.h"
#include "absl/strings/string_view.h"
#include "absl/time/time.h"
namespace mozc {
namespace {
using win32::Utf8ToWide;
constexpr bool kReadTypeACK = true;
constexpr bool kReadTypeData = false;
constexpr bool kSendTypeData = false;
constexpr int kMaxSuccessiveConnectionFailureCount = 5;
size_t GetNumberOfProcessors() {
// thread-safety is not required.
static size_t num = CPUStats().GetNumberOfProcessors();
return std::max<size_t>(num, 1);
}
// Least significant bit of OVERLAPPED::hEvent can be used for special
// purpose against GetQueuedCompletionStatus API.
// http://msdn.microsoft.com/en-us/library/windows/desktop/aa364986.aspx
// This function provides a safe way to retrieve the actual event handle
// even in this situation.
HANDLE GetEventHandleFromOverlapped(const OVERLAPPED *overlapped) {
return reinterpret_cast<HANDLE>(
reinterpret_cast<DWORD_PTR>(overlapped->hEvent) & ~1);
}
// Returns true if the given |overlapped| is initialized in successful.
bool InitOverlapped(OVERLAPPED *overlapped, HANDLE wait_handle) {
if (wait_handle == 0 || wait_handle == INVALID_HANDLE_VALUE) {
LOG(ERROR) << "wait_handle is invalid.";
return false;
}
::ZeroMemory(overlapped, sizeof(OVERLAPPED));
if (::ResetEvent(wait_handle) == FALSE) {
const DWORD last_error = ::GetLastError();
LOG(ERROR) << "::ResetEvent failed. error: " << last_error;
return false;
}
overlapped->hEvent = wait_handle;
return true;
}
class IPCClientMutexBase {
public:
explicit IPCClientMutexBase(const absl::string_view ipc_channel_name) {
// Make a kernel mutex object so that multiple ipc connections are
// serialized here. In Windows, there is no useful way to serialize
// the multiple connections to the single-thread named pipe server.
// WaitForNamedPipe doesn't work for this propose as it just lets
// clients know that the connection becomes "available" right now.
// It doesn't mean that connection is available for the current
// thread. The "available" notification is sent to all waiting ipc
// clients at the same time and only one client gets the connection.
// This causes redundant and wasteful CreateFile calles.
std::string mutex_name =
absl::StrCat(kMutexPathPrefix, SystemUtil::GetUserSidAsString(), ".",
ipc_channel_name, ".ipc");
std::wstring wmutex_name = Utf8ToWide(mutex_name);
LPSECURITY_ATTRIBUTES security_attributes_ptr = nullptr;
SECURITY_ATTRIBUTES security_attributes;
if (!WinSandbox::MakeSecurityAttributes(WinSandbox::kSharableMutex,
&security_attributes)) {
LOG(ERROR) << "Cannot make SecurityAttributes";
} else {
security_attributes_ptr = &security_attributes;
}
// http://msdn.microsoft.com/en-us/library/ms682411(VS.85).aspx:
// Two or more processes can call CreateMutex to create the same named
// mutex. The first process actually creates the mutex, and subsequent
// processes with sufficient access rights simply open a handle to
// the existing mutex. This enables multiple processes to get handles
// of the same mutex, while relieving the user of the responsibility
// of ensuring that the creating process is started first.
// When using this technique, you should set the
// bInitialOwner flag to FALSE; otherwise, it can be difficult to be
// certain which process has initial ownership.
