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hoverV2.lua
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454 lines (422 loc) · 11.3 KB
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Copyright (c) 2025 Vincent Situ
All rights reserved.
This work and its contents are the exclusive property of the copyright holder.
You may not copy, modify, distribute, or use this work, in whole or in part,
for any purpose, including commercial, educational, or personal use,
without explicit written permission from the copyright holder.
Unauthorized use of this work is strictly prohibited.
local small = game.ReplicatedStorage.dependencies.sHover
local big = workspace.bHover
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local camera = workspace.CurrentCamera
local character = player.CharacterAdded:Wait()
local on = false
mouse.TargetFilter = workspace.droppedItems
local buildOri = script.Parent.buildingPreview.orientation
local buildSize = script.Parent.buildingPreview.size
local currentOri = Vector3.new(0,0,0)
local currentSize = Vector3.new(0,0,0)
buildSize.Changed:Connect(function(val)
currentSize = val
end)
buildOri.Changed:Connect(function(val)
currentOri = val
end)
local partr
local highlighter
local allowedPartNames = {
["Arms"] = true,
["Belly"] = true,
["Eoncharge"] = true,
["Head"] = true,
["HumanoidRootPart"] = true,
["LeftArm"] = true,
["LeftArmFour"] = true,
["LeftArmOne"] = true,
["LeftArmThree"] = true,
["LeftArmTwo"] = true,
["LeftEar"] = true,
["LeftFoot"] = true,
["LeftHand"] = true,
["LeftLeg"] = true,
["LeftLowerArm"] = true,
["LeftLowerLeg"] = true,
["LeftPincher"] = true,
["LeftUpperArm"] = true,
["LeftUpperLeg"] = true,
["Legs"] = true,
["LowerTorso"] = true,
["Nose"] = true,
["Part"] = true,
["PrimaryPart"] = true,
["RightArm"] = true,
["RightArmFour"] = true,
["RightArmOne"] = true,
["RightArmThree"] = true,
["RightArmTwo"] = true,
["RightEar"] = true,
["RightFoot"] = true,
["RightHand"] = true,
["RightLeg"] = true,
["RightLowerArm"] = true,
["RightLowerLeg"] = true,
["RightPincher"] = true,
["RightUpperArm"] = true,
["RightUpperLeg"] = true,
["Snout"] = true,
["Tail"] = true,
["Torso"] = true,
["Union"] = true,
["UpperTorso"] = true,
["a"] = true,
["accelerationCircle"] = true,
["aegisCrack"] = true,
["aegisDead"] = true,
["aegisFull"] = true,
["airburst"] = true,
["aquaBomb"] = true,
["aquaBombChecker"] = true,
["aquaBombDamage"] = true,
["b"] = true,
["banefulBreath"] = true,
["basicAttackRange"] = true,
["big"] = true,
["bindingRing"] = true,
["bubbleZone"] = true,
["bubbleZonePop"] = true,
["center"] = true,
["chronostrike"] = true,
["spikeEruption"] = true,
["corruptedHandBeam"] = true,
["corruptedHandClose"] = true,
["corruptedHandOpen"] = true,
["crashingWave"] = true,
["crumbleRing"] = true,
["crumbleRock"] = true,
["damageIndicator"] = true,
["darkPulse"] = true,
["deathParticles"] = true,
["demonicHarvest"] = true,
["divineGrace"] = true,
["electroBall"] = true,
["enlightenment"] = true,
["enlightenmentIn"] = true,
["entityHitbox"] = true,
["eyeball"] = true,
["earthquakeBox"] = true,
["earthquakeRock"] = true,
["flameLance"] = true,
["flameLancePierce"] = true,
["frostPoolWall"] = true,
["frostPoolWallVisual"] = true,
["frostWall"] = true,
["gloomyLagoonRange"] = true,
["gravitySurge"] = true,
["gravitySurgeOut"] = true,
["gravitySurgeRing"] = true,
["hallowedArc"] = true,
["haltingVineGrapple"] = true,
["haltingVineGrappleHitbox"] = true,
["haltingVinePulled"] = true,
["haltingVineStart"] = true,
["hider"] = true,
["hitbox"] = true,
["immolate"] = true,
["infernoMissile"] = true,
["iris"] = true,
["ivoryTossBomb"] = true,
["ivoryTossCircleAttach"] = true,
["ivoryTossPellet"] = true,
["kindlingBlazeInner"] = true,
["kindlingBlazeRing"] = true,
["knockup"] = true,
["lead"] = true,
["leechingRootsCheck"] = true,
["leechingRootsRange"] = true,
["leechingRootsSeed"] = true,
["lightningBall"] = true,
["lightningExplosion"] = true,
["lightningField"] = true,
["med"] = true,
["mortarShot"] = true,
["movingPartTwo"] = true,
["nostril"] = true,
["phaseTransition"] = true,
["plateShift"] = true,
["ragingTwister"] = true,
["ragingTwisterAnchor"] = true,
["ragingTwisterHitbox"] = true,
["ragingTwisterWind1"] = true,
["ragingTwisterWind10"] = true,
["ragingTwisterWind2"] = true,
["ragingTwisterWind3"] = true,
["ragingTwisterWind4"] = true,
["ragingTwisterWind5"] = true,
["ragingTwisterWind6"] = true,
["ragingTwisterWind7"] = true,
["ragingTwisterWind8"] = true,
["ragingTwisterWind9"] = true,
["range"] = true,
["raycastBaseBlock"] = true,
["realityOrb"] = true,
["realityWarp"] = true,
["realityWarpOrbs"] = true,
["realityWarpOrbsTop"] = true,
["realityWarpRotator"] = true,
["realityWarpRotatorBottom"] = true,
["rectangle range"] = true,
["rejuvenationPillar"] = true,
["rejuvenationRange"] = true,
["repulsionAura"] = true,
["rotator"] = true,
["rumble"] = true,
["safeguard"] = true,
["scorch"] = true,
["shadowBlast"] = true,
["shadowMain"] = true,
["shockAbsorbanceBall"] = true,
["small"] = true,
["soulFour"] = true,
["soulInner"] = true,
["soulOne"] = true,
["soulOrbSpin"] = true,
["soulOuter"] = true,
["soulThree"] = true,
["soulTwo"] = true,
["soulstealEnd"] = true,
["soulstealRange"] = true,
["spike1"] = true,
["spike2"] = true,
["spike3"] = true,
["spike4"] = true,
["spiritSplitCenter"] = true,
["spiritSplitRange"] = true,
["squareCheckRotYSizeXZ"] = true,
["stasis"] = true,
["strangleRoot"] = true,
["stranglethornSeed"] = true,
["takeoverInnerShell"] = true,
["takeoverLeft"] = true,
["takeoverRange"] = true,
["takeoverRight"] = true,
["takeoverShell"] = true,
["takeoverTarget"] = true,
["thunderbolt"] = true,
["timelineAlterationParticle"] = true,
["toxicGrasp"] = true,
["toxicGraspRange"] = true,
["triangle"] = true,
["velocityField"] = true,
["viciousSludge"] = true,
["waterGeyser"] = true,
["waterPoolBomb"] = true,
["waterPoolBubble"] = true,
["waterPoolBubbleVisual"] = true,
["waterPoolGeyser"] = true,
["waterPoolGeyserVisual"] = true,
["waterPoolWave"] = true,
["waterPoolWaveVisual"] = true,
["windcutter"] = true,
["windcutterLeft"] = true,
["windcutterRight"] = true,
["}entityHitbox"] = true
}
--for i,v in pairs(game.ServerStorage.StoredMobs:GetDescendants()) do
-- if v:IsA("BasePart") and not string.find(v.Name, "bP") and not allowedPartNames[v.Name] and v.CanQuery then
-- allowedPartNames[v.Name] = true
-- end
--end
--print(allowedPartNames)
--for i,v in pairs(game.ServerStorage.StoredMobs:GetDescendants()) do if v:IsA("BasePart") and not v:FindFirstAncestor("HumanoidRootPart") and not allowedPartNames[v.Name] then v.Name = "bP" end end
local heartbeat = game:GetService("RunService").Heartbeat
while heartbeat:Wait() do
----7/11print("ABCD")
local target = mouse.Target
local position = mouse.Hit.Position
local camPos = camera.CFrame.Position
if target ~= nil then
if (mouse.Hit.Position-character.PrimaryPart.Position).Magnitude < 20 then
--local targSize = Vector3.new(math.round(target.Size.X * 10)/ 10,math.round(target.Size.Y * 10)/ 10,math.round(target.Size.Z * 10)/ 10)