ipc_mutex_.reset(
::CreateMutex(security_attributes_ptr, FALSE, wmutex_name.c_str()));
if (security_attributes_ptr != nullptr) {
::LocalFree(security_attributes_ptr->lpSecurityDescriptor);
}
const DWORD create_mutex_error = ::GetLastError();
if (ipc_mutex_.get() == nullptr) {
LOG(ERROR) << "CreateMutex failed: " << create_mutex_error;
return;
}
}
virtual ~IPCClientMutexBase() = default;
const wil::unique_mutex_nothrow &mutex() const { return ipc_mutex_; }
private:
wil::unique_mutex_nothrow ipc_mutex_;
};
class ConverterClientMutex : public IPCClientMutexBase {
public:
ConverterClientMutex() : IPCClientMutexBase("converter") {}
ConverterClientMutex(const ConverterClientMutex &) = delete;
ConverterClientMutex &operator=(const ConverterClientMutex &) = delete;
};
class RendererClientMutex : public IPCClientMutexBase {
public:
RendererClientMutex() : IPCClientMutexBase("renderer") {}
RendererClientMutex(const RendererClientMutex &) = delete;
RendererClientMutex &operator=(const RendererClientMutex &) = delete;
};
class FallbackClientMutex : public IPCClientMutexBase {
public:
FallbackClientMutex() : IPCClientMutexBase("fallback") {}
FallbackClientMutex(const FallbackClientMutex &) = delete;
FallbackClientMutex &operator=(const FallbackClientMutex &) = delete;
};
// In Mozc client, we should support different IPC channels (client-converter
// and client-renderer) so we need to have different global mutexes to
// serialize each client. Currently |ipc_name| starts with "session" and
// "renderer" are expected.
const wil::unique_mutex_nothrow &GetClientMutex(
const absl::string_view ipc_name) {
if (absl::StartsWith(ipc_name, "session")) {
return Singleton<ConverterClientMutex>::get()->mutex();
}
if (absl::StartsWith(ipc_name, "renderer")) {
return Singleton<RendererClientMutex>::get()->mutex();
}
LOG(WARNING) << "unexpected IPC name: " << ipc_name;
return Singleton<FallbackClientMutex>::get()->mutex();
}
uint32_t GetServerProcessIdImpl(HANDLE handle) {
ULONG pid = 0;
if (::GetNamedPipeServerProcessId(handle, &pid) == 0) {
const DWORD get_named_pipe_server_process_id_error = ::GetLastError();
LOG(ERROR) << "GetNamedPipeServerProcessId failed: "
<< get_named_pipe_server_process_id_error;
return static_cast<uint32_t>(-1); // always deny the connection
}
VLOG(1) << "Got server ProcessID: " << pid;
return static_cast<uint32_t>(pid);
}
void SafeCancelIO(HANDLE device_handle, OVERLAPPED *overlapped) {
if (::CancelIo(device_handle) == FALSE) {
const DWORD cancel_error = ::GetLastError();
LOG(ERROR) << "Failed to CancelIo: " << cancel_error;
}
// Wait for the completion of the on-going request forever. This is not
// _safe_ and should be fixed anyway.
// TODO(yukawa): Avoid INFINITE if possible.
::WaitForSingleObject(GetEventHandleFromOverlapped(overlapped), INFINITE);
}
IPCErrorType WaitForQuitOrIOImpl(HANDLE device_handle, HANDLE quit_event,
DWORD timeout, OVERLAPPED *overlapped) {
const HANDLE events[] = {quit_event,
GetEventHandleFromOverlapped(overlapped)};
const DWORD wait_result =
::WaitForMultipleObjects(std::size(events), events, FALSE, timeout);
const DWORD wait_error = ::GetLastError();
// Clear the I/O operation if still exists.
if (!HasOverlappedIoCompleted(overlapped)) {
// This is not safe because this operation may be blocked forever.
// TODO(yukawa): Implement safer cancelation mechanism.
SafeCancelIO(device_handle, overlapped);
}
if (wait_result == WAIT_TIMEOUT) {
LOG(WARNING) << "Timeout: " << timeout;
return IPC_TIMEOUT_ERROR;
}
if (wait_result == WAIT_OBJECT_0) {
// Should be quit immediately
return IPC_QUIT_EVENT_SIGNALED;
}
if (wait_result != (WAIT_OBJECT_0 + 1)) {
LOG(WARNING) << "Unknown result: " << wait_result
<< ", Error: " << wait_error;
return IPC_UNKNOWN_ERROR;
}
return IPC_NO_ERROR;
}
IPCErrorType WaitForIOImpl(HANDLE device_handle, DWORD timeout,
OVERLAPPED *overlapped) {
const DWORD wait_result =
::WaitForSingleObject(GetEventHandleFromOverlapped(overlapped), timeout);
// Clear the I/O operation if still exists.
if (!HasOverlappedIoCompleted(overlapped)) {
// This is not safe because this operation may be blocked forever.
// TODO(yukawa): Implement safer cancelation mechanism.
SafeCancelIO(device_handle, overlapped);
}
if (wait_result == WAIT_TIMEOUT) {
LOG(WARNING) << "Timeout: " << timeout;
return IPC_TIMEOUT_ERROR;
}
if (wait_result != WAIT_OBJECT_0) {
LOG(WARNING) << "Unknown result: " << wait_result;
return IPC_UNKNOWN_ERROR;
}
return IPC_NO_ERROR;
}
IPCErrorType WaitForQuitOrIO(HANDLE device_handle, HANDLE quit_event,
DWORD timeout, OVERLAPPED *overlapped) {
if (quit_event != nullptr) {
return WaitForQuitOrIOImpl(device_handle, quit_event, timeout, overlapped);
}
return WaitForIOImpl(device_handle, timeout, overlapped);
}
// To work around a bug of GetOverlappedResult in Vista
// http://msdn.microsoft.com/en-us/library/dd371711.aspx
IPCErrorType SafeWaitOverlappedResult(HANDLE device_handle, HANDLE quit_event,
DWORD timeout, OVERLAPPED *overlapped,
DWORD *num_bytes_updated, bool wait_ack) {
DCHECK(overlapped);
DCHECK(num_bytes_updated);
const IPCErrorType result =
WaitForQuitOrIO(device_handle, quit_event, timeout, overlapped);
if (result != IPC_NO_ERROR) {
return result;
}
*num_bytes_updated = 0;
const BOOL get_overlapped_result = ::GetOverlappedResult(
device_handle, overlapped, num_bytes_updated, FALSE);
if (get_overlapped_result == FALSE) {
const DWORD get_overlapped_error = ::GetLastError();
if (get_overlapped_error == ERROR_BROKEN_PIPE) {
if (wait_ack) {
// This is an expected behavior.
return IPC_NO_ERROR;
}
LOG(ERROR) << "GetOverlappedResult() failed: ERROR_BROKEN_PIPE";
} else if (get_overlapped_error == ERROR_MORE_DATA) {
return IPC_MORE_DATA;
} else {
LOG(ERROR) << "GetOverlappedResult() failed: " << get_overlapped_error;
}
return IPC_UNKNOWN_ERROR;
}
return IPC_NO_ERROR;
}
IPCErrorType SendIpcMessage(HANDLE device_handle, HANDLE write_wait_handle,
const std::string &msg, absl::Duration timeout) {
if (msg.empty()) {
LOG(WARNING) << "msg is empty.";
return IPC_UNKNOWN_ERROR;
}
DWORD num_bytes_written = 0;
OVERLAPPED overlapped;
if (!InitOverlapped(&overlapped, write_wait_handle)) {
return IPC_WRITE_ERROR;
}
const bool write_file_result =
(::WriteFile(device_handle, msg.data(), static_cast<DWORD>(msg.size()),
&num_bytes_written, &overlapped) != FALSE);
const DWORD write_file_error = ::GetLastError();
if (write_file_result) {
// ::WriteFile is done as sync operation.