--if string.find(target.Name,"bP") or string.find(target.Name,"PrimaryPart") or string.find(target.Name,"hitbox") or (target.ClassName == "UnionOperation" and target.Size == Vector3.new(4,4,4)) then -- highligher if bP goes to parent or mesh blocks like stairs, maybe slab support later
----7/11print(target)
if string.find(target.Name,"bP") or allowedPartNames[target.Name] or (target.ClassName == "UnionOperation" and target.Size == Vector3.new(4,4,4)) then -- highligher if bP goes to parent or mesh blocks like stairs, maybe slab support later
----7/11print("a")
local model
if (target.Size == Vector3.new(4,4,4) and target.ClassName == "UnionOperation") then
model = target
else
model = target.Parent
end
if not model:FindFirstChildOfClass("Highlight") then
if highlighter then
highlighter:Destroy()
end
on = true
for i,v in pairs(big:GetChildren()) do
if v.Name ~= "a" then
v.Transparency = 1
end
end
for i,v in pairs(small:GetChildren()) do
if v.Name ~= "a" then
v.Transparency = 1
end
end
highlighter = Instance.new("Highlight")
highlighter.FillTransparency = 1
highlighter.FillColor = Color3.new()
highlighter.OutlineColor = Color3.new()
highlighter.DepthMode = Enum.HighlightDepthMode.Occluded
highlighter.Parent = model
end
elseif target.Name == "holder" then
----7/11print("b")
if highlighter then
highlighter:Destroy()
on = false
end
----7/11print(target)
for i,v in pairs(big:GetChildren()) do
if v.Name ~= "a" then
v.Transparency = 1
end
end
if not on then
for i,v in pairs(small:GetChildren()) do
if v.Name ~= "a" then
v.Transparency = 0
end
end
on = true
end
local pos
local x,cx,dx = position.X,camPos.X,0
local y,cy,dy = position.Y,camPos.Y,0
local z,cz,dz = position.Z,camPos.Z,0
local bx,by,bz -- block chosen position
if math.abs(math.round(x) - x) < 0.001 then
if cx - x > 0 then
dx = -2
else
dx = 2
end
else
if x > math.round(x/4)*4 then
dx = 2
else
dx = -2
end
end
if math.abs(math.round(y) - y) < 0.001 then
if cy - y > 0 then
dy = -2
else
dy = 2
end
else
if y > math.round(y/4)*4 then
dy = 2
else
dy = -2
end
end
if math.abs(math.round(z) - z) < 0.001 then
if cz - z > 0 then
dz = -2
else
dz = 2
end
else
if z > math.round(z/4)*4 then
dz = 2
else
dz = -2
end
end
pos = Vector3.new(math.round(x/4)*4+dx,math.round(y/2)*2+dy,math.round(z/4)*4+dz)
small:MoveTo(pos)
else
----7/11print("c")
if highlighter then
highlighter:Destroy()
on = false
end
for i,v in pairs(small:GetChildren()) do
if v.Name ~= "a" then
v.Transparency = 1
end
end
if not on then
for i,v in pairs(big:GetChildren()) do
if v.Name ~= "a" then
v.Transparency = 0
end
end
on = true
end
local pos
local x,cx,dx = position.X,camPos.X,0
local y,cy,dy = position.Y,camPos.Y,0
local z,cz,dz = position.Z,camPos.Z,0
local bx,by,bz -- block chosen position
if math.abs(math.round(x) - x) < 0.001 then
if cx - x > 0 then
dx = -2
else
dx = 2
end
else
if x > math.round(x/4)*4 then
dx = 2
else
dx = -2
end
end
if math.abs(math.round(y) - y) < 0.001 then
if cy - y > 0 then
dy = -2
else
dy = 2
end
else
if y > math.round(y/4)*4 then
dy = 2
else
dy = -2
end
end
if math.abs(math.round(z) - z) < 0.001 then
if cz - z > 0 then
dz = -2
else
dz = 2
end
else
if z > math.round(z/4)*4 then
dz = 2
else
dz = -2
end
end
pos = Vector3.new(math.round(x/4)*4+dx,math.round(y/4)*4+dy,math.round(z/4)*4+dz)
big:MoveTo(pos)
end
else
if highlighter then
highlighter:Destroy()
end
on = false
for i,v in pairs(big:GetChildren()) do
if v.Name ~= "a" then
v.Transparency = 1
end
end
for i,v in pairs(small:GetChildren()) do
if v.Name ~= "a" then
v.Transparency = 1
end
end
end
end
end