} else {
if (write_file_error != ERROR_IO_PENDING) {
LOG(ERROR) << "WriteFile() failed: " << write_file_error;
return IPC_WRITE_ERROR;
}
const IPCErrorType result = SafeWaitOverlappedResult(
device_handle, nullptr, absl::ToInt64Milliseconds(timeout), &overlapped,
&num_bytes_written, kSendTypeData);
if (result != IPC_NO_ERROR) {
return result;
}
}
// As we use message-type namedpipe, all the data should be written in one
// shot. Otherwise, single message will be split into multiple packets.
if (num_bytes_written != msg.size()) {
LOG(ERROR) << "Data truncated. msg.size(): " << msg.size()
<< ", num_bytes_written: " << num_bytes_written;
return IPC_UNKNOWN_ERROR;
}
return IPC_NO_ERROR;
}
IPCErrorType RecvIpcMessage(HANDLE device_handle, HANDLE read_wait_handle,
std::string *msg, absl::Duration timeout,
bool read_type_ack) {
if (!msg) {
LOG(WARNING) << "msg is nullptr.";
return IPC_UNKNOWN_ERROR;
}
msg->clear();
DWORD num_bytes_read_total = 0;
while (true) {
OVERLAPPED overlapped;
if (!InitOverlapped(&overlapped, read_wait_handle)) {
msg->clear();
return IPC_READ_ERROR;
}
if (num_bytes_read_total == 0) {
msg->resize(IPC_INITIAL_READ_BUFFER_SIZE);
} else {
msg->resize(msg->size() * 2);
}
const DWORD num_bytes_writable = msg->size() - num_bytes_read_total;
DWORD num_bytes_read = 0;
const bool read_file_result =
(::ReadFile(device_handle, msg->data() + num_bytes_read_total,
num_bytes_writable, &num_bytes_read, &overlapped) != FALSE);
const DWORD read_file_error = ::GetLastError();
if (read_file_result) {
// ::ReadFile is done as sync operation.
num_bytes_read_total += num_bytes_read;
break;
}
if (read_file_error == ERROR_MORE_DATA) {
// ::ReadFile is done as sync operation with pending data.
num_bytes_read_total += num_bytes_writable;
continue;
}
if (read_type_ack && (read_file_error == ERROR_BROKEN_PIPE)) {
// The client has already disconnected this pipe. This is an expected
// behavior and do not treat as an error.
msg->clear();
return IPC_NO_ERROR;
}
if (read_file_error != ERROR_IO_PENDING) {
LOG(ERROR) << "ReadFile() failed: " << read_file_error;
msg->clear();
return IPC_READ_ERROR;
}
// Actually this is an async operation. Let's wait for its completion.
bool has_more_data = false;
const IPCErrorType result = SafeWaitOverlappedResult(
device_handle, nullptr, absl::ToInt64Milliseconds(timeout), &overlapped,
&num_bytes_read, read_type_ack);
if (result == IPC_MORE_DATA) {
num_bytes_read_total += num_bytes_read;
continue;
}
if (result != IPC_NO_ERROR) {
msg->clear();
return result;
}
num_bytes_read_total += num_bytes_read;
break;
}
if (!read_type_ack && (num_bytes_read_total == 0)) {
LOG(WARNING) << "Received 0 result.";
}
msg->resize(num_bytes_read_total);
return IPC_NO_ERROR;
}
wil::unique_event_nothrow CreateManualResetEvent() {
wil::unique_event_nothrow event;
event.create(wil::EventOptions::ManualReset, nullptr);
return event;
}
// We do not care about the signaled state of the device handle itself.
// This slightly improves the performance.
// See http://msdn.microsoft.com/en-us/library/windows/desktop/aa365538.aspx
void MaybeDisableFileCompletionNotification(HANDLE device_handle) {
// This is not a mandatory task. Just ignore the actual error (if any).
::SetFileCompletionNotificationModes(device_handle,
FILE_SKIP_SET_EVENT_ON_HANDLE);
}
} // namespace
IPCServer::IPCServer(const std::string &name, int32_t num_connections,
absl::Duration timeout)
: connected_(false),
quit_event_(CreateManualResetEvent()),
pipe_event_(CreateManualResetEvent()),
timeout_(timeout) {
IPCPathManager *manager = IPCPathManager::GetIPCPathManager(name);
std::string server_address;
if (!manager->CreateNewPathName() && !manager->LoadPathName()) {
LOG(ERROR) << "Cannot prepare IPC path name";
return;
}
if (!manager->GetPathName(&server_address)) {
LOG(ERROR) << "Cannot make IPC path name";
return;
}
DCHECK(!server_address.empty());
SECURITY_ATTRIBUTES security_attributes;
if (!WinSandbox::MakeSecurityAttributes(WinSandbox::kSharablePipe,
&security_attributes)) {
LOG(ERROR) << "Cannot make SecurityAttributes";
return;
}
// Create a named pipe.
std::wstring wserver_address = Utf8ToWide(server_address);
HANDLE handle = ::CreateNamedPipe(
wserver_address.c_str(),
PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED | FILE_FLAG_FIRST_PIPE_INSTANCE,
PIPE_TYPE_MESSAGE | PIPE_READMODE_MESSAGE | PIPE_WAIT |
PIPE_REJECT_REMOTE_CLIENTS,
(num_connections <= 0 ? PIPE_UNLIMITED_INSTANCES : num_connections),
IPC_INITIAL_READ_BUFFER_SIZE, IPC_INITIAL_READ_BUFFER_SIZE, 0,
&security_attributes);
const DWORD create_named_pipe_error = ::GetLastError();
::LocalFree(security_attributes.lpSecurityDescriptor);
if (INVALID_HANDLE_VALUE == handle) {
LOG(FATAL) << "CreateNamedPipe failed" << create_named_pipe_error;
return;
}
pipe_handle_.reset(handle);
MaybeDisableFileCompletionNotification(pipe_handle_.get());
if (!manager->SavePathName()) {
LOG(ERROR) << "Cannot save IPC path name";
return;
}
connected_ = true;
}
IPCServer::~IPCServer() { Terminate(); }
bool IPCServer::Connected() const { return connected_; }
void IPCServer::Terminate() {
if (server_thread_.get() == nullptr) {
return;
}
if (!::SetEvent(quit_event_.get())) {
LOG(ERROR) << "SetEvent failed";
}
// Close the named pipe.
// This is a workaround for killing child thread
server_thread_->Join();
connected_ = false;
}
void IPCServer::Loop() {
int successive_connection_failure_count = 0;
std::string request;
std::string response;
while (connected_) {
OVERLAPPED overlapped;
if (!InitOverlapped(&overlapped, pipe_event_.get())) {
connected_ = false;
return;
}
const BOOL result = ::ConnectNamedPipe(pipe_handle_.get(), &overlapped);
const DWORD connect_named_pipe_error = ::GetLastError();
if (result == FALSE) {
if (connect_named_pipe_error == ERROR_PIPE_CONNECTED) {
// Already connected. Nothing to do.
} else if (connect_named_pipe_error == ERROR_NO_DATA) {
// client already closes the connection
::DisconnectNamedPipe(pipe_handle_.get());
continue;
} else if (connect_named_pipe_error == ERROR_IO_PENDING) {
// Actually this is async operation.
DWORD ignored = 0;
const IPCErrorType ipc_error = SafeWaitOverlappedResult(
pipe_handle_.get(), quit_event_.get(), INFINITE, &overlapped,
&ignored, kReadTypeData);
if (ipc_error == IPC_QUIT_EVENT_SIGNALED) {
VLOG(1) << "Received Control event from other thread";
connected_ = false;
return;
}
if (ipc_error != IPC_NO_ERROR) {
++successive_connection_failure_count;
if (successive_connection_failure_count >=
kMaxSuccessiveConnectionFailureCount) {
LOG(ERROR) << "Give up to connect named pipe.";
connected_ = false;
return;
}
::DisconnectNamedPipe(pipe_handle_.get());
continue;
}
} else {
LOG(FATAL) << "Unexpected error: " << connect_named_pipe_error;
}
}
successive_connection_failure_count = 0;
// Retrieve an incoming message.
if (RecvIpcMessage(pipe_handle_.get(), pipe_event_.get(), &request,
timeout_, kReadTypeData) == IPC_NO_ERROR) {
if (!Process(request, &response)) {
connected_ = false;
}
// When Process() returns 0 result, force to call DisconnectNamedPipe()
// instead of checking ACK message
if (response.empty()) {
LOG(WARNING) << "Process() return 0 result";
::DisconnectNamedPipe(pipe_handle_.get());
continue;
}
// Send a response
if (SendIpcMessage(pipe_handle_.get(), pipe_event_.get(), response,
timeout_) != IPC_NO_ERROR) {
LOG(WARNING) << "SendIpcMessage failed.";
}
}
// Special treatment for Windows per discussion with thatanaka:
// It's hard to know that client has processed the server's response.
// We will be able to call ::FlushFileHandles() here, but
// FlushFileHandles() is blocked if client doesn't call ReadFile(). That
// means that a malicious user can easily block the server not by calling
// ReadFile. In order to know the transaction completes successfully,
// client needs to send an ACK message to the server.
// Wait ACK-like signal from client for 0.1 second. If we detect the pipe
// disconnect event, so far so good. If we receive more data, we assume it
// is an ACK signal (the IPC client of Mozc 1.5.x or earlier does this).
std::string ack_request;
static constexpr absl::Duration kAckTimeout = absl::Milliseconds(100);
if (RecvIpcMessage(pipe_handle_.get(), pipe_event_.get(), &ack_request,
kAckTimeout, kReadTypeACK) != IPC_NO_ERROR) {
// This case happens when the client did not receive the server's response
// within timeout. Anyway we will close the connection so that the server
// will not be blocked.
LOG(WARNING) << "Client didn't respond within " << kAckTimeout
<< " msec.";
}
::DisconnectNamedPipe(pipe_handle_.get());
}
connected_ = false;
}
// old interface
IPCClient::IPCClient(const absl::string_view name)
: pipe_event_(CreateManualResetEvent()),
connected_(false),
ipc_path_manager_(nullptr),
last_ipc_error_(IPC_NO_ERROR) {
Init(name, "");
}
IPCClient::IPCClient(const absl::string_view name,
const absl::string_view server_path)
: pipe_event_(CreateManualResetEvent()),
connected_(false),
ipc_path_manager_(nullptr),
last_ipc_error_(IPC_NO_ERROR) {
Init(name, server_path);
}
void IPCClient::Init(const absl::string_view name,
const absl::string_view server_path) {
last_ipc_error_ = IPC_NO_CONNECTION;
// We should change the mutex based on which IPC server we will talk with.
const wil::unique_mutex_nothrow &ipc_mutex = GetClientMutex(name);
wil::mutex_release_scope_exit mutex_releaser;
if (ipc_mutex.get() == nullptr) {
LOG(ERROR) << "IPC mutex is not available";
} else {
constexpr int kMutexTimeout = 10 * 1000; // wait at most 10sec.
DWORD status;
mutex_releaser = ipc_mutex.acquire(&status, kMutexTimeout);
switch (status) {
case WAIT_TIMEOUT:
// TODO(taku): with suspend/resume, WaitForSingleObject may
// return WAIT_TIMEOUT. We have to consider the case
// in the future.
LOG(ERROR) << "IPC client was not available even after "
<< kMutexTimeout << " msec.";
break;
case WAIT_ABANDONED:
DLOG(INFO) << "mutex object was removed";
break;
case WAIT_OBJECT_0:
break;
default:
break;
}
}
IPCPathManager *manager = IPCPathManager::GetIPCPathManager(name);
if (manager == nullptr) {
LOG(ERROR) << "IPCPathManager::GetIPCPathManager failed";
return;
}
ipc_path_manager_ = manager;
// TODO(taku): enable them on Mac/Linux
#ifdef DEBUG
constexpr size_t kMaxTrial = 256;
#else // DEBUG
constexpr size_t kMaxTrial = 2;
#endif // DEBUG
for (size_t trial = 0; trial < kMaxTrial; ++trial) {
std::string server_address;
if (!manager->LoadPathName() || !manager->GetPathName(&server_address)) {
continue;
}
std::wstring wserver_address = Utf8ToWide(server_address);
if (GetNumberOfProcessors() == 1) {
// When the code is running in single processor environment, sometimes
// IPC server has not finished the clean-up tasks for the previous IPC
// session here. So we intentionally call WaitNamedPipe API so that IPC
// server has a chance to complete clean-up tasks if necessary.
// NOTE: We cannot set 0 for the wait time because 0 has a special meaning
// as |NMPWAIT_USE_DEFAULT_WAIT|.
constexpr DWORD kMinWaitTimeForWaitNamedPipe = 1;
::WaitNamedPipe(wserver_address.c_str(), kMinWaitTimeForWaitNamedPipe);
}
wil::unique_hfile new_handle(
::CreateFile(wserver_address.c_str(), GENERIC_READ | GENERIC_WRITE, 0,
nullptr, OPEN_EXISTING,
FILE_FLAG_OVERLAPPED | SECURITY_SQOS_PRESENT |
SECURITY_IDENTIFICATION | SECURITY_EFFECTIVE_ONLY,
nullptr));
const DWORD create_file_error = ::GetLastError();
if (new_handle) {
pipe_handle_ = std::move(new_handle);
MaybeDisableFileCompletionNotification(pipe_handle_.get());
// Set PIPE_READMODE_MESSAGE so that we can rely on ERROR_MORE_DATA.
// https://learn.microsoft.com/en-us/windows/win32/ipc/named-pipe-client
DWORD mode = PIPE_READMODE_MESSAGE;
::SetNamedPipeHandleState(pipe_handle_.get(), &mode, nullptr, nullptr);
if (!manager->IsValidServer(GetServerProcessIdImpl(pipe_handle_.get()),
server_path)) {
LOG(ERROR) << "Connecting to invalid server";
last_ipc_error_ = IPC_INVALID_SERVER;
return;
}
last_ipc_error_ = IPC_NO_ERROR;
connected_ = true;
return;
}
if (ERROR_PIPE_BUSY != create_file_error) {
LOG(ERROR) << "Server is not running: " << create_file_error;
manager->Clear();
continue;
}
// wait for 10 second until server is ready
// TODO(taku): control the timeout via flag.
#ifdef DEBUG
constexpr int kNamedPipeTimeout = 100000; // 100 sec
#else // DEBUG
constexpr int kNamedPipeTimeout = 10000; // 10 sec
#endif // DEBUG
DLOG(ERROR) << "Server is busy. waiting for " << kNamedPipeTimeout
<< " msec";
if (!::WaitNamedPipe(wserver_address.c_str(), kNamedPipeTimeout)) {
const DWORD wait_named_pipe_error = ::GetLastError();
LOG(ERROR) << "WaitNamedPipe failed: " << wait_named_pipe_error;
if ((trial + 1) == kMaxTrial) {
last_ipc_error_ = IPC_TIMEOUT_ERROR;
return;
}
continue; // go 2nd trial
}
}
}
IPCClient::~IPCClient() {}
bool IPCClient::Connected() const { return connected_; }
bool IPCClient::Call(const std::string &request, std::string *response,
absl::Duration timeout) {
last_ipc_error_ = IPC_NO_ERROR;
if (!connected_) {
LOG(ERROR) << "IPCClient is not connected";
last_ipc_error_ = IPC_NO_CONNECTION;
return false;
}
last_ipc_error_ =
SendIpcMessage(pipe_handle_.get(), pipe_event_.get(), request, timeout);
if (last_ipc_error_ != IPC_NO_ERROR) {
LOG(ERROR) << "SendIpcMessage() failed";
return false;
}
last_ipc_error_ = RecvIpcMessage(pipe_handle_.get(), pipe_event_.get(),
response, timeout, kReadTypeData);
if (last_ipc_error_ != IPC_NO_ERROR) {
LOG(ERROR) << "RecvIpcMessage() failed";
return false;
}
// Instead of sending ACK message to Server, we simply disconnect the named
// pile to notify that client can read the message successfully.
connected_ = false;
pipe_handle_.reset(INVALID_HANDLE_VALUE);
return true;
}
} // namespace mozc
#endif // _WIN32